John Lockwood's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| C++ or C#? | I would go with C++, but in addition work with an easier to use language such as ruby or python to p... read more | 01/07/2009 (1:55 pm) |
| Tge Gui Questions | Look in chathud.gui: find where it defines GuiBitmapBorderCtrl(OuterChatHud) the profile is defi... read more | 11/18/2008 (9:39 am) |
| How do you transfer variables between client/Server | Wesley, you need to pack the value of a variable from one side(client or server) into the stream us... read more | 10/27/2008 (2:17 pm) |
| how to trigger the altcommand | AltCommand is Double-Click... read more | 09/27/2008 (10:36 am) |
| Double click? | If you define an AltCommand for a guiControl, that command will be executed on a double-click. ne... read more | 09/24/2008 (2:27 pm) |
| RayInfo.t, can anyone explain it? | I started asking the question, but then I figured it out and decided to complete my post anyway to h... read more | 09/04/2008 (8:11 am) |
| Replacing the orc | The issue might be the scale of the model is too large.... read more | 09/01/2008 (9:47 am) |
| Problem creating my own datablock... | Nevermind that. Have you considered doing the inventory with TorqueScript?... read more | 08/29/2008 (10:29 pm) |
| Problem creating my own datablock... | After the end of your InventoryData class declaration, put: DECLARE_CONSOLETYPE(InventoryData);... read more | 08/29/2008 (9:46 pm) |
| Replacing the orc | And put a semi-colon at the end of the line...... read more | 08/19/2008 (12:16 pm) |
| How do i change the player model? | If you make a change to a script file and the changes don't seem to be taking effect. There are step... read more | 08/06/2008 (6:18 am) |
| How do i change the player model? | First: un-delete the /demo/server/scripts/player.cs. second: open that file. third: search for 'da... read more | 08/05/2008 (8:06 pm) |
| Compiling under Linux/Leopard | I successfully compile our TGE 1.5.2 based game in Ubuntu and Leopard. they are different beasts. f... read more | 08/05/2008 (5:07 pm) |
| Curse this error | Stephen, if you have a .gui file(they are under example/demo/client/ui/) and you add a: new GuiO... read more | 08/05/2008 (4:31 pm) |
| Dedicated Server Issue on Linux | I figured this one out. Valerij, sorry, I did not see the notice when you posted. in platform.cc:... read more | 07/05/2008 (3:28 pm) |
| Memory Leak Fix TGE 1.5.2 | In Con::init() the macro CON_ADD_PARSER is used, this creates the use of Compiler::addConsoleParser... read more | 05/06/2008 (9:01 pm) |
| TGB: Classes / configDataBlocks | Think of a dataBlock as a part of a class that doesn't change. This way, when an instance of your c... read more | 04/20/2008 (9:51 pm) |
| General Physics Questions | There is a Rigid class which is used by some ShapeBase classes such as RigidShape and flyingVehicle ... read more | 04/20/2008 (9:36 pm) |
| Regex in TGE | Take a look at the FindMatch class in engine/core/findmatch.h... read more | 04/20/2008 (9:10 pm) |
| Dedicated Server Issue on Linux | PROBLEM: in dedicated mode, process goes to sleep and responds very slowly LINUX DISTRO: ubuntu 7.1... read more | 04/18/2008 (10:59 pm) |
| Torque dif file and BSP | I looks like BSP was implemented but didn't work out well. look at the bottom of this page: [url]t... read more | 04/18/2008 (10:36 pm) |
| Regex in TGE | Boost uses STL and TGE is not really compatible with STL. after much wrangling, I got TGE with some ... read more | 04/18/2008 (10:31 pm) |