Game Development Community

Eyaly's Forum Posts

Thread Post Date Posted
How to compile Torque Game Builder in xcode The option of "Compiler Version" not apear in my project at all but i already saw it in o... read more 12/31/2009 (10:55 am)
How to compile Torque Game Builder in xcode Something really wierd here because i cant switch to gcc 4.0. i dont see this option the only thing... read more 12/30/2009 (6:34 pm)
How to compile Torque Game Builder in xcode My XCode is already installed with 10.4 sdk enabled but cant compile it. i really really need s... read more 12/30/2009 (4:14 pm)
How to compile Torque Game Builder in xcode iv seen this option before but not in this project. i can see that option from withing the xcode_ip... read more 12/30/2009 (2:16 pm)
How to compile Torque Game Builder in xcode This is what im trying to do but i cant see any option to change from gcc 4.2 to 4.0 this is what... read more 12/30/2009 (1:40 pm)
How to compile Torque Game Builder in xcode I reinstall the xcode with the 10.4 sdk and now i get this error: GCC 4.2 is not compatible with th... read more 12/30/2009 (11:20 am)
*SOLVED* iTGB freezing at splash screen in the iPhone Simulator The problem you describe here are behind my skill for a moment, but i suggest you to work with iT... read more 12/30/2009 (7:42 am)
Expose Consolefunction on iTGB This is exactly what im looking for but i still dont know how to do it with xcode. i did it in t... read more 12/29/2009 (8:04 pm)
Expose Consolefunction on iTGB Hi, im sorry for been noob but im very new to the mac and xcode. ill try explain my question: I... read more 12/29/2009 (7:22 pm)
*SOLVED* iTGB freezing at splash screen in the iPhone Simulator Hi, i had the same problem and iv fixed it. try to do the following steps: 1.open the project i... read more 12/29/2009 (1:41 pm)
Custom c++ ConsoleFunction well i did type helloword()... i just type hello() here in the forum :) so the problem is still t... read more 12/29/2009 (12:14 pm)
cant run iTGB project on simulator ver 3.0 my application now work on simulator. this is how i did: i go to simulator menu then i clicked on:... read more 12/28/2009 (3:17 pm)
cant run iTGB project on simulator ver 3.0 what you mean coorect all target properties? i did set active sdk to simulator 3.0 in project menu.... read more 12/28/2009 (12:02 pm)
Torsion for mac Hi again i get a message that say "Unable to find function startDebugger();..." here is ... read more 12/02/2009 (5:28 pm)
Torsion for mac Thanks i will try that.... read more 12/01/2009 (5:56 am)
Torsion for mac i know i can use any text editor but they dont help me with debugging. this is the feature im looki... read more 11/30/2009 (8:56 pm)
A parabolic projectile Thanks ill try that soon.... read more 08/09/2008 (1:52 pm)
C Tutorial compilation error I got the code from the tutorial here is the link http://tdn.garagegames.com/wiki/Torque_2D/Gett... read more 07/30/2008 (12:33 pm)
C Tutorial compilation error James you are absolutly right the files where created in VS2005 folder. now another problem is ar... read more 07/30/2008 (11:55 am)
Is onWorldLimit thread safe? Hi Since i need to count all destroyed object's ( only once because i dont want the text object t... read more 07/27/2008 (10:56 am)
Is onWorldLimit thread safe? After some analyze iv discovered that the onWorldLimit function can be invoked twice because it can ... read more 07/27/2008 (10:16 am)
Is onWorldLimit thread safe? When i run this code in %speed set to low speed like( 20 ) the code will update the counter correct... read more 07/27/2008 (9:10 am)
Behavior bug? Problem solved This was the problem. copy object and paste will copy also the object name. mayb... read more 07/24/2008 (6:21 am)
Behavior Oh thank god James. this is exactly what i needed. thanks again for you Ben its better to ig... read more 07/23/2008 (1:43 pm)
Behavior Hi Ben how you jump to conclusion very fast? why you think i didnt echo it? this is the first t... read more 07/23/2008 (1:26 pm)
Behavior Im trying to build my own path behaviour when user can add his/her own vectors. but also i want to ... read more 07/23/2008 (12:59 pm)
Facing angle Work fine. thanks again James !!!... read more 07/21/2008 (1:04 pm)
Facing angle Mmm there is a little bug in the code the following parameter will generate this bug: my player ... read more 07/21/2008 (12:30 pm)
Facing angle This is exactly what i needed, and it work fine !!! Thanks James.... read more 07/21/2008 (11:03 am)
Facing angle Hi in addition to the former post: is there a function which will give me this angle? thanks ag... read more 07/21/2008 (6:39 am)
Facing angle Hi what im trying to do is to decide if to take rotation action or not according to the facing ang... read more 07/20/2008 (11:42 pm)
Facing angle Hi this is not what im looking for since your function(getAngle) and t2dAngleToPoint function is... read more 07/20/2008 (4:08 pm)
Bits And Mask Hi problem solved. pickRadius return all objects in a given radius but also return the %this.own... read more 07/17/2008 (2:40 am)
Bits And Mask Hi this is what im trying to do: i set Ship to be in group 1 ( Ship is the %this ) then i tur... read more 07/17/2008 (1:58 am)
Vector new position Ok iv solved it. function RotateObject::onUpdate( %this ) { /* %vecSrc = %this.owner.get... read more 07/11/2008 (9:21 am)