Game Development Community

Jeff Trier's Forum Posts

Thread Post Date Posted
Realistic water capabilities within Torque? In my opinion, the water in this engine is top quality, graphics wise. I know you can change a ... read more 11/23/2001 (4:01 am)
Is there a way to turn Difs to Map? I was more hoping for a .dif to .map converter. :) -Jeff... read more 11/22/2001 (4:26 pm)
New Milkshape exporter Thanks, what channel and server? :)... read more 11/20/2001 (7:07 pm)
New Milkshape exporter How do I compile the Milkshape plug-in files? I am pretty new to VC++ and C++ in general. THanks... read more 11/20/2001 (6:58 pm)
New Milkshape exporter /Slaps Forehead D'oh!... read more 11/20/2001 (12:39 pm)
New Milkshape exporter Great! I am a little new at using CVS, I can get the engine code just fine, but what do I need to... read more 11/20/2001 (7:52 am)
New Milkshape exporter I am haveing the exact same problems Entr0py is having. Win98SE Milkshape 1.5.7... read more 11/20/2001 (7:42 am)
Time for Screenie, everybody join up Hmm, Milkshape can import RAW. What happens when you try?... read more 11/19/2001 (4:46 pm)
Time for Screenie, everybody join up Wow, thats a top-notch animating job. Kudos to him!... read more 11/19/2001 (1:14 pm)
Time for Screenie, everybody join up Here are a couple of pictures of a "Skill Rack" I am working on for my Online RTS/Economy/First Pers... read more 11/19/2001 (8:15 am)
How do I View the Frames Per Second or R_Speeds in the Engine? Great thanks :)... read more 11/18/2001 (9:11 pm)
Do I change the Player start position through... I just checked and... nope. It's writable.... read more 11/18/2001 (9:22 am)
Do I change the Player start position through... I followed the tutorial up to the point where it says to use the inspector to change the Spawnsphere... read more 11/17/2001 (9:22 pm)
Do I change the Player start position through... THanks a lot :)... read more 11/17/2001 (8:57 pm)
Texture difficulties -can't find solution Hehe, yeah it sure is. I am curious who :) I miss those days. If the commute didn't kill my bac... read more 11/17/2001 (6:15 am)
Non Violent games in a time of too much violence This is an interesting subject. I know that this isn't a debat on "whether kids should watch violen... read more 11/16/2001 (11:46 am)
Faces, Solids and Texture memory Great. Thanks a lot :)... read more 11/15/2001 (1:21 pm)
Faces, Solids and Texture memory So basically limits don't matter, it's just how many faces are seen at any given time?... read more 11/15/2001 (5:52 am)
Indoor enviros? I would think so, Tribes 2 had some pretty big bases, and lots of them. Just have the player start ... read more 11/14/2001 (5:37 pm)
Time for Screenie, everybody join up Well it's not much, but here is a model I am working on for a game I am making for my daughter (Stil... read more 11/14/2001 (12:26 am)
Late Nite Question (Urgent) If I am not mistaken, I don't think those were *limits* but rather guidlines. Here is a cut and ... read more 11/14/2001 (12:22 am)
Why all games are "the same" >>[i]hopefully torque will help some of the more creative minds get things made without the interfer... read more 11/13/2001 (10:19 pm)
V12 good for rpg? ROFL!... read more 11/13/2001 (6:33 pm)
V12 good for rpg? Oh thats just great Jeff, instill anticipation in me why dont ya! :) -Jeff... read more 11/13/2001 (3:08 pm)
Texture difficulties -can't find solution HA! OMG! Thanks a lot! Woot! :)... read more 11/11/2001 (7:27 pm)
Texture difficulties -can't find solution No luck. gah! Could it be I set something up wrong? Or maybe a setting in the editor itself? ... read more 11/11/2001 (1:55 pm)
Texture difficulties -can't find solution Hmm, converting the jpg to png didnt do it either. I am at a complete loss. I just know its so... read more 11/11/2001 (1:12 pm)
Texture difficulties -can't find solution No luck still. :( However my images are all .jpg aside from the Null.png I will have to see if... read more 11/11/2001 (12:26 pm)
Texture difficulties -can't find solution Thanks, but no luck. :( I moved both the textures and the WAD there. Any other posabilities?... read more 11/11/2001 (11:59 am)
Deployable Buildings I was thinking of that, but I am not sure how the collision testing and game speed would be effected... read more 11/10/2001 (6:26 am)
Deployable Buildings Ouch, any resources on how to do that? I am a beginner in C++, so this sounds like a challenge. :) ... read more 11/09/2001 (12:15 pm)
Deployable Buildings Hmm, the reason I am asking is because I want to have building construction within the game. Any ... read more 11/09/2001 (7:52 am)
Why won't GUI editor come up How exactly do I access the GUI? Do I press f10 on the v12test?... read more 08/16/2001 (8:42 pm)
Illegal Operation Oli, Thanks a lot for that link. I got what I needed :) I was going to the "official site" fo... read more 08/16/2001 (6:15 pm)
Illegal Operation Hmm, I couldn't find what you were talking about. But thanks! I did some double checking and I *... read more 08/16/2001 (5:51 pm)
Illegal Operation Thanks, I will try that when I get home. :) -Jeff... read more 08/16/2001 (2:57 pm)
Illegal Operation 900mhz AMD Thunderbird 256 Ram Diamond Viper770Ultra 32meg Video Card (with updated drivers) Soun... read more 08/16/2001 (9:53 am)
Page«First 2 3 4 5 6 7 8 Next»