Michael Heining's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| SetModel | Ive tried it with 2 and it doesnt seem to be working. ive also looked through the forums on how to m... read more | 04/04/2005 (10:43 pm) |
| Using GuiPlayerView to show a model | If guiPlayerView still doesnt work in head, and guiObjectView does, why is it being included instead... read more | 04/04/2005 (10:40 pm) |
| "Deintegrating" Development for More Power ;) | Any more ideas thomas?... read more | 02/14/2005 (3:49 pm) |
| "Deintegrating" Development for More Power ;) | We discussed this on IRC. thanks for starting this tread. The point of this is a process manageme... read more | 02/11/2005 (4:35 pm) |
| Making a city | I happen to be looking at houses myself. I got this web site that has floor plans for houses and pic... read more | 02/05/2005 (5:47 pm) |
| Making a city | Here is the shipping crate Ive been talking about. [image]http://www.qnet.com/~madwizard/Models/C... read more | 02/02/2005 (2:00 pm) |
| Making a city | Thanks Chris: Id be happy to work with you on this. For a while I was working of making modules for ... read more | 02/01/2005 (6:01 pm) |
| Making a city | Jeff and Thijs : thanks for the input. Jeff: you are right ken does define some of this informati... read more | 02/01/2005 (2:42 pm) |
| Making a city | Thanks for the input Mark, Actually im aiming at map type stuff. While im not adverse to player typ... read more | 01/31/2005 (7:37 pm) |
| Making a city | Ben: Please include a picture of your model. Also you need to include the textures. the map file is ... read more | 01/31/2005 (3:14 pm) |
| Making a city | Here are some buildings I thought of and got from IRC (suggestions) houses shopping malls st... read more | 01/29/2005 (8:51 pm) |
| Errors on the new head | This is a completion of the thread... The errors started out as 92 errors. most of them saying th... read more | 11/17/2003 (12:37 pm) |
| Errors on the new head | I did a build all (VC++) and it still came up with 19 errors... however it added 9 warnings too. ... read more | 11/16/2003 (2:49 pm) |
| Grants? | This subject has been discussed on the Garage Games IRC for the past several days. What initially st... read more | 11/13/2003 (11:29 am) |
| Multi Monitor systems | Ok... i disable the secondary monitro and the game engine has no problem. Interesting enough, ive g... read more | 11/11/2003 (5:23 pm) |
| documentation | The initial AI could be a finite state machine with random selection of possibles...... read more | 04/04/2003 (6:45 pm) |
| Weekly Moderated Chats ... | I suppose it all depends on what the purpose of the chats are. I would like to think that the purpos... read more | 11/02/2002 (12:44 am) |
| TGE Script Documentation | hi ron, ive been breaking the project into parts. I think this is the only way to get this done. Ac... read more | 09/26/2002 (11:42 pm) |
| Work done, to be done, planned | yea there is interest...... read more | 09/22/2002 (10:35 pm) |
| vampire to tge | autodesk uses the ext of 3ds..... read more | 09/16/2002 (1:53 pm) |
| The Plan? | jeez! are you all done patting yourself on the back and saying what a great idea this is? How about ... read more | 08/18/2002 (11:08 pm) |
| How will we select what type of char we will be? | it seems like what you are dealing with are attributes and abilities. Attributes are defined initial... read more | 08/18/2002 (10:57 pm) |
| polygons | is there a tutorial somewhere on how to do a good tree model? this would be useful for almost any mo... read more | 08/06/2002 (8:45 pm) |
| Useless Discussion | actually the best sort of ai for this is an experts system. That way you could tell the characters t... read more | 07/20/2002 (3:46 pm) |
| has anyone here ever used lisp or prolog? | actually an AI language such as list or maybe using something like CLIPS would be a good idea. this ... read more | 07/20/2002 (3:12 pm) |
| GUI rundown | im not aware of any, however, i am writing a gui developers doc. Im doing it mainly from posts and s... read more | 07/17/2002 (9:08 pm) |
| Printer friendly pages in forums | I agree.. i printed out all the torque game engine SDK documentation and found the pages were all cu... read more | 06/26/2002 (9:16 pm) |
| How do I make a terrain file? | thanks Des. your tutorials are the answer for all people who want an answer but may not know how to... read more | 06/21/2002 (1:01 pm) |
| How do I make a terrain file? | Hey Tim, I was interested in this same thread. but your link doesnt go anywhere. it seems to be a b... read more | 06/17/2002 (10:07 pm) |
| June 2002 - Community Discussion | I have been reading old issues posted on your site, and liked them enough to want to print them out.... read more | 06/15/2002 (7:29 pm) |
| Skinning? | I know that everyone seems to be using 3d max, however, I dont happen to have $700+ laying around. I... read more | 06/08/2002 (8:31 pm) |