Game Development Community

Martin Young's Forum Posts

Thread Post Date Posted
TGE, TGEA, T3D... Atlas Removal .. Should I be worried?? Hmm. Friday afternoons: the perfect time to blow off 'real' work and read interesting stuff. Awe... read more 02/27/2009 (10:58 am)
TGE, TGEA, T3D... Atlas Removal .. Should I be worried?? @Ben Can you recommend sites/books/whitepapers that would give me a good understanding of how Atlas... read more 02/27/2009 (6:35 am)
What would you like to see addressed in Torque 3D? I see no need for DX8. Gaming has moved past it.... read more 02/06/2009 (11:11 am)
Avatar Customization: Mesh deformation. Thoughts? Interesting. (I really should be focusing on my job... but this is way more intriguing at the momen... read more 02/03/2009 (1:42 pm)
TGEA 1.8.0 and Atlas @Rene: That is good to hear. I really prefer Atlas to the Legacy, despite some of its outward l... read more 01/23/2009 (1:24 pm)
TGEA 1.7.1 VRS TGEA1.8 performance comparison results: @Rene / Matt: thanks for the info! Let us know if there is anything we can provide that might hel... read more 01/23/2009 (1:21 pm)
TGEA 1.7.1 VRS TGEA1.8 performance comparison results: [url=http://img209.imageshack.us/img209/589/1280x960171ol7.jpg]1280x960, 1.7.1[/url] By [url=http:/... read more 01/22/2009 (6:57 pm)
TGEA 1.7.1 VRS TGEA1.8 performance comparison results: 640x480, on stock installs of 1.7.1 and 1.80 1.7.1 [image]http://img249.imageshack.us/img249/755... read more 01/22/2009 (5:33 pm)
TGEA 1.7.1 VRS TGEA1.8 performance comparison results: I'll have them to you when I get home from work tonight.... read more 01/22/2009 (3:57 am)
TGEA 1.7.1 VRS TGEA1.8 performance comparison results: I'm relatively new to the internals of the engine. But, I've got an Intel (dual core E8400, GeForce... read more 01/22/2009 (3:48 am)