Game Development Community

Josh Engebretson's Forum Posts

Thread Post Date Posted
Request: Allow selection of forums for View All Unread I use the forums RSS feed and posts come right into Google Reader for me... ... read more 06/14/2009 (9:14 am)
Web plugin not working in IE7 or IE8 Could you guys look in the registry under HKEY_CLASSES_ROOT for a key called: IEWebGamePlugin.IEWeb... read more 06/13/2009 (2:52 pm)
Web plugin not working in IE7 or IE8 Thanks Neil, I'll look into this... - Josh ... read more 06/13/2009 (12:59 pm)
T3D Meets NASA Great pic :)... read more 06/12/2009 (5:13 pm)
Penny for your thoughts: Web deployment post install content download The installers/packaging (web/desktop) do not support content streaming nor do we provide a backend ... read more 06/12/2009 (4:31 pm)
Penny for your thoughts: Web deployment post install content download The Torque 3D web deployment plugins are tiny and load/unload your game without having to cross proc... read more 06/12/2009 (3:19 pm)
Web plugin not working in IE7 or IE8 Hm... We have no other reports of this, and you have 12 machines that it doesn't work on, so this s... read more 06/12/2009 (3:04 pm)
Web plugin not working in IE7 or IE8 Works under IE7 and IE8 here... you're running Beta 2 right? [image]http://68.233.5.139/~transfer... read more 06/12/2009 (10:20 am)
Web plugin not working in IE7 or IE8 Are you running 64 bit IE? Does it work in IE when launched from the Toolbox with IE set as default ... read more 06/12/2009 (8:18 am)
[Beta 2 Bug] Dedicated Server and Torque 3D Splash Good catch :) This will be sorted for Beta 3. In the meantime, you can go into Engine/source/pla... read more 06/11/2009 (8:18 am)
How to add project specific source code? Place the MyAIPlayer.cpp and MyAIPlayer.h in the myCode folder... and then you should only need [b]a... read more 06/10/2009 (7:40 pm)
Web plugin only installed from Toolbox. Hi James, check out this post for some background on the web deployment: [url=http://www.garagega... read more 06/10/2009 (4:41 pm)
Cross platform web? Yes, web deployment will be supported on the Mac. We're aiming for this to land in Beta 3... read more 06/01/2009 (10:02 pm)
T3D Web Publishing in detail You shouldn't need the redistributable as of Beta 2 (the web plugins now statically link to the runt... read more 05/28/2009 (8:15 am)
T3D Web Publishing in detail Have you checked the version of Firefox on your lab's computers?... read more 05/28/2009 (6:42 am)
My return to what I love most: Terrain ... with great talent comes great irritability... read more 05/19/2009 (9:38 am)
Why does this not work in VS2008 (Add include source) /noob. The reason the DLL project is able to use the pathing described is it has "Additional Include D... read more 05/18/2009 (7:50 pm)
why are there absolute paths in Torque 3D's source code? That's odd, what happens if you use the "YourProjectFolder/generateProjects.bat" to recrea... read more 05/18/2009 (6:17 pm)
Why does this not work in VS2008 (Add include source) /noob. TGE, TGEA, and Torque 3D require that all C++ source code that interfaces with engine code be in the... read more 05/18/2009 (5:55 pm)
Why does this not work in VS2008 (Add include source) /noob. The exe project is a simple stub that dynamically loads the Torque3D dll (with no link time dependen... read more 05/18/2009 (3:17 pm)
Torque3D Beta 1 Bug - Mouse cursor hidden in firefox after running in web Hey P, Have you tried applying this [url=http://www.garagegames.com/community/forums/viewthread/9... read more 05/14/2009 (11:59 am)
TORQUE_SHARED confusion BTW, it would be absolutely preferable to have your code and the engine code in separate code module... read more 05/13/2009 (2:59 pm)
TORQUE_SHARED confusion If you look in the PhysX demo you can see an example project.conf for a static executable... however... read more 05/13/2009 (2:50 pm)
