Game Development Community

Nathan Martin's Forum Posts

Thread Post Date Posted
Linux . . . Here for the past month I've been booted into my Redhat 9 dual-boot installation programming a soon-... read more 01/27/2004 (7:00 pm)
Editing a published game?!! Yeah they cannot edit nor view your compiled files since they're in some sort of machine byte code. ... read more 01/25/2004 (2:46 pm)
Editing a published game?!! Mission files are ment to be editable by users/players. If you want those mission files to be compil... read more 01/25/2004 (12:55 pm)
Torque Game Studio Yet another project gone to waste because of .NET :( Ivo... you should've checked out [url=www.wxw... read more 01/24/2004 (9:47 am)
Scripting And Middleware. Thijs: [quote] 1) If ICE is licensed under the GPL license (what I think it is since you called it... read more 01/23/2004 (12:05 pm)
Why are server names truncated to 24 chars? Torque doesn't use DNS names for hosts, it uses IP addresses. Chris, to get the ping all into one pa... read more 01/21/2004 (11:17 am)
Types of Packs The Blue/Torque Guy is no longer apart of stock Torque Game Engine CVS and not in the Head either. I... read more 01/20/2004 (2:06 pm)
DTS File Format Nate, you got the source code of Torque and the DTS exporters for MilkShape and 3DS Max, why not che... read more 01/19/2004 (10:52 pm)
Moving around INSIDE vehicles? Go Ben... go Ben... Go Ben! :)... read more 01/19/2004 (2:31 pm)
Moving around INSIDE vehicles? I too am very interested in making it possible for players to walk around inside of a vehicle except... read more 01/16/2004 (12:18 am)
Torque Licensee Engine Programmer wanted. Your game seems pretty interesting and I would join, but man college is very time consuming right no... read more 01/12/2004 (10:21 pm)
Mingw/gcc Of course you can. If you're using Linux try this documentation out: [url]http://www.garagegames.com... read more 01/12/2004 (9:10 pm)
UNIX X86 platform defined for windows platform That's kind of funny since it compiles perfectly fine on Linux. Actually the reason being it's usin... read more 01/11/2004 (7:59 pm)
Landscape "inside" DIF show/no show Nerseus this is a classic Tribes 1 problem by not cutting the terrain an open area so you can let yo... read more 01/10/2004 (11:55 pm)
Gradual Zoom? Check out my response to your other thread: [url]http://www.garagegames.com/mg/forums/result.thread.... read more 01/03/2004 (7:01 pm)
Adjust zoom not working... Check out [url=http://t2n.org/downloads/resources/completezoom_resrc.cs]my script[/url] I did to get... read more 01/03/2004 (6:58 pm)
BrutalPC Hosting. For me images don't overlapse the text, it just pushs it into a column layout which is annoying. The... read more 01/03/2004 (2:07 pm)
Thinking of buying Torque... When Torque first runs across your scripts it produces a compiled version of your scripts in .cs.dso... read more 12/30/2003 (11:58 pm)
The newbie strikes again Here's how I started off: * Compiling the engine and playing around in the example mods. * Looked ... read more 12/27/2003 (3:09 pm)
Torque for Delphi/Kylix... Umm... Did you take into account that Torque also uses ASM code as well? I don't believe Delphi has ... read more 12/19/2003 (9:54 am)
Help!!!!!!!!!! compiling Peter, please post your system specifications.... read more 12/11/2003 (11:59 am)
What's Happening? Just because one free game/project isn't making news doesn't mean nothing is going on. Plus the fact... read more 12/06/2003 (2:15 pm)
Change List RSS? Ohh hell. Me three!... read more 12/03/2003 (2:36 pm)
Poor P4 Performance More reasons why you should choose AMD! Just Kidding :) Well there might be some optimization pro... read more 12/03/2003 (10:10 am)
S32 to char[2] Tried itoa?... read more 12/01/2003 (10:51 pm)
