Shaun Vantuil's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Any canadien torquer here | A little late night boredom brings me across this old thread and I see there are at least 3 Torque p... read more | 12/29/2006 (10:16 pm) |
| Some Music To share with GG Comunity | Im sorry I missed out on this thread until now. Pedro, wow! Your talent is inspiring. I didn't th... read more | 12/05/2006 (5:11 pm) |
| Updated HoverVehicle? | I figured out floatingGravMag not long after my first post (I should have updated with that, sorry).... read more | 11/24/2006 (7:54 am) |
| Question with hover tank and target | I am working on the same thing right now -- fixed turrets on a hover tank with vertical turret contr... read more | 11/20/2006 (5:34 pm) |
| Cannot access CVS? | Damn. I remember being able to grab 1.1, 1.2 etc. via CVS. Maybe this ability is only restricted to ... read more | 11/20/2006 (5:23 pm) |
| Updated HoverVehicle? | True, but I need it to be able to strafe sideways also. I'm going after the physics and play of Batt... read more | 11/09/2006 (10:45 am) |
| Should I buy Torque? | As Ron mentioned, you get the complete source code to the engine. So if you want to make a single pl... read more | 10/01/2003 (7:35 am) |
| Vehicle issues | Did your collision mesh have any concave faces (indents)?... read more | 09/08/2003 (8:11 am) |
| Env mapping, similar to waterblocks | Nevermind, dumb question (was there even a question? :)... read more | 07/31/2003 (9:39 am) |
| What about a PS2 type controller | It is easy to get an XBox controller working. You just need to get an extra breakaway plug (MadCatz ... read more | 03/10/2003 (7:00 pm) |
| Favorite Dynamix made game? | It all started with Stellar 7, and Red Baron. Man, I miss Red Baron. Then A-10 Tankkiller came along... read more | 12/11/2002 (12:29 am) |
| environment mapped terrain? | My understanding, from what I've gotten out of studying the terrain rendering code, is that when a m... read more | 10/21/2002 (6:50 pm) |
| environment mapped terrain? | There was some discussion of that some months ago (many months). I can't find any of the threads, bu... read more | 10/18/2002 (9:05 pm) |
| Torque plugin for winamp? | I forgot actually about the in-game song playing in B&W. I was talking more of the plugin that Lionh... read more | 03/10/2002 (11:20 pm) |
| Lightwave to DTS Exporter: In the beginning... | Any more progress on this?... read more | 03/05/2002 (11:28 am) |
| sound format? | Good thing I noticed this thread. I just downloaded the OggVorbis sdk, and was about to (attempt) to... read more | 03/05/2002 (1:00 am) |
| Torque plugin for winamp? | Here's a [url=http://www.planetblackandwhite.com/blackandwhite/winamp]link[/url]. And a snippet f... read more | 03/01/2002 (10:14 pm) |
| Racing Demo | Xavier: I too am planning on using tracked vehicles in my game, and Im not sure what route Im going ... read more | 02/22/2002 (12:10 am) |
| Animated Backgrounds | Torque already supports avi's & mpg's. Remember Tribes2 has an intro cinematic. However in the guiAv... read more | 02/05/2002 (1:21 am) |
| Animated Terrain Textures? | I dont know a heck of alot about programming, but Im learning, as Im sure we all are, to some degree... read more | 02/05/2002 (1:16 am) |
| crouching player, hidden....whatever | Although I haven't done any modeling for Torque or T2, Im pretty sure that the camera position itsel... read more | 01/08/2002 (9:33 pm) |
| Wish List Section | Wow. Vehicles seem to be a popular item... I'll bite. 1) Vehicles - Wheeled, specifically. (I'd l... read more | 01/02/2002 (5:17 pm) |
| Quake 2 and .Plans | Didn't HalfLife dev start on Q1 engine, and then when Q2 was released, they moved it over to Q2? I ... read more | 12/26/2001 (2:33 am) |
| AVI Movie bitmap.. How does it work? | I would like to see Bink supported, personally. Though, I dont imagine it would be hard to implement... read more | 12/18/2001 (1:20 am) |
| Bitmap formats, Gui/Hud, Png, and Alpha Channel | I've been using PS6 to make PNG's, and it's worked fine for me all along. I've been using the method... read more | 11/19/2001 (8:05 pm) |
| Best Tool for Conferencing with Virtual Teams | I just downloaded [b]Razius Express 3.0[/b] ([url]www.mercuryprime.com[/url]) though I haven't insta... read more | 11/01/2001 (10:08 am) |
| Vehicle add | It'll be great to have high-speed capable wheeled vehicles again, like T2 @ E3. I've stared at the w... read more | 10/24/2001 (9:23 am) |
| V12 Name Change? How about . . . | Liberty? Sounds good to me. Because V12 also liberates us from indoor-only FPS games like Quake, Unr... read more | 09/21/2001 (12:32 am) |
| Scripting question | Make %invname.Slot into an array. ie, for (%i=1; %i <= %invname.slots; %i++) { %thisSl... read more | 09/19/2001 (2:06 am) |
| SP5 Troubles! | Smooth as silk for me. Have you tried re-installing VC6? Also, are you running 98/Me/2000? You might... read more | 09/17/2001 (8:42 am) |
| Does anyone here know about voxels? | There is so much potential for voxels IMO, but there is little to no support for them in the industr... read more | 08/20/2001 (12:46 pm) |
| Stunts Unlimited | This sounds very much like an updated version of Disney's Stunt Island, some years back. Damn, I mis... read more | 08/20/2001 (12:26 pm) |