Game Development Community

Shane McLeod's Forum Posts

Thread Post Date Posted
GarageGames, we are thankful! Amen to that.... read more 08/21/2002 (8:38 am)
directX + winCE? [url]http://www.pocketpcdn.com/sections/gapi.html[/url]... read more 08/12/2002 (8:15 pm)
Decals and Entities? Woohoo, thanks Ward. Actually I did use the search function at the top, just didn't search resource... read more 08/07/2002 (12:36 pm)
Fun little game . . . First of all, it's just not cool introducting us to such a game. I mean Sheesh! I can't get anyt... read more 08/05/2002 (5:00 pm)
Lawsuits In The Internet Age Ah, to be Webster, he should just TM everything. You know, since his book has been printing all tho... read more 08/05/2002 (11:26 am)
Is this possible with Torque? "Baldy" here, LOL. That was an old joke and I forgot to change it in my MSN email, hehe. Anyway,... read more 08/02/2002 (1:40 pm)
Strange skin problem... Did you actually apply the diffuse channel to the model? You didn't say you did. Also just to ... read more 08/02/2002 (6:42 am)
Texture color? This may seem like a stupid question but is this happening to you in game or while texturing in Quar... read more 08/01/2002 (6:47 am)
game(?) idea Bah, this is a great idea! People spend heaps of time getting their Sim in a certain situation just... read more 08/01/2002 (6:43 am)
Making Interiors with worldcraft .. May I suggest Quark? IMO it's a much better tool, very easy to use and the support is great.... read more 07/31/2002 (7:29 pm)
Riddle me this...Tribes Aerial Assault 9 times out of 10 I would venture to say that auto-aiming is used to compensate for the limited cont... read more 07/31/2002 (7:24 pm)
Fresh Meat! This community is actually very friendly and always welcomes new members. So Welcome to GG!... read more 07/31/2002 (7:22 pm)
Business, Reality, Dreams and the Messiah! @Steve - This is probably one of the most important posts of this entire fiasco. That's the kind of... read more 07/30/2002 (1:51 pm)
Gmax Actually, many 3D Max tuts work fine for GMax. The interface is almost identical. Try the 3D Stu... read more 07/29/2002 (4:09 pm)
Enter the World of Nebula Hmmm, we looked at this engine prior to choosing Torque. If I remember correctly, the site was a bi... read more 07/29/2002 (3:29 pm)
Riddle me this...Tribes Aerial Assault @Alex - Agreed on the PC depth thing. However, I'm beginning to believe that depth is starting to b... read more 07/29/2002 (3:21 pm)
I've made a new game, you're the first person to get it ACK, my wife has been getting these from all over. There is no text in the body, and no attachment,... read more 07/29/2002 (3:12 pm)
Business, Reality, Dreams and the Messiah! This thread has been a blast! I've just been lurking and enjoying watching Stede (whatever) hang hi... read more 07/29/2002 (3:05 pm)
Visual Basic & Torque The reason VB works with DirectX is because DirectX is based on COM which is inherently supported by... read more 07/24/2002 (6:10 am)
Ex Tribes developers using torque for new game. This is great to see! Also notice the reference to console players.... read more 07/24/2002 (6:08 am)
Borak riding beast... Gotta ask...sorry about sidetracking the thread. I'm also a TS user (love it) wishing to make it ... read more 07/23/2002 (8:58 pm)
Looking for a 2D engine Check this one out. Not sure how good it is, but there is some activity on the site. http://www.... read more 07/23/2002 (8:45 pm)
There is no way I'm paying $59.99 for Warcraft III - Standard "Honestly, if the population can't defend themselves against the government (and remember, the gover... read more 07/23/2002 (10:55 am)
Riddle me this...Tribes Aerial Assault I have to admit, I'm not a PC fanboy. Actually, I'm more of a hardcore gamer. I own all 3 Major Co... read more 07/21/2002 (6:44 am)
Keeping the "// Torque Game Engine" and Sierra comments.. Ok, I'll reply. Even if it is OK, it's incredibly unprofessional and any true developer would know ... read more 07/18/2002 (7:13 pm)
Peer Review Program Proposal "You said that developers shouldn't catch the blame for poor gameplay. Where is the logic in this? "... read more 07/16/2002 (2:40 pm)
Light Leakage problem Well, thanks for all the help. It sounds like some creative work arounds are in order as far as lig... read more 07/16/2002 (5:36 am)
Peer Review Program Proposal Gonna add my .02 to this, for what it's worth. For the record, I agree with Jeff. "VG design is... read more 07/15/2002 (5:37 pm)
Light Leakage problem Well, the light appears to be also leaking from outside (terrain) the interior. The setting is ... read more 07/15/2002 (8:39 am)
Page«First 1 2 3 4 Next»