Brett Michael's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| JEdit - Cross-platform Java tool for editing Torque script files | Any progress on TIDE Debug? Development snapshots, pre-alphas, information, all is welcome ;) ... read more | 10/03/2002 (2:04 am) |
| JEdit - Cross-platform Java tool for editing Torque script files | Well, jEdit is a phenomenal product (even if it is written in java and an amazing memory hog ;)) ... read more | 07/18/2002 (8:35 am) |
| Overriding and Inheritance Antics | Yeah, made it myself. The function works fine as well. Any thoughts?... read more | 07/18/2002 (8:32 am) |
| Name tags?? | I wasn't looking for engine coding advice, I was asking if the scripts are the wrong place to look. ... read more | 07/05/2002 (6:57 pm) |
| Name tags?? | Funny you should mention it, I am trying to do the same thing. I can only assume this is engine c... read more | 07/04/2002 (11:43 pm) |
| Recommendations for free project management/collaboration tools | www.eproject.com The express version is free and seems to handle simple task allocation, messages... read more | 07/03/2002 (9:46 am) |
| Game Timer? | Hi, I will try to answer your question - let me know if I am on the right track. In short, as I u... read more | 07/03/2002 (5:32 am) |
| a LOT of modeling questions | David has answered your .ms3d question. Whether you can walk through trees or not really depends ... read more | 07/02/2002 (4:27 am) |
| German CodeCreatures Engine benchmark/demo | There was a time when hardware rendering was optional. If you are developing a commercial game to... read more | 07/02/2002 (1:17 am) |
| Conditionals in Mission files | Thanks, I appreciate that. I'll tinker with it tonight. Regards, Brett... read more | 06/30/2002 (7:31 pm) |
| Conditionals in Mission files | Tim, thanks for the prompt reply (I am working with Stuart on this) Any chance of giving me an... read more | 06/30/2002 (6:15 am) |
| Finger Server | Is this working still? Sounds like a really cool feature, but whenever I finger garagegames.com i... read more | 06/28/2002 (8:38 am) |