Jason Parker's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What's the latest download file name ? | 'Torque 3D 2009' is the product name. Kind of like 'Windows 2000' is the product name, and not actua... read more | 03/14/2011 (11:44 am) |
| [Beta 2 Bug] Fullscreen Toggle Freezes Web Plugin | I rather disagree that Fullscreen should not be allowed under web deployment providing that it works... read more | 02/28/2011 (10:04 pm) |
| Sahara Discussion Thread | Question: Is Sahara capable of gradual accumulation adjustments in real time? ie. Snow starts fallin... read more | 09/09/2010 (6:18 am) |
| Torque 3D Embedded Browser (WebKit) | Not with the latest beta, but yes. See my instructions earlier in the thread.... read more | 08/25/2010 (12:49 pm) |
| Mising X3DAudio1_6.dll error!? | Not only will installing the latest DirectX fix the problem, but there have been updates to DirectX ... read more | 06/18/2010 (12:34 am) |
| Exporting Shape Editor Shapes as Collada from T3D | Update: Trying to export ConvexShapes with regular DTS Shapes results in the file still not importi... read more | 06/01/2010 (2:44 pm) |
| Exporting Shape Editor Shapes as Collada from T3D | Can you be a bit more specific? Were you specifically doing this when exporting ConvexShapes made wi... read more | 06/01/2010 (11:53 am) |
| Blender 2.5 fixes for T3D | Thank you so very much for this. Was starting to get tired of hand editing Collada files to make the... read more | 06/01/2010 (5:03 am) |
| T3D 1.1 Beta 1 - Occlusion Query Appears to Cause Graphics Corruption on Nvidia systems. | @ Caylo, such as that as well as getting Gideon's normal map filling the screen, or random flashing ... read more | 05/28/2010 (8:36 am) |
| T3D 1.1 Beta 1 - Occlusion Query Appears to Cause Graphics Corruption on Nvidia systems. | Disabling Occlusion Query on the water plane leads me to another crash, this one nearly locked Windo... read more | 05/28/2010 (1:41 am) |
| T3D Toolbox, New Project Generation, and Subversion | Figured I'll update this thread before I take it off my watch list. For any Subversion newbies, t... read more | 05/27/2010 (4:24 pm) |
| Resolved - [BUG 1.1Beta1] Death, Respawn, Crash - Stack Called | Any ETA on Beta 2? This diff is no longer available on Pastebin, and I'm currently hunting a crash t... read more | 05/26/2010 (11:40 am) |
| L3DT | [quote] PS: The multi-TER exporter will refrain from writing a mission file until such time as T3D ... read more | 04/27/2010 (6:07 pm) |
| L3DT | No offense, but if you read my post, you'll see that I found myself doing that already. The exporter... read more | 04/26/2010 (5:39 pm) |
| L3DT | Aaron, I really like working with L3DT. I recently started testing T3D's limitations with multipl... read more | 04/26/2010 (1:14 pm) |
| Burg Demo: Black box around crank shaft when shot - RESOLVED | It was a level build/artist decision. They didn't want people going over the railing into certain ar... read more | 04/18/2010 (12:52 am) |
| Burg Demo: Black box around crank shaft when shot - RESOLVED | That's a stretch decal over an otherwise invisible collision mesh. I'm betting the crank shaft itsel... read more | 04/17/2010 (10:00 am) |
| Camera movement not tied to actual frame rate?!?!? | Any solid leads or luck with this? It's something I've noticed in earlier versions of Torque (in par... read more | 04/15/2010 (5:42 pm) |
| T3D Toolbox, New Project Generation, and Subversion | Yeah, already familiar with junctions. Did that to setup a 'My Documents' like folder on my desktop ... read more | 03/18/2010 (6:36 pm) |
| PSA - 196.75 Nvidia Drivers Pulled | From what I read, the issue is that the drivers aren't properly scaling up the fan speed, and the ca... read more | 03/07/2010 (6:22 pm) |
| Torque 3D Embedded Browser (WebKit) | All fixed. Installed a javascript based highlighting package on my own website and posted the instru... read more | 02/22/2010 (6:14 pm) |
| Torque 3D Embedded Browser (WebKit) | ugh... Editing a post that uses MarkupLite removes backslashes... fixing now. Also wishing there ... read more | 02/22/2010 (6:08 pm) |
| Torque 3D Embedded Browser (WebKit) | Okay, I spent most of the day trying to duplicate the issue where the executable wouldn't close comp... read more | 02/22/2010 (6:03 pm) |