Detonator Bugs? I'm forever staying with 44.03 with my GeForce 4 Ti 4200 64MB AGP 8X card. I tried a newer driver a ... read more 12/01/2003 (10:03 pm)
Changing jumpForce Edit the player.cs file that's located under the MOD/server/scripts/ directory. Replace MOD with wha... read more 12/01/2003 (9:56 pm)
COmpiling on Linux Sounds like you're missing SDL and SDL-devel packages.... read more 11/25/2003 (4:01 pm)
Shutting Down X-Serv? Hit CTRL+ALT+F1 to get to a console and login as root. Run the nVidia installer and finish thru it. ... read more 11/24/2003 (5:51 pm)
Milkshape and Alpha Transparency? You need to actually read the [url=http://www.garagegames.com/docs/torque.sdk/tools/milkshape.html]M... read more 11/24/2003 (4:46 pm)
Working on new RPG godview camera code.... I guess what he is asking is for somebody to code into the engine to allow full complete control ove... read more 11/23/2003 (11:23 pm)
Compilation help! Alright that webpage documentation is way too old. I believe it was based off of Torque 1.1.1, so do... read more 11/23/2003 (12:14 am)
Interior Transparency (Dif) - Exists? Well I tried looking about it on the [url=http://www.garagegames.com/docs/torque.sdk/tools/map2dif.h... read more 11/22/2003 (9:01 pm)
Ai Los Eric, this weird same spot, does it show an object there whenever you're in the mission editor? If s... read more 11/21/2003 (7:36 am)
Newbie DTS (milkshape) exporter question You compiled the ms2dts exporter plugin that gets the DLL copied to the tools directory of the Torqu... read more 11/21/2003 (7:32 am)
Which GTK Radiant?? Jonathan, the reason why you keep reposting is because you refresh your web browser therefore it res... read more 11/17/2003 (2:54 pm)
Do you have sound problems try this !!! Yeah all audio sounds should always be mono.... read more 11/17/2003 (10:25 am)
HEAD VC6 project files broken I downloaded the HEAD last night and it worked fine for me and I only use Visual C++ 6 with Service ... read more 11/16/2003 (2:00 pm)
The end of 2003 and still nothing really done Why not the community to make their own damn tools? For one GG cannot possibly buy every freakin mod... read more 11/14/2003 (2:31 pm)
Script tutorials -WHERE ARE THEY! Tribal IDE cannot do code completion because it only understand the language syntax and knows nothin... read more 11/14/2003 (12:34 pm)
XGI, where will it go? It's funny how they call it a budget video card brand when it's $300 for the quality ones while I ca... read more 11/14/2003 (12:31 pm)
New tutorials... I have to say Paladin is starting to become a resourceful member of the community. :)... read more 11/13/2003 (6:08 pm)
Unable to render TorqueDemo in DirectX I believe RealmWars is still using the 1.1.2 code base though, so that's why.... read more 11/13/2003 (8:46 am)
Unable to render TorqueDemo in DirectX Yeah D3D video mode in Torque has been broken for a while now and I have GeForce 3/4 cards here, and... read more 11/13/2003 (8:24 am)
Torque Core Question CVS is a version control system which means it keeps track of all changes made to the files of Torqu... read more 11/12/2003 (12:08 pm)
New SDK Game-Genre Frameworks... Hmm.. Simulation... I hate that word! Scene I vote for! :D The main reason why I hate "Simulatio... read more 11/11/2003 (12:12 pm)
Making a screensaver .scr files are actually executables (.exe) just renamed to .scr. When a .scr is ran by the operating... read more 11/11/2003 (12:01 pm)
Bad mipping I have noticed that Torque's prefs.cs that come with it are set to be used on poor hardware and not ... read more 11/10/2003 (10:53 am)
Sound Packs feedback Too late... [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=13928[/url]... read more 11/07/2003 (10:03 am)
Importing tertain from Worldmachine It's heightmap based, I guess you could try that. I'm not really sure.... read more 11/07/2003 (8:08 am)