Josh Engebretson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Request: Allow selection of forums for View All Unread | I use the forums RSS feed and posts come right into Google Reader for me... ... read more | 06/14/2009 (9:14 am) |
| Web plugin not working in IE7 or IE8 | Could you guys look in the registry under HKEY_CLASSES_ROOT for a key called: IEWebGamePlugin.IEWeb... read more | 06/13/2009 (2:52 pm) |
| Web plugin not working in IE7 or IE8 | Thanks Neil, I'll look into this... - Josh ... read more | 06/13/2009 (12:59 pm) |
| T3D Meets NASA | Great pic :)... read more | 06/12/2009 (5:13 pm) |
| Penny for your thoughts: Web deployment post install content download | The installers/packaging (web/desktop) do not support content streaming nor do we provide a backend ... read more | 06/12/2009 (4:31 pm) |
| Penny for your thoughts: Web deployment post install content download | The Torque 3D web deployment plugins are tiny and load/unload your game without having to cross proc... read more | 06/12/2009 (3:19 pm) |
| Web plugin not working in IE7 or IE8 | Hm... We have no other reports of this, and you have 12 machines that it doesn't work on, so this s... read more | 06/12/2009 (3:04 pm) |
| Web plugin not working in IE7 or IE8 | Works under IE7 and IE8 here... you're running Beta 2 right? [image]http://68.233.5.139/~transfer... read more | 06/12/2009 (10:20 am) |
| Web plugin not working in IE7 or IE8 | Are you running 64 bit IE? Does it work in IE when launched from the Toolbox with IE set as default ... read more | 06/12/2009 (8:18 am) |
| [Beta 2 Bug] Dedicated Server and Torque 3D Splash | Good catch :) This will be sorted for Beta 3. In the meantime, you can go into Engine/source/pla... read more | 06/11/2009 (8:18 am) |
| How to add project specific source code? | Place the MyAIPlayer.cpp and MyAIPlayer.h in the myCode folder... and then you should only need [b]a... read more | 06/10/2009 (7:40 pm) |
| Web plugin only installed from Toolbox. | Hi James, check out this post for some background on the web deployment: [url=http://www.garagega... read more | 06/10/2009 (4:41 pm) |
| Cross platform web? | Yes, web deployment will be supported on the Mac. We're aiming for this to land in Beta 3... read more | 06/01/2009 (10:02 pm) |
| T3D Web Publishing in detail | You shouldn't need the redistributable as of Beta 2 (the web plugins now statically link to the runt... read more | 05/28/2009 (8:15 am) |
| T3D Web Publishing in detail | Have you checked the version of Firefox on your lab's computers?... read more | 05/28/2009 (6:42 am) |
| My return to what I love most: Terrain | ... with great talent comes great irritability... read more | 05/19/2009 (9:38 am) |
| Why does this not work in VS2008 (Add include source) /noob. | The reason the DLL project is able to use the pathing described is it has "Additional Include D... read more | 05/18/2009 (7:50 pm) |
| why are there absolute paths in Torque 3D's source code? | That's odd, what happens if you use the "YourProjectFolder/generateProjects.bat" to recrea... read more | 05/18/2009 (6:17 pm) |
| Why does this not work in VS2008 (Add include source) /noob. | TGE, TGEA, and Torque 3D require that all C++ source code that interfaces with engine code be in the... read more | 05/18/2009 (5:55 pm) |
| Why does this not work in VS2008 (Add include source) /noob. | The exe project is a simple stub that dynamically loads the Torque3D dll (with no link time dependen... read more | 05/18/2009 (3:17 pm) |
| Torque3D Beta 1 Bug - Mouse cursor hidden in firefox after running in web | Hey P, Have you tried applying this [url=http://www.garagegames.com/community/forums/viewthread/9... read more | 05/14/2009 (11:59 am) |
| TORQUE_SHARED confusion | BTW, it would be absolutely preferable to have your code and the engine code in separate code module... read more | 05/13/2009 (2:59 pm) |
| TORQUE_SHARED confusion | If you look in the PhysX demo you can see an example project.conf for a static executable... however... read more | 05/13/2009 (2:50 pm) |