| Torque 3D Embedded Browser (WebKit) | A few more things: Stock standard install, WebKitDemo.exe never closes after exiting. Have to kill ... read more | 02/19/2010 (3:12 am) |
| Torque 3D Embedded Browser (WebKit) | Sorry, missed the note. Thanks for pointing it out. And yeah, it compiled the first try with zero... read more | 02/18/2010 (9:31 pm) |
| Hide Scattersky edge | I still get an edge even using a water plane. It started showing up around about the version you tol... read more | 02/18/2010 (9:25 pm) |
| Torque 3D Embedded Browser (WebKit) | Josh: Do you want bug reports, and if so, where do you want them. I'm currently unable to load HTTPS... read more | 02/18/2010 (3:02 pm) |
| Hide Scattersky edge | When I first used scatterysky in one of the early betas, we had a viewer height setting that I would... read more | 02/16/2010 (12:07 pm) |
| Multiplayer for T3D 1.1 Alpha | Split-screen or same screen multiplayer is my guess. Though same screen multiplayer doesn't work out... read more | 01/14/2010 (11:23 am) |
| Kevin Mitchell | [quote]They say the longer your email the bigger your ego... >.> ;;[/quote] Heh... I always f... read more | 01/03/2010 (3:17 am) |
| Programmatic Terraforming? | I wasn't trying to comment on your plans, Eyesgood. My apologies if it seemed that way. I was merely... read more | 12/30/2009 (10:37 pm) |
| Programmatic Terraforming? | [quote]I guess it all depends on your needs. If you want a terrain editor... just use the terrain ed... read more | 12/30/2009 (7:44 pm) |
| Noob question...ActiveX and Torque3D for the web | Specifically, IE does require the ActiveX plugin. There is a separate plugin for Firefox.... read more | 12/24/2009 (1:21 am) |
| New Collision Detail | @ Tom When a projectile collides with something, is it possible to get what the projectile is? ... read more | 12/21/2009 (4:05 pm) |
| T3D documentation holes? | The person working on the T3D documents has a bit more of an interesting task than many may assume. ... read more | 12/17/2009 (4:21 pm) |
| My water looks un realistic | If you've imported a terrain from a previous version of T3D into the 1.1alpha, you will be missing f... read more | 12/14/2009 (5:32 pm) |
| Sharing exe with binary license... | This is an important question for any team with world builders that aren't also programmers needing ... read more | 12/08/2009 (11:45 am) |
| [1.1 Alpha Bug] Scattersky moon rotates with camera. | This still exists in 1.1 Alpha.... read more | 11/23/2009 (11:47 am) |
| Terrain Tile | Definitely stitching. You can then either manually tile your single terrain file, or you can use mul... read more | 10/02/2009 (12:28 am) |
| Detail Brush problem | I tried disabling HSR to solve the missing faces problem myself. It actually appeared to get worse, ... read more | 08/28/2009 (4:35 am) |
| Issue with 360 Wired Controller. | Yeah, I was using the wireless controller when I made the modifications. AFAIK, they behave ident... read more | 08/27/2009 (9:20 am) |
| Issue with 360 Wired Controller. | You'll also need to modify your zoom function. Default speeds are too fast when zoomed and thus make... read more | 08/26/2009 (10:45 pm) |
| Issue with 360 Wired Controller. | I rearranged the default.bind.cs a bit with my changes. Mainly, I moved all gamepad functionality to... read more | 08/26/2009 (10:42 pm) |
| Issue with 360 Wired Controller. | The default binds in TGEA weren't perfect either, but they didn't seem to have as many problems as t... read more | 08/26/2009 (9:20 pm) |
| Torque 3d And Difs Arnt Very Pretty... | T3D does seem to be a heck of a lot more sensitive with DIFs than previous versions. I have a tower ... read more | 08/26/2009 (8:13 pm) |
| B5 - basic lighting shadow lag | Fraps uses a proprietary video codec. You'll have to convert it to a standard video codec before peo... read more | 08/21/2009 (8:51 pm) |
| [Resolved?][Beta 4 Bug] alpha transparency strangeness | This appears to be fixed for me in Beta 5.... read more | 08/11/2009 (4:07 pm) |
| [beta 4 bug] Inconsistent directory name case with shaderGen | There is, on the G in shaderGen...... read more | 08/10/2009 (4:15 am) |
| T3D Basic Release | Would this binary only, but full featured license allow those of us who have the source code distrib... read more | 08/08/2009 (11:32 pm) |
| Walking | Every Torque based game that I've tried (and I admit, that's not a huge list) that has walking, the ... read more | 08/07/2009 (1:28 am) |