Game Development Community

Alfonse See's Forum Posts

Thread Post Date Posted
Changing player/bot name colours I'm using the FPS Multiplayer Demo and I'm missing quite a few files that need to be modified (shape... read more 02/10/2008 (9:13 pm)
Which part of Killer Kork's code is for flocking? Yeah I've read through it, but which line in particular? I know aiAlgo1 controls the bot's thinking.... read more 02/05/2008 (3:39 pm)
Which part of Killer Kork's code is for flocking? I know about the path following aspect of Kork, but I've observed pretty clear flocking behaviour am... read more 02/05/2008 (8:15 am)
Which part of Killer Kork's code is for flocking? So Kork uses a different implementation for flocking instead of the three standard rules of cohesion... read more 02/05/2008 (7:23 am)