Game Development Community

Michael Hense's Forum Posts

Thread Post Date Posted
Torque Tutorial Guide Devon... you are going to added to my will :) No, seriously... Your selfless dedication to the ca... read more 07/24/2003 (6:35 am)
Newbie Walkthrough Guide Available Hurry Devon... Hurry!!! It's my only real reference to Torque!!! What will I do without it :... read more 05/23/2003 (9:44 am)
Post 1 :) I just looked at the demo... hey, what can i say, this is GREAT STUFF!!! Best of all, the documen... read more 05/14/2003 (7:40 am)
'Appendix A' flagpole animation problems The flag anim was the first tut i attempted... ... it didn't work at first for some reason (maybe... read more 02/14/2003 (6:07 am)
Interior Lighting... Isn't It Supposed To Be Dark.... Tom... ... believe it or not, the entire problem was caused by scaling. I spent the entire eve... read more 02/07/2003 (7:41 pm)
Interior Lighting... Isn't It Supposed To Be Dark.... Thanks Tom... I really do apprciate you taking the time to share your experiences with me here...... read more 02/07/2003 (2:41 pm)
Interior Lighting... Isn't It Supposed To Be Dark.... Yeah... those screen grabs look GREAT!!! ... so, let me see if i understand... totally enclosed s... read more 02/07/2003 (11:48 am)
Simple GUI guide ... Lemme add my THANKS also Jared... ... a nice easy read, easy to follow, pushed me in the right di... read more 12/27/2002 (6:34 am)
Rotating interiors Yeah... it seems like all the 3D engines I've worked with, the solution would be to have the submari... read more 12/27/2002 (6:31 am)
No Sound I know that this doesn't help the 10.2 problem, sorry... ... I've got an older 350mHz iMac(blue)... read more 12/24/2002 (9:05 am)
Rotating interiors A lil bit off topic, but seeing as you can rotate an interior, I have to ask... ... can an interi... read more 12/24/2002 (8:46 am)
Hmm, what about documentation? I'll be honest Michael, finding documentation is gonna be the hardest thing about using Torque... ... read more 12/24/2002 (8:07 am)
How do I change the button sound... Brry... check out the gui editor tutorial here... [url]http://www.gug.ca/members/tourniquet[/url]... read more 12/09/2002 (7:50 am)
Newbie Walkthrough Guide Available I saw that you were working on this a while back... Glad you got it completed... and THANKS!!... read more 12/03/2002 (8:19 am)
Step by step tutor... [url]http://www.liquid.nq.net/tutorial/[/url] Hey Mike.... go there and check out the excellent t... read more 11/18/2002 (8:39 am)
Scripting tutorial? Thanks Again Daniel for the first rate tuts... Yes... I definitely plan to take advantage of your... read more 11/13/2002 (1:00 pm)
Scripting tutorial? How did I miss this one!!!! Yes Daniel... THANKS BIG TIME. This is just what the doctor ordere... read more 11/11/2002 (7:24 am)
yes I bought the SDK i think you mean MOOOOOHAHAHAHAHHAHAAAAAA :) --Mike... read more 11/09/2002 (7:41 am)
Anyone interested in programming classes? Sorry Tim, but I'd be interested only if it were a Torque programming course... or a Torque Primer o... read more 11/09/2002 (7:37 am)
It's Obvious That We Need (I Need) A "Basic Guide... I'm not sure how damn well it's documented Jarrod, but this is where I've been spending most of my t... read more 09/16/2002 (6:11 pm)
Finding Funds A recent release of a very creative concept I saw (a few months back) may be of interest to you... ... read more 09/16/2002 (7:48 am)
It's Obvious That We Need (I Need) A "Basic Guide... WOW... I thought that this puppy had been laid to rest a while back... ...talk about rising from ... read more 09/16/2002 (7:33 am)
Under The New Licensing Agreement... OK... Thanks. One more quick, semi related question Jeff (or anyone in the know)... Any final ... read more 09/09/2002 (6:41 am)
For real newbies - like me ;) Well... I think that you've just lost your newbee status... If you can figure that out, you're a... read more 07/17/2002 (12:36 pm)
It's Obvious That We Need (I Need) A "Basic Guide... Very Well Jeff... Phil... First its spoon feeding... now its handholding... OK... you and Phil wi... read more 06/30/2002 (11:11 am)
