MoCubed's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Downloading older versions of TGB | Forgive me for being an absolute tool that is in too much of a rush to research what can easily be f... read more | 07/07/2011 (6:00 am) |
| Mac build does not keep engine changes (TGB 1.6) | Got it. I don't know if this is going to require me to download any new applications on the Mac (I'... read more | 06/26/2011 (8:47 pm) |
| How to Compile Torque Game Builder 1.7.5 | :edit Maybe I spoke too soon - things were working out pretty well until trying to compile the TG... read more | 06/06/2010 (10:57 am) |
| Projectile Trajectory using setImpulseForcePolar | It's been a while, but I wanted to say that your idea worked for my purposes. I'm under extreme tim... read more | 05/10/2010 (7:08 pm) |
| Projectile Trajectory using setImpulseForcePolar | Thank you for your reply. I was able to use the above code to come up with a pretty precise angle... read more | 04/18/2010 (3:02 pm) |
| Projectile Trajectory using setImpulseForcePolar | I've completed the angle code, if it helps give anyone an idea what I'm trying to do. [code=c#] ... read more | 04/18/2010 (12:15 pm) |
| Commissioned 2D Artist needed for Beat-em-up Adventure. | The position has been vacated prior to completion of the project. We would like to see if there is ... read more | 05/07/2009 (5:31 am) |
| Centered Text and Multi-Line Profiles | Amazing how I was just looking for the same piece of code this morning. I don't know if it will hel... read more | 04/06/2009 (5:01 am) |
| How much work till the framework works if the framework should work good? | Thanks for the reply. All I've ever really taken is Object-Oriented courses, so that's probably w... read more | 03/28/2009 (6:50 am) |
| Issue with CastCollision in Torque 1.7.4 | Thanks for the replies. Essentially, I am trying to run a platformer based on the code found in t... read more | 02/26/2009 (4:36 am) |
| Solved - Collision Editor dialog not appearing (TGB 1.6.0) | Thank you. Haven't really checked for updates in a while.... read more | 02/22/2009 (10:12 pm) |
| List of TGB developers - Please Add Your Name | Jarid Cole Programmer/Designer... read more | 02/19/2009 (4:59 am) |
| Opinions wanted: How to check for a successful punch in a 2D action/fight game similar to Double Dragon/Final Fight etc | Sorry about the late reply. I read your response and rushed to get a kluge together using a trigger ... read more | 02/17/2009 (7:26 pm) |
| Opinions wanted: How to check for a successful punch in a 2D action/fight game similar to Double Dragon/Final Fight etc | Actually, that appears to be exactly what we're looking for as well. However, I'm at an impass on ho... read more | 02/12/2009 (5:09 am) |