TORQUE_SHARED confusion Have a look at Engine/source/platformWin32/winWindow.cpp S32 torque_winmain( HINSTANCE hInstance,... read more 05/13/2009 (1:21 pm)
Some help with compiling Rene is correct, Visual Studio Express doesn't support building ActiveX ATL Plugins... though, it (i... read more 05/12/2009 (5:26 pm)
T3D Web Publishing in detail Hey Matt, Unfortunately, the toolbox is inserting newlines into the template giving that error ab... read more 05/10/2009 (9:19 pm)
System requirements I am currently looking into compatibility/performance with the Intel 950 (aka 945) video board. The... read more 05/09/2009 (11:31 am)
System Specs Recommendation? Yup, that's good advice, skip the SLI/CF and dual cards like the GX2... I had one, lots of problems ... read more 05/07/2009 (5:00 pm)
Torque3d Flashlight? ... just... add... zombies! Awesome James!... read more 05/07/2009 (4:48 pm)
System Specs Recommendation? I built this system for $1500 just a few weeks ago (being careful to cash in on newegg combo deals a... read more 05/07/2009 (3:07 pm)
Play in Web not working? Hey Mike, try "Play in Web" on the FPS Genre Kit from the Toolbox and see if that works fo... read more 05/07/2009 (2:09 pm)
Official Torque 3D Web Player Plugin Thanks for the feedback guys... and the continued support. Believe me, your opinions are very impor... read more 05/07/2009 (10:02 am)
Official Torque 3D Web Player Plugin FusionFall actually uses a custom plugin which can conflict with the Unity player causing problems :... read more 05/06/2009 (10:49 pm)
Official Torque 3D Web Player Plugin ... and yet another angle: I think it is safe to say that the Desktop and Web aren't merging at some... read more 05/06/2009 (10:07 pm)
My return to what I love most: Terrain Nice shots Jacob! Awesome to see you back!... read more 05/06/2009 (9:20 pm)
Official Torque 3D Web Player Plugin We'll be talking about our lower end hardware support soon... The Den level from Beta 1 is actually ... read more 05/06/2009 (9:04 pm)
Play in Web not working? @Mike: Have you installed the VS2008 SP1 redistributable? [url=http://www.microsoft.com/download... read more 05/06/2009 (8:00 pm)
Official Torque 3D Web Player Plugin The ActiveX and Netscape plugins load the game engine... which certainly isn't under ActiveX's sandb... read more 05/06/2009 (7:54 pm)
Play in Web not working? Ken, You should try righting clicking on the Toolbox icon on your desktop and select "Run as... read more 05/06/2009 (9:55 am)
Play in Web not working? The Toolbox currently requires to have administrator privileges as it has to register the plugin wit... read more 05/05/2009 (7:26 pm)
T3D Web Publishing in detail Hey Matt, For people to be able to test this, you'll need to change your MIME/UUID in the web de... read more 05/05/2009 (12:43 am)
T3D Web Publishing in detail Hey Matt, That's great info... I don't quite understand how running IE without administrator pri... read more 05/03/2009 (9:36 pm)
how do I merge physX into the "full" template?? The Torque3D.dll in the PhysX demo folder is extraneous. Beta 2 will have some (mostly cosmetic) ch... read more 05/03/2009 (1:47 pm)
Links to posts with fixes [url=http://www.garagegames.com/community/forums/viewthread/90363]Web Deployment - Mouse/Keyboard is... read more 05/03/2009 (1:26 am)
Play in Web not working? Great :) This shouldn't be an issue with Beta 2 as it is now statically linking the included bin... read more 05/02/2009 (1:22 pm)
Play in Web not working? If you haven't, please try clicking on "Play in Web" now that the VS2008 redist package is... read more 05/02/2009 (1:05 pm)
Play in Web not working? It runs here under XP on IE8 32 bit. It is possible that this has to do with the VS/ATL runtimes be... read more 05/02/2009 (12:36 pm)
Play in Web not working? You are using the "Play in Web" button from the toolbox correct?... read more 05/02/2009 (11:36 am)