Jeff Trier's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Tribes 2: Fast Attack | Alex, I totally agree. I forgot all about Starcraft. That was probably the closest game I have eve... read more | 04/15/2002 (5:14 pm) |
| Kind of games in Torque | If you know C++, I believe the skys the limit. :) -Jeff... read more | 04/15/2002 (12:30 pm) |
| A Semi-Rant on Attitudes and Creativity | @Justin: It seems that most people aren't aware of this. I find that using emotes will break this b... read more | 04/15/2002 (12:25 pm) |
| Combat Dynamics | [quote]Thanks Chris, indeed, my spelling is bad. I need an editor... (any volunteers? ;-) ).[/quote]... read more | 04/15/2002 (12:18 pm) |
| Tribes 2: Fast Attack | @Robert: I am sure the gameplay could have been influenced by TF, but I was more speaking of the ... read more | 04/14/2002 (10:07 pm) |
| Tribes 2: Fast Attack | Wow, I am totally amazed that you said that Jeff. The similarities with the flags, marines and buil... read more | 04/14/2002 (9:44 pm) |
| Tribes 2: Fast Attack | I was a major 40k addict. I still have all the rules/figures/structures/etc... Too bad it is too i... read more | 04/14/2002 (9:15 am) |
| Tribes 2: Fast Attack | That's cool. If worse comes to worse, all you have to do is remove all reference to the Tribes Univ... read more | 04/14/2002 (6:45 am) |
| Tribes 2: Fast Attack | Yeah, that may be it. You know that sparked something I had pondered before. Does anyone else no... read more | 04/13/2002 (1:47 pm) |
| Tribes 2: Fast Attack | I like epic games myself. Lots of action! Also, it seems to me that the more people you have on ... read more | 04/13/2002 (7:59 am) |
| Tribes 2: Fast Attack | I think it would be pretty funny if someone would mod this "new game" in entirety out of Tribes 2. ... read more | 04/13/2002 (7:31 am) |
| Anyone used 3d Game Engine by Conitec??? | No problem on the info. I like to help as often as I can. As soon as I am done with my daughte... read more | 04/12/2002 (10:29 pm) |
| Anyone used 3d Game Engine by Conitec??? | Cory, Both A5 and Torque will get your feet wet in game design. But since you are going for an ... read more | 04/12/2002 (9:42 pm) |
| A Semi-Rant on Attitudes and Creativity | I think the bottom line of all this is to be considerate and/or constructive, or say nothing at all.... read more | 04/12/2002 (8:47 pm) |
| Anyone used 3d Game Engine by Conitec??? | If you are a hobbiest who isn't a C++ coder, I would most definatly suggest 3DGS. It has an extensi... read more | 04/12/2002 (2:52 pm) |
| A Semi-Rant on Attitudes and Creativity | I can't believe I read that whole thing. Nice post! I agree with all of it. -Jeff... read more | 04/12/2002 (2:34 pm) |
| Tribes 2: Fast Attack | lol... I was just heading here with a link. I wanted to state that I feel this product is in ext... read more | 04/08/2002 (7:40 am) |
| Design Suggestions | Since there is magic in the game, a form of magical reflective shield could be applied. Much like a... read more | 04/06/2002 (3:53 pm) |
| Programmer Looking For Work | Don't listen to Ian, although he seems to know everyone here and their budgets, he doesn't. I wil... read more | 04/05/2002 (5:08 pm) |
| quark4torque | I am not sure they can start this. Not to sound lude, but I think their balls are rolling all over t... read more | 04/03/2002 (1:35 pm) |
| Design Suggestions | My idea was nothing more than a lock-on system that would provide some focus help for Melee in a vir... read more | 04/02/2002 (5:49 pm) |
| Design Suggestions | Good Point... In that case, in addition I would implement "Select Nearest Target" and "Cycle Target... read more | 04/01/2002 (4:40 pm) |
| Design Suggestions | I thought it might be kind of cool if there was a Toggle-able Melee Lock system, where players can l... read more | 04/01/2002 (2:39 pm) |
| Fun and Forced Team Play | >>The problem I was trying to solve with the squad formation pre-battle is the one of the solo playe... read more | 03/27/2002 (3:09 pm) |
| Fun and Forced Team Play | That's a good point Mark. But I wonder if your proposed solution would help much during an ever-c... read more | 03/27/2002 (1:35 pm) |
