Scott Warren's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Hard Coding Player Stats/skills | Ted, try [url]http://ati.amd.com/support/driver.html[/url] for the ATI mobility Radeon X2300 card ?... read more | 05/07/2008 (2:55 pm) |
| Yak Pak and TGEA | Thank you Eric. Have been reading the example in TDN and although it relates directly to your proje... read more | 05/04/2008 (10:21 am) |
| Yak Pak and TGEA | Eric thank you for such a fast response. I am not the first to need a solution to this and I believ... read more | 05/03/2008 (6:19 pm) |
| My first attempts at music . . . free mp3's | Listen to all 3 of them simultaneously. =)... read more | 05/03/2008 (4:16 am) |
| Creation Help | Stan you will see mountains of resources in public and private sections at GarageGames but to reach ... read more | 05/03/2008 (3:52 am) |
| Tgea Vs Leadwerks 2.0 Engine | Somebody once said "A man must know his limits". If I were to buy Leadwerks 2.0 engine and actuall... read more | 05/02/2008 (5:33 pm) |
| Any way to easily make a game downloadable? | There are too many file host sites to list. A Google search will show you. I personally use Rapidsha... read more | 04/27/2008 (4:46 am) |
| SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen | @Maxwell, erf.. think i'm SOL.. How many mobs do i Have to hunt before one of those Robes drop? May... read more | 04/25/2008 (6:18 pm) |
| Level design | @Mohammad Edward F. Maurina just posted a Blog on his newest book. If your licensed for TGE / TGEA ... read more | 04/25/2008 (5:17 pm) |
| SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen | Kevin, your Merchants in the game, will they be able to break a Trahillion bill? Sorry thats the sma... read more | 04/25/2008 (3:13 pm) |
| money stuff | @Liam 250 USD if a fair amount for the powerful engine you bought a license for. TGEA = Torque Ga... read more | 04/23/2008 (2:25 pm) |
| Question about sharing TGEA with team. (please check) | Editing the original post with a new question just misleads the reader who will read the first post,... read more | 04/20/2008 (1:41 pm) |
| GUI "loadMyMission" problems | The tutorial.base is a generic game example used for learning purposes. It's where many people will ... read more | 04/19/2008 (10:36 am) |
| Limits | @ Dave, just curious if your aiming for a Upper class income level of player for the FPS. Reason ... read more | 04/18/2008 (3:10 pm) |
| Content Pack: "Tim Aste Environment Pack #1" / TGE 1.5 upgrade | Tim Aste: Enviroment Pack $24.95 USD Enviroment Pack Download Size: 36.7MB Labeled as ta Envir... read more | 04/18/2008 (2:31 pm) |
| Water Fountain | Thank you mike. This week after work hours I will give that effect a try. Also agree about the wate... read more | 04/13/2008 (11:34 am) |
| Nothing, delete this account. | As an owner of TGE that you bought a license for so long ago, you can download the file again from t... read more | 04/12/2008 (9:48 pm) |
| TGEA unlimited terrain equal to unlimited mission size? | Javier Canon "Hi, i read that with Atlas you can have a very big terrain (ex. 512km x 512km), but ho... read more | 04/07/2008 (3:26 pm) |
| TGEA 1.7 Python Support | Prairie Games is now my official GOD of TGEA / Python! After searching all day, Finding this link ... read more | 04/05/2008 (8:11 pm) |
| Help with models | Export GMax to MD3. Open the MD3 with MilkShape. Export from MilkShape . ( with the Torque Plugin ... read more | 04/05/2008 (8:01 pm) |
| Would any of you be interested in this? | Just go ahead and buy the Engine. There really is no good reason not to. Everything you need to ma... read more | 03/26/2008 (4:19 pm) |
| Shaped Health Bar | Your method sounds good. Just a quick question then. If your Jet Pack is upgraded and can therefor... read more | 03/16/2008 (6:14 am) |
| Immovable game HUD? | Your Head Up Display should be made as 4 Parts if you plan to fill your screen with HUD information.... read more | 03/15/2008 (2:48 pm) |
| Where to Start????? | TGE has a Getting Started PDF file. It's in your installation directory. It's a walkthrough for your... read more | 03/15/2008 (6:43 am) |
| Rotating to a target | Joe, the TGE reference has an AI function for directly targeting an object. There is a Tutorial also... read more | 03/15/2008 (6:31 am) |
| Compilation Errors. | Just a quick note that the compilation that worked for me was the VC8 folder not the VC7. Don't mea... read more | 03/08/2008 (4:52 am) |
| Trouble Building Torque 1.5.2 with viz studio c++ Express | I recently had a problem compiling TGE also but what worked for me and another person in the forums ... read more | 03/08/2008 (4:35 am) |
| Teacher: "We Don't use Normal maps" WTF? | I am now 42. All that arrogance has been beaten out of me for years now. My college loans just jus... read more | 03/06/2008 (5:25 pm) |
| Teacher: "We Don't use Normal maps" WTF? | When i went to school for computer science, our class was taught by a near retirement or passed reti... read more | 03/06/2008 (2:55 pm) |
| Patents and Indie Risks | EverQuest must be in a heap of litigation then if the original inventor of Troll, Orc, Gnome etc was... read more | 03/06/2008 (2:11 pm) |
| Need a little help compiling... | 3 years later we have Microsoft Visual Express 2008, and yep.. I have this same error. Project : ... read more | 03/05/2008 (2:25 pm) |
| Does Torque game Engine advance come with Torque game engine | TGEA = TGE with some advanced features. TGE is well supported in the forums because it was released... read more | 02/27/2008 (3:52 pm) |
| A Virtual World? | The way I understood GG's meaning of Virtual world, was for Real Life city emulations that taught so... read more | 02/27/2008 (3:13 pm) |
| What do you think? | Medhi I liked the story as one possible conclusion. That is to say.. your story could be the way it ... read more | 02/27/2008 (2:57 pm) |
| Parody Of Mmorpg | Any game you imagine will need some sort of reward system. Some rewards are Character Leveling, New... read more | 02/27/2008 (2:18 pm) |
| Should I post my Idea? | Just found this link to some Patent, Trademark, Copyright. Basically explains each benefit in non-la... read more | 02/27/2008 (1:57 pm) |
| Nothing, delete this account. | Aww.. but i loved that Badguy response.... read more | 02/26/2008 (4:56 pm) |
| Should I post my Idea? | @Tyler I sense your passion for a game. Keep your idea private until you've made a Proof of Concept,... read more | 02/26/2008 (3:13 pm) |