Shane McLeod's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| GarageGames, we are thankful! | Amen to that.... read more | 08/21/2002 (8:38 am) |
| directX + winCE? | [url]http://www.pocketpcdn.com/sections/gapi.html[/url]... read more | 08/12/2002 (8:15 pm) |
| Decals and Entities? | Woohoo, thanks Ward. Actually I did use the search function at the top, just didn't search resource... read more | 08/07/2002 (12:36 pm) |
| Fun little game . . . | First of all, it's just not cool introducting us to such a game. I mean Sheesh! I can't get anyt... read more | 08/05/2002 (5:00 pm) |
| Lawsuits In The Internet Age | Ah, to be Webster, he should just TM everything. You know, since his book has been printing all tho... read more | 08/05/2002 (11:26 am) |
| Is this possible with Torque? | "Baldy" here, LOL. That was an old joke and I forgot to change it in my MSN email, hehe. Anyway,... read more | 08/02/2002 (1:40 pm) |
| Strange skin problem... | Did you actually apply the diffuse channel to the model? You didn't say you did. Also just to ... read more | 08/02/2002 (6:42 am) |
| Texture color? | This may seem like a stupid question but is this happening to you in game or while texturing in Quar... read more | 08/01/2002 (6:47 am) |
| game(?) idea | Bah, this is a great idea! People spend heaps of time getting their Sim in a certain situation just... read more | 08/01/2002 (6:43 am) |
| Making Interiors with worldcraft .. | May I suggest Quark? IMO it's a much better tool, very easy to use and the support is great.... read more | 07/31/2002 (7:29 pm) |
| Riddle me this...Tribes Aerial Assault | 9 times out of 10 I would venture to say that auto-aiming is used to compensate for the limited cont... read more | 07/31/2002 (7:24 pm) |
| Fresh Meat! | This community is actually very friendly and always welcomes new members. So Welcome to GG!... read more | 07/31/2002 (7:22 pm) |
| Business, Reality, Dreams and the Messiah! | @Steve - This is probably one of the most important posts of this entire fiasco. That's the kind of... read more | 07/30/2002 (1:51 pm) |
| Gmax | Actually, many 3D Max tuts work fine for GMax. The interface is almost identical. Try the 3D Stu... read more | 07/29/2002 (4:09 pm) |
| Enter the World of Nebula | Hmmm, we looked at this engine prior to choosing Torque. If I remember correctly, the site was a bi... read more | 07/29/2002 (3:29 pm) |
| Riddle me this...Tribes Aerial Assault | @Alex - Agreed on the PC depth thing. However, I'm beginning to believe that depth is starting to b... read more | 07/29/2002 (3:21 pm) |
| I've made a new game, you're the first person to get it | ACK, my wife has been getting these from all over. There is no text in the body, and no attachment,... read more | 07/29/2002 (3:12 pm) |
| Business, Reality, Dreams and the Messiah! | This thread has been a blast! I've just been lurking and enjoying watching Stede (whatever) hang hi... read more | 07/29/2002 (3:05 pm) |
| Visual Basic & Torque | The reason VB works with DirectX is because DirectX is based on COM which is inherently supported by... read more | 07/24/2002 (6:10 am) |
| Ex Tribes developers using torque for new game. | This is great to see! Also notice the reference to console players.... read more | 07/24/2002 (6:08 am) |
| Borak riding beast... | Gotta ask...sorry about sidetracking the thread. I'm also a TS user (love it) wishing to make it ... read more | 07/23/2002 (8:58 pm) |
| Looking for a 2D engine | Check this one out. Not sure how good it is, but there is some activity on the site. http://www.... read more | 07/23/2002 (8:45 pm) |
| There is no way I'm paying $59.99 for Warcraft III - Standard | "Honestly, if the population can't defend themselves against the government (and remember, the gover... read more | 07/23/2002 (10:55 am) |
| Riddle me this...Tribes Aerial Assault | I have to admit, I'm not a PC fanboy. Actually, I'm more of a hardcore gamer. I own all 3 Major Co... read more | 07/21/2002 (6:44 am) |
| Keeping the "// Torque Game Engine" and Sierra comments.. | Ok, I'll reply. Even if it is OK, it's incredibly unprofessional and any true developer would know ... read more | 07/18/2002 (7:13 pm) |
| Peer Review Program Proposal | "You said that developers shouldn't catch the blame for poor gameplay. Where is the logic in this? "... read more | 07/16/2002 (2:40 pm) |
| Light Leakage problem | Well, thanks for all the help. It sounds like some creative work arounds are in order as far as lig... read more | 07/16/2002 (5:36 am) |
| Peer Review Program Proposal | Gonna add my .02 to this, for what it's worth. For the record, I agree with Jeff. "VG design is... read more | 07/15/2002 (5:37 pm) |
| Light Leakage problem | Well, the light appears to be also leaking from outside (terrain) the interior. The setting is ... read more | 07/15/2002 (8:39 am) |