Joshua Janssen's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Unable to open project! (SOLVED) | This might solve the problem. It seems that Windows 7 has an issue with admin rights in the installe... read more | 01/29/2011 (11:34 am) |
| Unable to open project! (SOLVED) | This is a problem I am having as well. I've used an older version of iTorque when I was employed at ... read more | 01/29/2011 (11:05 am) |
| Question about TGB 2D's capabilities | These types of gameplay mechanics would be easy to incorporate into TGB. The hard part will be just ... read more | 06/15/2009 (5:09 am) |
| Fish Unable to Gain Health | set up an echo in your code during the onCollision to print to the console the value of "%dstOb... read more | 06/14/2009 (9:07 pm) |
| Texture Size Issue | No matter the size the object take up on the screen, the texture that is on it is still being render... read more | 06/14/2009 (9:02 pm) |
| TGB - 4 Direction Movement | Are your animations coded into your keyboard bindings, or to the character's movements? Creating a s... read more | 06/14/2009 (8:45 pm) |
| object to constantly rotate to face cursor | This might help you a bit. You'll want to change the context of the object words, but I created this... read more | 06/07/2009 (10:36 pm) |
| Weird sound in D3D mode | I know I had a similar problem on my laptop. The sound card on it was a lot weaker than my desktop, ... read more | 06/07/2009 (10:30 pm) |
| Call a function from another class. | You could try to while on creation of the redbricks add the particular object to a simObject list an... read more | 06/07/2009 (10:14 pm) |
| Difference between StaticShapeData and ShapeBaseData | ShapeBaseData is more specific for parenting and creating specific objects in code. StaticShapeData ... read more | 04/27/2009 (9:11 am) |
| sonic-style game | TGE is now not supported by GarageGames beyond the TDN and forum, so no you can't purchase it anymor... read more | 04/27/2009 (9:07 am) |
| tgb enemies issue | How are you deleting the enemy ship? Are you loading the enemy ships as clones of a parent object, c... read more | 04/27/2009 (8:50 am) |