Brian Carter's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Dismount problem / issue | Just a wild guess here, but you could try %this.owner.dismount(); You could also put in a line... read more | 03/12/2008 (6:36 am) |
| Smaller window???? anyone??? | Why dont you just increase the camera size? That will make things smaller - thats what I'm doing. Yo... read more | 03/11/2008 (7:17 am) |
| Tinting imageMaps? | If nobody has any ideas then I guess I will just have to go play around :)... read more | 03/11/2008 (7:16 am) |
| Motion AfterImage Effect?? | Could you not create a custom sprite animation for the effect? Might be the easiest way - cant think... read more | 03/09/2008 (2:49 pm) |
| Need help using classes in script. | You need to use the keyword Class not datablock: //now i make a new object new t2dSceneObject(Li... read more | 03/09/2008 (5:51 am) |
| Service Unavailable - Fail to connect | This is still happening. I get it a lot. Whats really weird, is that if I switch to another computer... read more | 03/07/2008 (9:51 am) |
| 1.7.2, TorqueGameBuilder vs TGBGame | My understanding - and this is only based on 2 weeks worth of working with the engine and looking at... read more | 03/07/2008 (5:20 am) |
| Where's my EXE? | If you need to debug your changes in TGBGame.exe (actually will be TGBGame_DEBUG.exe) right click on... read more | 03/07/2008 (5:14 am) |
| ODBC support? | Apparently the ODBC driver for ACCESS doesn't like the SQL_LOGIN_TIMEOUT connection attribute that i... read more | 03/06/2008 (5:16 pm) |
| ODBC support? | Finally got $db.ConnectDriver($Pref::Server::DB::Driver, %connectionString) to work. It turns out th... read more | 03/06/2008 (5:02 pm) |
| ODBC support? | Got it to work on an Access database (sort of) :) I had to cludge it a little, and even now I still ... read more | 03/06/2008 (1:55 pm) |
| ODBC support? | Thats great news Ted - gonna go grab it now and see if I can get it to work with an Access db file i... read more | 03/06/2008 (9:35 am) |
| Clean 1.7.2 build - fullscreen problem | It was a registry problem, dont know what in the registry but it was something. Repeated the uninsta... read more | 03/06/2008 (8:43 am) |
| Clean 1.7.2 build - fullscreen problem | LOL - actually now its worse - now it starts up, throws my desktop into 800x600 mode, starts itself ... read more | 03/06/2008 (8:20 am) |
| Clean 1.7.2 build - fullscreen problem | Well that made no difference, here is what I've done: Uninstalled TGB Pro Went to C:\Program Fil... read more | 03/06/2008 (8:13 am) |
| Clean 1.7.2 build - fullscreen problem | OK, minor progress sort of) - if I delete the entire C:\Documents and Settings\Brian\Application Dat... read more | 03/06/2008 (7:34 am) |
| Clean 1.7.2 build - fullscreen problem | C:\Documents and Settings\Brian\Application Data\GarageGames\TorqueGameBuilder\commonPrefs.cs shows:... read more | 03/06/2008 (7:29 am) |
| ODBC support? | Oh ok, I will take a look at that thank you. I just assumed (silly me) that if it was listed as a TG... read more | 03/06/2008 (7:17 am) |
| 2.5D Isometric & World Creator possible? | Wow - talk about timing :) This is awesome news, I was so worried that his project had become a dead... read more | 03/05/2008 (1:29 pm) |
| Poser 7 - transparent backgrounds?? | I redid the scene from scratch and the PNG output a transparent background - I dont know what was me... read more | 03/04/2008 (1:55 pm) |
| Poser 7 - transparent backgrounds?? | I just noticed that the rendered PNG image when loaded into photoshop doesnt have an alpha channel o... read more | 03/04/2008 (10:57 am) |
| Poser 7 - transparent backgrounds?? | Yep, thats whats making this whole thing so bizarre - I've told it to render over the background ima... read more | 03/04/2008 (10:56 am) |
| Poser 7 - transparent backgrounds?? | I have it set to render out PNG's on the movie maker. I must be doing something wrong, but I just ca... read more | 03/04/2008 (10:32 am) |
| World creator v2.5 by inet2init | Anybody know of any updates on this? I've just purchased world builder 2.5++ to mess around with it.... read more | 03/04/2008 (10:02 am) |
| Run chapter 3 nothing happening?? | Could it be something to do with these line... OpenGLDevice::setScreenMode -- can't switch to res... read more | 03/03/2008 (5:53 am) |
| Datablocks and clone/cloneWithBehaviors | Actually, making it more robust - you could do the following if( %clone.Class $= "ZombieClass") ... read more | 03/02/2008 (6:04 am) |
| Datablocks and clone/cloneWithBehaviors | You could try: if (%clone.isMethod("init")) ZombieClass::init( %clone ); This is prett... read more | 03/02/2008 (6:03 am) |
| Did I just make a $295 mistake? | Thank you David. It's support and understanding like this that keeps customers loyal - awesome!!... read more | 03/02/2008 (5:47 am) |
| Sleep call equivalent? | Nevermind, I used schedule to do what I needed to do, and it was probably a better way of doing it a... read more | 02/28/2008 (8:29 am) |
| Datablock size problem | I create the blocks inside the TGB editor and set the sizes to 6.5 width and height. The datablock t... read more | 02/27/2008 (3:40 am) |
| Datablock size problem | The 45 degree rotation was to proove the point that my datablock was assigned correctly to the red s... read more | 02/26/2008 (4:04 pm) |
| Datablock size problem | It works in TorqueScript but not in the datablock, which is why I think there is a bug. If I modi... read more | 02/26/2008 (12:02 pm) |
| Collision Groups/Layers having no effect? | Nevermind, I just found my mistake - I set the group collision for 0 and 1 on the ship, but only set... read more | 02/25/2008 (2:48 pm) |
| Did I just make a $295 mistake? | OK thanks (again) - so many threads to read. I guess I just needed some reassurance that this wasnt ... read more | 02/25/2008 (8:29 am) |
| Confused - where are the tools? | I managed to find a post by Alienforce which culminated in a converted starter.fps download. Everyth... read more | 02/25/2008 (7:38 am) |
| Confused - where are the tools? | Jaimi, thanks - I had been trying to do that, but what I didnt realize was that you needed to be in ... read more | 02/25/2008 (7:10 am) |
| Confused - where are the tools? | William, my level of expertise is such that I have been coding C/C++ for over 15 years now; however,... read more | 02/25/2008 (6:11 am) |
| Confused - where are the tools? | I think I'm missing some files - I dont see any starter.fps directories or files under my distributi... read more | 02/24/2008 (9:01 pm) |