| Fun and Forced Team Play | >>I believe it was mentioned above, but you're going to have to accept that people might not want to... read more | 03/27/2002 (11:54 am) |
| Fun and Forced Team Play | Thats cool. This sounds like a really cool game concept. I just hope I see groups a bit more than ... read more | 03/27/2002 (11:10 am) |
| Fun and Forced Team Play | Thats true... However you could create classes that are designed to get around certain bonuses, c... read more | 03/27/2002 (8:25 am) |
| Fun and Forced Team Play | Exactly! As mentioned above, each class could posess a group giving enhancement, like Scouts givi... read more | 03/27/2002 (7:39 am) |
| Fun and Forced Team Play | I guess I was a bit misunderstood. I *Do* believe that player skill should be a factor. My idea is... read more | 03/27/2002 (6:01 am) |
| Fun and Forced Team Play | It's too bad people don't play Tribes as a team game. Don't get me wrong, it's a great game... ... read more | 03/25/2002 (3:42 pm) |
| Realm wars related - may be a stupid question :) | You are very true on that technicality. However, my original point stands. The "Fantasy" genre... read more | 03/21/2002 (8:09 pm) |
| Realm wars related - may be a stupid question :) | EverQuest Asherons Call Dark Ages of Camalot Age of Empires Age of Empires 2 Warcraft Ultima O... read more | 03/21/2002 (5:22 pm) |
| Realm wars related - may be a stupid question :) | Judging from what I have seen in the past, it really doesn't matter what era or game style you make ... read more | 03/21/2002 (5:13 pm) |
| Fun and Forced Team Play | I fully understand where you are coming from. :) I guess my logic stems from the fact that every ... read more | 03/18/2002 (8:42 pm) |
| Fun and Forced Team Play | Hmm, I have Diablo and Anarchy Online and I don't remember gaining speed/power/defense just by being... read more | 03/18/2002 (7:09 pm) |
| Torque vs 3D Game Studio | Yeah, I have to say that the one thing that drives me crazy is that I spent $1200+ and I don't get t... read more | 03/16/2002 (2:11 pm) |
| Torque vs 3D Game Studio | "Besides, is the President of the Conitec personally trying to sell you on the A5??" LOL Tha... read more | 03/16/2002 (12:15 pm) |
| Torque vs 3D Game Studio | I have to say that 3DGS's community is it's greatest asset (not trying to start a war here. hehe). ... read more | 03/16/2002 (11:49 am) |
| Torque vs 3D Game Studio | Actually I have 3D GameStudio Pro. And it isn't made by the DarkBasic people. It was created by JC... read more | 03/16/2002 (10:40 am) |
| What tools should one own to develope on a Mac? | Ooof, thats not too encouraging. Hopefully he can work something out. Thanks a ton for the reply... read more | 02/01/2002 (7:10 pm) |
| For all the Cheaters | Although I did find that funny, that was way to harsh... just because someone cheated in a video gam... read more | 01/30/2002 (8:21 am) |
| Wish List Section | @Jeff I am not much of a programmer, but I think what scares people off from contributing to the ... read more | 01/11/2002 (9:22 am) |
| If you have ever wanted a visual programming tool you should che | What is that? A game engine or a presentation tool?... read more | 12/22/2001 (7:52 am) |
| Resolution Options not showing up. | Good call, thats exactly what happend. Thanks! :)... read more | 12/19/2001 (6:41 am) |
| Making a Lamp... | I dont know exactly, but the Torque demo weapon emits a light from it's explosion. You may be able ... read more | 12/18/2001 (6:22 pm) |
| Resolution Options not showing up. | Desktop resolution is not always the culpret. My Desktop is set to 1024x768 and the most Torque wil... read more | 12/18/2001 (6:12 pm) |
| Good or bad for learning? | As I understand it, if you want to make a game that only uses some of the components from the game "... read more | 12/18/2001 (8:11 am) |
| MilkShape Exporter Supports Multiple Animation Sequences | I like that idea. The cool thing about using half-life models, is that it's easy to load in animati... read more | 12/18/2001 (7:08 am) |
| Inventory Popup Tutorial | Thanks :) That is very useful :)... read more | 12/14/2001 (5:25 pm) |