BeyondtheTech's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| "Shinobi Ninja Attacks" - Cerulean Games' first big iPhone Title | Glad to see the video is no longer private. ;) Nice teaser, looking forward to the game!... read more | 11/09/2009 (8:27 pm) |
| Considering the alternatives | Just an FYI, Unity 3D has gone free to download and use without limitations, and iPhone publishing i... read more | 10/30/2009 (5:13 am) |
| iPhone Movie Playback - Here it is. | Now that's what I'm talking about! Thanks for this!... read more | 10/24/2009 (6:55 am) |
| iTGB 1.3 Planning | In case someone's monitoring this particular thread and haven't seen Craig's thread... [url]http:... read more | 10/23/2009 (9:15 pm) |
| T2Di Blog | Perhaps, maybe just for our curiosity, or more likely because we at least deserve it at this stage, ... read more | 10/23/2009 (8:36 pm) |
| Draw call reduction | Wait, a new product with an upgrade cost?! I know they have a team working to replace the one guy t... read more | 10/20/2009 (10:29 pm) |
| iTGB 1.3 Planning | Ok, it's officially been a whole month since this alpha of a "beta" was posted, and not a ... read more | 10/09/2009 (10:20 pm) |
| "Shinobi Ninja Attacks" - Cerulean Games' first big iPhone Title | "This video is private." Was about to applaud you. I suppose I'll just applaud you for... read more | 10/07/2009 (4:53 pm) |
| iTGB 1.3 Planning | I mentioned the alternatives in another post, and GameSalad, albeit limited, is available with iPhon... read more | 10/07/2009 (7:50 am) |
| Scoreloop and OpenFeint | I concur, I would love to see a top-down resource so I can figure out how to make my games "onl... read more | 09/24/2009 (5:10 pm) |
| Considering the alternatives | Well, just a follow up on alternative platforms... Gendai Games has just released information reg... read more | 09/23/2009 (7:52 am) |
| iTGB 1.3 Planning | Who will be the successor to His Blogship? Will he be good, better, or worse? I'm still pacing bac... read more | 09/22/2009 (12:18 am) |
| [All Versions] Platform::Sleep() not working | Good Lord, I wonder what other things there may be lurking in the code that could be holding back th... read more | 09/21/2009 (7:16 pm) |
| iTGB 1.3 Planning | Anyone else starting to feel a little bit abandoned and left to fend for ourselves with allegedly ne... read more | 09/18/2009 (5:11 pm) |
| iTGB 1.3 Planning | "Hey Mister! Can I have your watch when you are dead?" Seriously, I have one wife, two... read more | 09/16/2009 (10:15 pm) |
| iTGB 1.3 Planning | [quote]9-11-09: An official blog from me (my last) concerning 1.3 and the future of the iPhone engin... read more | 09/14/2009 (8:58 pm) |
| iTGB 1.3 Planning | @Michael Perry: Your last?!... read more | 09/12/2009 (4:52 pm) |
| iTGB 1.3 Planning | Maybe they changed all the text to read "Torque 2D for iPhone" instead of "iTGB"... read more | 09/11/2009 (6:30 am) |
| iTGB 1.3 Planning | Forgive me for asking, but why is the new download called a beta? I understand the name change from... read more | 09/10/2009 (4:45 pm) |
| iTGB 1.3 Planning | Wow, this is more exciting than watching the keynote today!... read more | 09/10/2009 (8:11 am) |
| Building iTGB 1.2 on Snow Leopard | Well, it looks like iPhone 3.1 SDK became official today when the OS 3.1 update came out. Are we st... read more | 09/10/2009 (12:03 am) |
| iTGB 1.3 Planning | Someone please make a quick snap-on add-in kit for some of these things. I'd be willing to pay to g... read more | 09/09/2009 (8:45 am) |
| Building iTGB 1.2 on Snow Leopard | I was getting all weirdness trying to recompile the same code of Archangel and work on a new project... read more | 09/09/2009 (7:46 am) |
| iTGB 1.3 Planning | I think the man has had enough cake... Didn't you see his wedding reception photos in the blog? G... read more | 09/09/2009 (7:41 am) |
| InGame Purchasing | Thanks, I signed up as well. This could be interesting!... read more | 08/27/2009 (6:54 pm) |
| iPhoneStreamSource.cc memory overwrite and leak in iTGB 1.2 | For those not Objective-C savvy, can you post the code changes regarding "deleting it in the de... read more | 08/25/2009 (2:29 am) |
