Marcus Fernstrom's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Forum search broken | Guh. Now we can't even use engine specific searches. GG. FIX THIS. Sifting through pages and p... read more | 02/28/2011 (8:12 am) |
| 3D Game Programming All in One? | I work with TGE 1.5.2. I think I'll grab the book then. It seems to cover alot of ground, and shoul... read more | 02/28/2011 (7:16 am) |
| Voice actor looking for work | How much do you charge for voice acting work? (Do you charge per hour, per project, per file, per m... read more | 02/27/2011 (8:09 pm) |
| Horsepack Purchase Thread | I would be interested in the packs as well (TGE)... read more | 02/27/2011 (4:29 pm) |
| animeeple sucks | I've been away from modelling for a while but I want to get back into it, looking at Animeeple again... read more | 06/13/2009 (8:00 pm) |
| Publishing Torque in browser with the OSAkit | Hey Max Thomas, Did you get it up and running?... read more | 06/11/2009 (8:26 am) |
| Status of TDN | David, The broken links and whatnot are from links in official docs, as well as the TDN, I have p... read more | 05/31/2009 (1:48 pm) |
| Official TGE Documentation Feedback | When I buy a car I expect a complete manual for it ;)... read more | 05/27/2009 (5:53 am) |
| Status of TDN | Normally I would agree with you, but I've sort of had it with the TDN. I and others have pointed ... read more | 05/24/2009 (11:06 am) |
| Status of TDN | I've spent hours looking at the doc site. There's a bunch of stuff pointing to the TDN, some real... read more | 05/24/2009 (10:47 am) |
| Status of TDN | I hope that GG learns from the previous mistake with docs and releases proper docs, examples, refere... read more | 05/23/2009 (11:04 pm) |
| Best places to find free and royalty free music | I'd suggest checking out Balu (RainerD). Good stuff and I *think* I've heard some stuff that woul... read more | 05/13/2009 (9:50 pm) |
| Are you looking for music for your next game? | I just have to say that I'm impressed, very nice work, Clive. Will keep you in mind for my next pro... read more | 05/13/2009 (2:06 am) |
| Mapping Kit FREE - unlimited offer | I'm curious about what this kit is and if it's good to have and of use today.. ?... read more | 05/13/2009 (1:26 am) |
| Beginning Game Developers Needed | Have to ask.. What happened with Project Blue?... read more | 05/13/2009 (1:12 am) |
| Search function down? | Damn :( The Basic Search function seem to work but can't specify where to search.. annoying, hop... read more | 05/09/2009 (12:11 pm) |
| Servers | I think TGE is capped at 120 players if I remember right (Vanilla download) and should be able to ha... read more | 05/03/2009 (8:35 pm) |
| Spells? | It's all helping, thanks guys. I've just been trying to think outside of AFX and simple projectil... read more | 04/24/2009 (8:54 pm) |
| Opening Icon Animation (extra) | I don't have TGB, does it have Theora support? My best advice is to make it a Theora video file a... read more | 04/20/2009 (2:41 pm) |
| Spells? | Oh I'm sure AFX is great. But I'm thinking about stuff and ideas that *are not based on AFX* L... read more | 04/19/2009 (5:56 pm) |
| Spells? | I've seen demos of AFX and it's without a doubt impressive. But I'm more curious about implementi... read more | 04/19/2009 (11:49 am) |
| Radiation Field | First thing that pops into my mind is "Triggers". It's invisible, you can hook things u... read more | 04/17/2009 (8:52 pm) |
| Pyro Particle Editor | I got a reply yesterday. I don't think English is the persons native language, but anyway; Yeah, it'... read more | 04/14/2009 (9:39 am) |
| Possible to render Z DEPTH in TGE? | @Orion, the thing with stereoscopic displays using z-depth is that each pixel in the z-depth = the s... read more | 04/13/2009 (10:28 am) |
| Free Human Model | I have to ask, Elf female? I have the TGE SDK but I haven't seen any Elf female. lol.... read more | 04/13/2009 (9:53 am) |