| TORQUE_SHARED confusion | Have a look at Engine/source/platformWin32/winWindow.cpp S32 torque_winmain( HINSTANCE hInstance,... read more | 05/13/2009 (1:21 pm) |
| Some help with compiling | Rene is correct, Visual Studio Express doesn't support building ActiveX ATL Plugins... though, it (i... read more | 05/12/2009 (5:26 pm) |
| T3D Web Publishing in detail | Hey Matt, Unfortunately, the toolbox is inserting newlines into the template giving that error ab... read more | 05/10/2009 (9:19 pm) |
| System requirements | I am currently looking into compatibility/performance with the Intel 950 (aka 945) video board. The... read more | 05/09/2009 (11:31 am) |
| System Specs Recommendation? | Yup, that's good advice, skip the SLI/CF and dual cards like the GX2... I had one, lots of problems ... read more | 05/07/2009 (5:00 pm) |
| Torque3d Flashlight? | ... just... add... zombies! Awesome James!... read more | 05/07/2009 (4:48 pm) |
| System Specs Recommendation? | I built this system for $1500 just a few weeks ago (being careful to cash in on newegg combo deals a... read more | 05/07/2009 (3:07 pm) |
| Play in Web not working? | Hey Mike, try "Play in Web" on the FPS Genre Kit from the Toolbox and see if that works fo... read more | 05/07/2009 (2:09 pm) |
| Official Torque 3D Web Player Plugin | Thanks for the feedback guys... and the continued support. Believe me, your opinions are very impor... read more | 05/07/2009 (10:02 am) |
| Official Torque 3D Web Player Plugin | FusionFall actually uses a custom plugin which can conflict with the Unity player causing problems :... read more | 05/06/2009 (10:49 pm) |
| Official Torque 3D Web Player Plugin | ... and yet another angle: I think it is safe to say that the Desktop and Web aren't merging at some... read more | 05/06/2009 (10:07 pm) |
| My return to what I love most: Terrain | Nice shots Jacob! Awesome to see you back!... read more | 05/06/2009 (9:20 pm) |
| Official Torque 3D Web Player Plugin | We'll be talking about our lower end hardware support soon... The Den level from Beta 1 is actually ... read more | 05/06/2009 (9:04 pm) |
| Play in Web not working? | @Mike: Have you installed the VS2008 SP1 redistributable? [url=http://www.microsoft.com/download... read more | 05/06/2009 (8:00 pm) |
| Official Torque 3D Web Player Plugin | The ActiveX and Netscape plugins load the game engine... which certainly isn't under ActiveX's sandb... read more | 05/06/2009 (7:54 pm) |
| Play in Web not working? | Ken, You should try righting clicking on the Toolbox icon on your desktop and select "Run as... read more | 05/06/2009 (9:55 am) |
| Play in Web not working? | The Toolbox currently requires to have administrator privileges as it has to register the plugin wit... read more | 05/05/2009 (7:26 pm) |
| T3D Web Publishing in detail | Hey Matt, For people to be able to test this, you'll need to change your MIME/UUID in the web de... read more | 05/05/2009 (12:43 am) |
| T3D Web Publishing in detail | Hey Matt, That's great info... I don't quite understand how running IE without administrator pri... read more | 05/03/2009 (9:36 pm) |
| how do I merge physX into the "full" template?? | The Torque3D.dll in the PhysX demo folder is extraneous. Beta 2 will have some (mostly cosmetic) ch... read more | 05/03/2009 (1:47 pm) |
| Links to posts with fixes | [url=http://www.garagegames.com/community/forums/viewthread/90363]Web Deployment - Mouse/Keyboard is... read more | 05/03/2009 (1:26 am) |
| Play in Web not working? | Great :) This shouldn't be an issue with Beta 2 as it is now statically linking the included bin... read more | 05/02/2009 (1:22 pm) |
| Play in Web not working? | If you haven't, please try clicking on "Play in Web" now that the VS2008 redist package is... read more | 05/02/2009 (1:05 pm) |
| Play in Web not working? | It runs here under XP on IE8 32 bit. It is possible that this has to do with the VS/ATL runtimes be... read more | 05/02/2009 (12:36 pm) |
| Play in Web not working? | You are using the "Play in Web" button from the toolbox correct?... read more | 05/02/2009 (11:36 am) |