It's Obvious That We Need (I Need) A "Basic Guide... Hiya Ron... Yeah, I've read your work... excellent, and most helpful. Yours was one of the fir... read more 06/30/2002 (7:27 am)
It's Obvious That We Need (I Need) A "Basic Guide... James Murray: Thanks for the suggestion James... I have already found my way over to some of the ... read more 06/30/2002 (7:25 am)
It's Obvious That We Need (I Need) A "Basic Guide... Phil: Spoonfed!!! SPOOOOOON-FEDDDDDDDDDD!!!!!!!! ARRRGGGGGGG!!! ##@#$! DA#$$M%Th@#R!! SH^&%%#@... read more 06/30/2002 (7:07 am)
It's Obvious That We Need (I Need) A "Basic Guide... Ok Desmond... lemme check to see if I've gone over this one. Thanks --Mike... read more 06/28/2002 (9:24 am)
It's Obvious That We Need (I Need) A "Basic Guide... Josh... Getting models into the existing framework is not what I'm talking about. With the availb... read more 06/28/2002 (8:45 am)
It's Obvious That We Need (I Need) A "Basic Guide... I can understand and appreciate the daunting task facing those who are driving this project, especia... read more 06/28/2002 (8:25 am)
Moving Maps??? Thanks BadGuy for the info... --Mike... read more 06/17/2002 (6:59 am)
Mac Questions OK David... will do, Thanks. Jarrod, which keys will make a three button mouser outta me... wait ... read more 06/16/2002 (5:52 am)
Getting Started...................Riiight :P Steve... I dunno if this is gonna help, but you may not need a compiler at all to start probing a... read more 06/15/2002 (6:07 pm)
Mac Questions Thanks David... I've done the commandline.txt file thing already... I just can't seem to execute ... read more 06/15/2002 (5:05 am)
OK.. It's Starting To Make A Lil Sense Now... Thanks Guys... Couldn't have done it without ya all!!! --Mike... read more 06/13/2002 (7:10 am)
My model is exported to a .dts and loads, but i can't see it I feel for ya bud... and i sympathize with you... 14 hours... wow, you are worse than i am :) . I... read more 06/12/2002 (9:54 am)
I'm Not Grasping The Basic Concept... Ok... Great!!! Thanks Jerremy and Jarrod... OK, it looks as if I was approaching this the wro... read more 06/07/2002 (4:17 pm)
I'm Not Grasping The Basic Concept... Thanks Mike... So, if i wanted to make a submarine simulation where a player (or mulitplayers) c... read more 06/07/2002 (3:29 pm)
Nooobs... Got The Code... Next Step, Go... Yup... You're Right Jeff... There It Is... Right In Front Of My Eyes... Maybe that's how come it ... read more 06/04/2002 (3:52 pm)
OK, Got Everything... Now Where Do I Go??? BIG THANKS to Jarrod... ... for compiling his uml class diagrams, and making them available to ev... read more 06/04/2002 (7:59 am)
OK, Got Everything... Now Where Do I Go??? I was afraid I was going to hear something like this... After going through the pain of getting e... read more 06/01/2002 (6:15 am)
How do I get off this ride!!! Thanks guys... I got both the Win and the Mac SDKs downloaded succesfully... I'm sure more quest... read more 05/31/2002 (12:46 pm)
How do I get off this ride!!! Thanks for the helpful posts Jarrod, Luigi, and Mike... I too just purchased the license, and am ... read more 05/31/2002 (8:44 am)
Borland turbo c++ and learn c++ in 21 days, Y am i always screwe Learn C++ In 21 Days is geared towards the Microsoft Visual C++ development environment... and will ... read more 05/31/2002 (6:30 am)
Source Or Binary??? Thanks Everyone... posts have been very helpful. --Mike... read more 05/29/2002 (2:19 pm)
PB, VC, and TrueSpace... Usable With Torque?? Hiya Sven... No.. from USA (upstate NY). Wow... from PB to C++... i did a lil PB 3 years ago.... read more 05/29/2002 (2:17 pm)
Source Or Binary??? Thanks for the info... If I decide to go with the GG development/marketing layout, I will have no... read more 05/29/2002 (10:07 am)
Minimum Requirement For Game Dev? Thanks for all the insights people... Torque, and the Garage Game Team setup looks very promisin... read more 05/20/2002 (7:38 pm)
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