Game Development Community

Shane McLeod's Forum Posts

Thread Post Date Posted
Good Games... I like this question just because it makes me think about why I like the games I like. Let's see.... read more 11/19/2002 (5:09 am)
Why tv should be banned... Can't ban TV, I have a PS2, Gamecube, and XBox. Must...have...TV...to...play...... read more 11/19/2002 (4:55 am)
Homeland Security: Protecting our ... interests? Edit: Comment deleted...lost my cool for a second.... read more 11/18/2002 (6:08 pm)
Horror game idea Just be careful that you distance yourself from Fatal Frame where you kill ghosts with a camera.... read more 11/18/2002 (5:04 am)
Homeland Security: Protecting our ... interests? This is the last place I would expect to see such blatant blind paranoia. "Guns to nurses heads," L... read more 11/18/2002 (5:01 am)
Torque Enhancement Project This is great news! Now I have a really good reason to get the license. I would like to join o... read more 11/15/2002 (5:15 am)
Quest 3d, Cipher 1.3? Well, since I don't (yet) have the source license (one of my teammates is doing the Torque stuff, I'... read more 11/07/2002 (7:02 am)
Quest 3d, Cipher 1.3? IMO Torques biggest weakness is not graphics. As everyone else has said, resources (Melv comes to m... read more 11/07/2002 (5:42 am)
Lessons from IGC Great post. Thank you for the info. Every little bit keeps the fire stoked.... read more 11/05/2002 (4:28 am)
Pornographic games utilizing 3D technology edit: Decided not to post... read more 11/04/2002 (8:39 am)
Pornographic games utilizing 3D technology Ahhh, the great American hypocrisy. BTW I'm American. Anyway, isn't it funny how gratuitous viol... read more 11/04/2002 (4:38 am)
trueSpace export to dts??? I've been working on one. I have to admit that I'm not as motivated to do it as I am many of my oth... read more 11/03/2002 (6:10 pm)
GG/Community Politics and Engines Understood, and thanks for the reply.... read more 10/29/2002 (11:43 am)
what is an indie game? Actually, Eric, that's an excellent point. While indie films have a definite niche and Sundance, ho... read more 10/17/2002 (5:38 am)
what is an indie game? I think it's simply a game developed with no publisher money, or big game house money. That $200,00... read more 10/16/2002 (2:54 pm)
big interior and low fps ... From that screenie, it looks like there are holes in your mesh or like the normals are reversed.... read more 10/16/2002 (11:44 am)
programmer time Fair enough... The measure of complexity is really going to come down to how different your game ... read more 10/09/2002 (12:20 pm)
programmer time The measure of complexity is really going to come down to how different your game is from what Torqu... read more 10/09/2002 (5:15 am)
WinBlows in the Army (not a typo) Pretty funny.... read more 10/02/2002 (4:57 am)
Doom III on XBox! Jeremy - I agree 100% about the library thing. Truth is, I waited a long time to buy my Box because... read more 09/27/2002 (10:59 am)
Doom III on XBox! OMG, LOL. I didn't want to start a fanboy contest. It's actually big news because nobody has pus... read more 09/27/2002 (8:19 am)
Doom III on XBox! I read it in Electronic Gaming Monthly. I just got my issue yesterday. With Halo, Halo2, Doom II... read more 09/27/2002 (5:06 am)
Burning Out Heh, I didn't post how I personally avoid burnout. I've been a professional software engineer for s... read more 09/26/2002 (5:50 am)
Microsoft tking over is a good thing? Strange. We are all people aspiring to create games which implies that we are all gamers. This is ... read more 09/25/2002 (7:58 am)
Player Site questions/suggestions/thoughts Fair enough. Thanks for the response Jeff. I guess my excitment/anxiousness is starting to show.... read more 09/25/2002 (5:06 am)
maya and V12? anyone? Why did I come to this thread? Cause I wanted to. ;) I agree there needs to be an exporter for ... read more 09/24/2002 (6:16 pm)
Maya Exporter Needed [quote]It is like you seem to have a hard time believing that anyone could prefer Maya over MAX [/qu... read more 09/24/2002 (5:46 pm)
maya and V12? anyone? Lighten up James. Foster made a good point. Perhaps it would be more prudent to post your "Maya ... read more 09/24/2002 (5:43 pm)
Its Fishin...Only its Online...and Massive Multiplayer...! hehe... read more 09/17/2002 (2:10 pm)
vehicles lights Hmm, would it be possible to incorporate some of Melv's awesome lights into this somehow? I seem to... read more 09/13/2002 (2:11 pm)
Game or work... Hey Martin. Sounds like a sweet deal. Many of us in the community have "real" jobs along with o... read more 09/13/2002 (2:08 pm)
Its Fishin...Only its Online...and Massive Multiplayer...! I fail to see how a fishing/hunting game is any less valid than any other genre. Personally, I'd ... read more 09/13/2002 (2:06 pm)
community advice for new product. I wasn't being an ass. In my opinion, the prior poster unfairly criticized him for not trying hard ... read more 09/12/2002 (12:42 pm)
community advice for new product. I commend you in taking time to speak to us in English, thank you. [url]www.gamasutra.com[/url] i... read more 09/12/2002 (11:16 am)
RW Rant Yes Star Wars Galaxies is a hope on the horizon...for me and many others. MMOs of the scale of SW... read more 09/12/2002 (5:02 am)
UVW mapping problem Hands down, absolutely, positively the BEST I've seen about this is Steed's book "Modeling a Charact... read more 09/10/2002 (2:02 pm)
Decals and Entities? Thanks Eric, that is precisely what I was looking for.... read more 09/08/2002 (8:31 am)
Decals and Entities? All definately good info. I understand that modification would need to be made to the engine itself... read more 09/08/2002 (6:10 am)
The stair hop... All great info. Thanks a million. We'll try the stair maker, that sounds like a sure bet.... read more 09/04/2002 (11:23 am)
Interior based games... Well, we've tried every which way with portals and they make absolutely no difference in light leaka... read more 09/04/2002 (5:26 am)
Burning Out For one, don't second guess programmers. If they say something will take a certain amount of time, ... read more 08/28/2002 (6:12 am)
Interior based games... Actually, this is haunting me also. Light leaking through walls is the problem that bugs me the mos... read more 08/26/2002 (6:06 pm)
Palladium - A threat to Torque and other indie developers... This seems a bit paranoid to me. There are so many reasons why this won't happen. It may happen on... read more 08/26/2002 (6:01 pm)
Dearest James... There is a max2dts exporter with Torque. Not sure what they used then, but that's what's used now.... read more 08/24/2002 (3:26 pm)
stopping weapons from going into interiors (visually) Is it possible to increase the collision box on the player to include the space the weapon would be ... read more 08/23/2002 (3:57 am)
particleEmitterNode and particle fading question Eric, you are the MAN! Thanks.... read more 08/22/2002 (3:18 pm)
3d Studio Max to .DTS One max unit is equal to 1 meter in game.... read more 08/22/2002 (12:25 pm)
I want users opinions.... Keep in mind, that you only have to pay the $100 if you are changing engine code. That being said... read more 08/22/2002 (4:07 am)
Why can't they just make a... LOL - this looks vaguely familiar ;) Oh and thank you Bill. I would be honored :)... read more 08/21/2002 (10:54 am)
Why can't they just make a... They do, it's called cardboard. All you need is a few crayons, scissors, glue, and a new game idea ... read more 08/21/2002 (10:32 am)