Game Development Community

Jason Parker's Forum Posts

Thread Post Date Posted
What's the latest download file name ? 'Torque 3D 2009' is the product name. Kind of like 'Windows 2000' is the product name, and not actua... read more 03/14/2011 (11:44 am)
[Beta 2 Bug] Fullscreen Toggle Freezes Web Plugin I rather disagree that Fullscreen should not be allowed under web deployment providing that it works... read more 02/28/2011 (10:04 pm)
Sahara Discussion Thread Question: Is Sahara capable of gradual accumulation adjustments in real time? ie. Snow starts fallin... read more 09/09/2010 (6:18 am)
Torque 3D Embedded Browser (WebKit) Not with the latest beta, but yes. See my instructions earlier in the thread.... read more 08/25/2010 (12:49 pm)
Mising X3DAudio1_6.dll error!? Not only will installing the latest DirectX fix the problem, but there have been updates to DirectX ... read more 06/18/2010 (12:34 am)
Exporting Shape Editor Shapes as Collada from T3D Update: Trying to export ConvexShapes with regular DTS Shapes results in the file still not importi... read more 06/01/2010 (2:44 pm)
Exporting Shape Editor Shapes as Collada from T3D Can you be a bit more specific? Were you specifically doing this when exporting ConvexShapes made wi... read more 06/01/2010 (11:53 am)
Blender 2.5 fixes for T3D Thank you so very much for this. Was starting to get tired of hand editing Collada files to make the... read more 06/01/2010 (5:03 am)
T3D 1.1 Beta 1 - Occlusion Query Appears to Cause Graphics Corruption on Nvidia systems. @ Caylo, such as that as well as getting Gideon's normal map filling the screen, or random flashing ... read more 05/28/2010 (8:36 am)
T3D 1.1 Beta 1 - Occlusion Query Appears to Cause Graphics Corruption on Nvidia systems. Disabling Occlusion Query on the water plane leads me to another crash, this one nearly locked Windo... read more 05/28/2010 (1:41 am)
T3D Toolbox, New Project Generation, and Subversion Figured I'll update this thread before I take it off my watch list. For any Subversion newbies, t... read more 05/27/2010 (4:24 pm)
Resolved - [BUG 1.1Beta1] Death, Respawn, Crash - Stack Called Any ETA on Beta 2? This diff is no longer available on Pastebin, and I'm currently hunting a crash t... read more 05/26/2010 (11:40 am)
L3DT [quote] PS: The multi-TER exporter will refrain from writing a mission file until such time as T3D ... read more 04/27/2010 (6:07 pm)
L3DT No offense, but if you read my post, you'll see that I found myself doing that already. The exporter... read more 04/26/2010 (5:39 pm)
L3DT Aaron, I really like working with L3DT. I recently started testing T3D's limitations with multipl... read more 04/26/2010 (1:14 pm)
Burg Demo: Black box around crank shaft when shot - RESOLVED It was a level build/artist decision. They didn't want people going over the railing into certain ar... read more 04/18/2010 (12:52 am)
Burg Demo: Black box around crank shaft when shot - RESOLVED That's a stretch decal over an otherwise invisible collision mesh. I'm betting the crank shaft itsel... read more 04/17/2010 (10:00 am)
Camera movement not tied to actual frame rate?!?!? Any solid leads or luck with this? It's something I've noticed in earlier versions of Torque (in par... read more 04/15/2010 (5:42 pm)
T3D Toolbox, New Project Generation, and Subversion Yeah, already familiar with junctions. Did that to setup a 'My Documents' like folder on my desktop ... read more 03/18/2010 (6:36 pm)
PSA - 196.75 Nvidia Drivers Pulled From what I read, the issue is that the drivers aren't properly scaling up the fan speed, and the ca... read more 03/07/2010 (6:22 pm)
Torque 3D Embedded Browser (WebKit) All fixed. Installed a javascript based highlighting package on my own website and posted the instru... read more 02/22/2010 (6:14 pm)
Torque 3D Embedded Browser (WebKit) ugh... Editing a post that uses MarkupLite removes backslashes... fixing now. Also wishing there ... read more 02/22/2010 (6:08 pm)
Torque 3D Embedded Browser (WebKit) Okay, I spent most of the day trying to duplicate the issue where the executable wouldn't close comp... read more 02/22/2010 (6:03 pm)
Torque 3D Embedded Browser (WebKit) A few more things: Stock standard install, WebKitDemo.exe never closes after exiting. Have to kill ... read more 02/19/2010 (3:12 am)
