Game Development Community

Jan Max Friedrich's Forum Posts

Thread Post Date Posted
Camera rotation request Awesome to hear, really looking forward to it! Thanks!... read more 05/13/2009 (8:24 pm)
Dynamic Shadows, Callback for if player is currently in shadows Thanks for all your detailed responses. I've been looking into it with the help of a very advanced p... read more 05/13/2009 (8:23 pm)
TGB If statements ignored, content executed.(Solved) Working code for anyone who may be interested: function sprite::onLevelLoaded(%this, %scenegraph)... read more 05/01/2009 (9:33 pm)
TGB If statements ignored, content executed.(Solved) Thanks You SO much! That really made me regain my sanity. Just changing the string comparisons... read more 05/01/2009 (9:30 pm)
Dynamic Shadows, Callback for if player is currently in shadows Dynamic shadows would be really important to both feel and gameplay. Would hope we don't have to imp... read more 11/10/2008 (3:49 am)
Dynamic Shadows, Callback for if player is currently in shadows Would this only work with terrain types or also objects? We'd be working with indoors for at least a... read more 11/10/2008 (2:50 am)
Dynamic Shadows, Callback for if player is currently in shadows Sounds like it would only work in moderate to high contrast scenarios or if I would cap all shadows ... read more 11/10/2008 (12:54 am)
Camera rotation request Would there be a way to do this without modifying the source code? I.e. Rotating and displacing all ... read more 09/30/2008 (12:46 pm)
Camera rotation request A second for implementation of this. A classmate of mine needed to switch to TGE for a 2D game purel... read more 09/24/2008 (2:09 am)