| Possible to render Z DEPTH in TGE? | Nice work Orion! Yeah Tim, try that out (With scripted cameras, else you'll end up with weird ste... read more | 04/13/2009 (9:52 am) |
| Vista and TGE | I'm running Vista and TGE without a problem (x32 though) on a laptop with only a built-in Intel grap... read more | 04/13/2009 (4:29 am) |
| TGE version of T360? | Well, for Xbox 360 there's always Torque X http://www.garagegames.com/products/torquex-3d/ And To... read more | 04/13/2009 (4:28 am) |
| TGE SDK | Oh uhm, yeah, it's a game engine, not a game maker (Click-a-button-make-a-game) sorry.... read more | 04/13/2009 (4:22 am) |
| Possible to render Z DEPTH in TGE? | Let me know if you want more info or help, I would sign an NDA if that's needed too. No problem w... read more | 04/12/2009 (9:38 am) |
| Free Human Model | I agree with Libra, start out small and cheap/free. It takes time to develop the skill to create ga... read more | 04/12/2009 (4:25 am) |
| Free Human Model | Yeah I tried it and a lot of features are turned off, I hope they get it up to release-level, it see... read more | 04/12/2009 (3:08 am) |
| Multiple Mouse support | How did it turn out, Kuju? Any luck?... read more | 04/12/2009 (3:06 am) |
| 3D Character Maker (coming soon!) | I'm still interested, Ron! ;) (You don't happen to be Swedish btw?) Get me on the beta list ^^... read more | 04/12/2009 (3:04 am) |
| Free Music Available | The songs are unavailable :/ Too bad, I was enjoying these pieces.... read more | 04/12/2009 (2:59 am) |
| Possible to render Z DEPTH in TGE? | Now I'm even more confused. If your NDA restricts you from talking about even the technology plat... read more | 04/12/2009 (2:56 am) |
| Pyro Particle Editor | Just for the record, I still haven't recieved a reply to the email I sent to them about their licens... read more | 04/12/2009 (2:47 am) |
| Torque 101: Intro to Torque | What do you mean? You need the SDK if you want to modify the engine, which you're more then likel... read more | 04/12/2009 (2:42 am) |
| Possible to render Z DEPTH in TGE? | Ok so it's not a WOWvx? Mind asking what technology you're using? SpatialView? I'm a bit confused... read more | 04/11/2009 (2:35 pm) |
| Possible to render Z DEPTH in TGE? | With z-depth? Let me guess, you're working with a Philips WOWvx? ;) If so, you not only need to re... read more | 04/11/2009 (1:54 pm) |
| More distinct movement? | Hehe yeah, runForce is what I changed. Well, the basic idea is that now I want to make the jump a... read more | 04/11/2009 (1:52 pm) |
| Proofreading requested - new TGE tutorial | Hey Orion, just checked out the tutorial, lookin' good! Very nice (And gives me a bunch of ideas!... read more | 04/11/2009 (1:26 pm) |
| Gui Editor position/size bug - Major Bug | Same here. I make a draft using the editor, and then edit it manually (Well ok, not in notepad, I'm ... read more | 04/11/2009 (1:23 pm) |
| Gui Editor position/size bug - Major Bug | These bugs seem to have been haunting TGE for a long time, I really don't see any valid reason why G... read more | 04/11/2009 (12:41 pm) |
| More distinct movement? | Thanks Daniel, I didn't find anything called moveForce, but it did point me in the general direction... read more | 04/11/2009 (11:19 am) |
| Spells? | I don't mind particles for the actual projectile (Or whatever else is part of the visible spell), I ... read more | 04/11/2009 (9:26 am) |
| Spells? | No takers? Bah, what's with you people? No RPG fans around? :D... read more | 04/11/2009 (9:09 am) |
| Newbie question: How do I rebuild? | Yeah I'm confuzzled. lol. What I described earlier would be a condensed way to compiling the sour... read more | 04/11/2009 (8:19 am) |
| Newbie question: How do I rebuild? | Aha! err, yeah I thought you meant rebuilding the saucecode. Keep a backup of your current workin... read more | 04/11/2009 (7:23 am) |
| DIY mocap idea | It's a cool idea Daniel, just some pointers: Record the angle and rotation of all cameras, use synch... read more | 04/11/2009 (7:21 am) |