Torque 3D Embedded Browser (WebKit) Sorry, missed the note. Thanks for pointing it out. And yeah, it compiled the first try with zero... read more 02/18/2010 (9:31 pm)
Hide Scattersky edge I still get an edge even using a water plane. It started showing up around about the version you tol... read more 02/18/2010 (9:25 pm)
Torque 3D Embedded Browser (WebKit) Josh: Do you want bug reports, and if so, where do you want them. I'm currently unable to load HTTPS... read more 02/18/2010 (3:02 pm)
Hide Scattersky edge When I first used scatterysky in one of the early betas, we had a viewer height setting that I would... read more 02/16/2010 (12:07 pm)
Multiplayer for T3D 1.1 Alpha Split-screen or same screen multiplayer is my guess. Though same screen multiplayer doesn't work out... read more 01/14/2010 (11:23 am)
Kevin Mitchell [quote]They say the longer your email the bigger your ego... >.> ;;[/quote] Heh... I always f... read more 01/03/2010 (3:17 am)
Programmatic Terraforming? I wasn't trying to comment on your plans, Eyesgood. My apologies if it seemed that way. I was merely... read more 12/30/2009 (10:37 pm)
Programmatic Terraforming? [quote]I guess it all depends on your needs. If you want a terrain editor... just use the terrain ed... read more 12/30/2009 (7:44 pm)
Noob question...ActiveX and Torque3D for the web Specifically, IE does require the ActiveX plugin. There is a separate plugin for Firefox.... read more 12/24/2009 (1:21 am)
New Collision Detail @ Tom When a projectile collides with something, is it possible to get what the projectile is? ... read more 12/21/2009 (4:05 pm)
T3D documentation holes? The person working on the T3D documents has a bit more of an interesting task than many may assume. ... read more 12/17/2009 (4:21 pm)
My water looks un realistic If you've imported a terrain from a previous version of T3D into the 1.1alpha, you will be missing f... read more 12/14/2009 (5:32 pm)
Sharing exe with binary license... This is an important question for any team with world builders that aren't also programmers needing ... read more 12/08/2009 (11:45 am)
[1.1 Alpha Bug] Scattersky moon rotates with camera. This still exists in 1.1 Alpha.... read more 11/23/2009 (11:47 am)
Terrain Tile Definitely stitching. You can then either manually tile your single terrain file, or you can use mul... read more 10/02/2009 (12:28 am)
Detail Brush problem I tried disabling HSR to solve the missing faces problem myself. It actually appeared to get worse, ... read more 08/28/2009 (4:35 am)
Issue with 360 Wired Controller. Yeah, I was using the wireless controller when I made the modifications. AFAIK, they behave ident... read more 08/27/2009 (9:20 am)
Issue with 360 Wired Controller. You'll also need to modify your zoom function. Default speeds are too fast when zoomed and thus make... read more 08/26/2009 (10:45 pm)
Issue with 360 Wired Controller. I rearranged the default.bind.cs a bit with my changes. Mainly, I moved all gamepad functionality to... read more 08/26/2009 (10:42 pm)
Issue with 360 Wired Controller. The default binds in TGEA weren't perfect either, but they didn't seem to have as many problems as t... read more 08/26/2009 (9:20 pm)
Torque 3d And Difs Arnt Very Pretty... T3D does seem to be a heck of a lot more sensitive with DIFs than previous versions. I have a tower ... read more 08/26/2009 (8:13 pm)
B5 - basic lighting shadow lag Fraps uses a proprietary video codec. You'll have to convert it to a standard video codec before peo... read more 08/21/2009 (8:51 pm)
[Resolved?][Beta 4 Bug] alpha transparency strangeness This appears to be fixed for me in Beta 5.... read more 08/11/2009 (4:07 pm)
[beta 4 bug] Inconsistent directory name case with shaderGen There is, on the G in shaderGen...... read more 08/10/2009 (4:15 am)
T3D Basic Release Would this binary only, but full featured license allow those of us who have the source code distrib... read more 08/08/2009 (11:32 pm)
Walking Every Torque based game that I've tried (and I admit, that's not a huge list) that has walking, the ... read more 08/07/2009 (1:28 am)
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