| iTGB - Ball Physics - Accelerometer - Chipmunk Engine | I second Bret's idea, as I would easily pay for a decent increase in performance. However, I'm co... read more | 08/25/2009 (2:26 am) |
| Particle Effects on iPhone | Are you saying prerender some effects like in particleIllusion, then use it as an animated image? D... read more | 08/18/2009 (4:46 pm) |
| Particle Effects on iPhone | Before I delve into using particle effects, can someone tell me what their experience is when it com... read more | 08/18/2009 (12:20 am) |
| Attack of the Dust Bunnies now in the AppStore | That's great news! I'm still hoping my game can featured somehow. I'm spreading all the love on as... read more | 08/13/2009 (3:42 pm) |
| iTGB 1.3 Planning | Until Apple comes up with a better solution such as encrypting published apps, how about anti-piracy... read more | 08/10/2009 (3:53 am) |
| Success stories | AFTER NEARLY A MONTH IN LIMBO... my game ARCHANGEL: FATE OF THE GALACTIC COMMONWEALTH is finally app... read more | 08/02/2009 (4:39 pm) |
| Do submissions to the App Store made with iTGB take longer? | Well, I feel special... Regarding my game, Archangel: Fate of the Galactic Commonwealth... It ... read more | 07/30/2009 (6:06 pm) |
| Pausing MP3 Audio in iTGB? | Does this help? http://www.iphonedevsdk.com/forum/iphone-sdk-development/7487-help-soundengine-h.... read more | 07/30/2009 (2:10 am) |
| Showing Loading screen between levels? | Anyone know how to make a progress bar for the loading screen? All I have is a static full-screen i... read more | 07/29/2009 (1:10 pm) |
| Anyone try the new 3.1 beta firmware? | FYI, my game still works the same way with 3.1 beta 2. Supposedly there are enhancements or changes... read more | 07/28/2009 (1:21 am) |
| Sales Information for iTGB | Don't forget there may be a significant population of iTGB users who have no native C++/Objective-C ... read more | 07/27/2009 (2:33 am) |
| Need a little Melody and some 2D art. PAID | If you are looking for music, I suggest a company called SmartSound. They have real quality audio t... read more | 07/24/2009 (3:24 pm) |
| Iphone Information | Chris, I'd be happy to share my story right here. My first submission to the App Store wasn't ... read more | 07/24/2009 (12:49 pm) |
| iTGB 1.2 Release Details | Sorry, sorta confused. Are you skipping over 1.2.1 and going straight for 1.3? If it's 1.3, wi... read more | 07/23/2009 (8:02 pm) |
| Success stories | Great job, Lukas. Looks smooth. Here's the official video of Archangel: Fate of the Galactic Com... read more | 07/23/2009 (1:53 pm) |
| ingame html link to a web browser | I dunno, I never used it. Just glad to see there's an option, one way or another.... read more | 07/23/2009 (2:03 am) |
| ingame html link to a web browser | Will this be implemented in 1.2.1?... read more | 07/22/2009 (8:05 pm) |
| Application Submitting Process | FYI, Here's my timeline... May 15: Started development of Archangel: Fate of the Galactic Commonw... read more | 07/22/2009 (7:53 pm) |
| How to Zoon-in and Zoom-out a Game Screen for iPod? | I like using setTargetCameraZoom() myself. Take a look here: https://www.garagegames.com/communit... read more | 07/21/2009 (7:55 pm) |
| Loading a level crashes iTGB - Need Help Finding Crash Location - will pay who helps with programming services | Jeez, this thread is just over the top for me. If you get this fixed and we can all start loading l... read more | 07/17/2009 (12:46 pm) |
| iTGB 1.2 Release Details | I sure hope the delay is worth it, and fixing those costly issues such as memory not being freed aft... read more | 07/15/2009 (3:21 pm) |
| iTGB 1.2 and MP3 | Yes, the second argument is a boolean value for looping. Plays once: [code]startiPhoneAudioStrea... read more | 07/13/2009 (7:32 pm) |
| Game crashes after 20 min: "Low Memory" | As soon as I bumped up to the 3GS, I never experienced a game crash in my game. With the 3G and iPh... read more | 07/13/2009 (4:34 pm) |
| Loading a level crashes iTGB - Need Help Finding Crash Location - will pay who helps with programming services | I too would be very interested to find out what the hell is crashing. In the game I submitted to th... read more | 07/12/2009 (2:13 am) |