Game Development Community

Vijay's Forum Posts

Thread Post Date Posted
Problem exporting in Houdini with AutoRig Ah, that's a bummer! I was really impressed with the auto rig capabilities of Houdini. I'm still lea... read more 09/23/2009 (2:03 am)
Does this make sense You don't need the getMouseEvents() call as it is only used to get figure out whether the object is ... read more 08/07/2009 (2:52 am)
Setting mountPoint, muzzlePoint, etc. for weapons in Houdini Thanks Rex! That did the trick. I did not realize that requirement. Is there any documentation on th... read more 06/16/2009 (11:22 pm)
Strange datablock related crash with aiPlayer Thanks Michael! It was totally my mistake. Instead of following code, I just looked at the console.l... read more 06/13/2009 (6:05 am)
What's the usual turn-around time for Houdini license keys? Thanks! Yeah, I did find that thread and mailed Derek. He will be looking into it. I hope I'll hear ... read more 05/02/2009 (7:52 pm)
Is there a way to covert from .max files to milkshape format? Thanks for the info guys! Obviously, I don't have 3dstudio. Would anybody be kind enough to conve... read more 01/10/2006 (7:38 pm)
Is there a way to covert from .max files to milkshape format? Thanks Kirby! Are the animations and all the associated information such as bones, joints, etc., ... read more 01/09/2006 (10:40 pm)
PS3 HD to include Linux. Why would a thread that started with "PS3 HD to include Linux" end up thrashing Linux?... read more 06/11/2005 (7:33 am)
XSI vs LightWave vs. ? I couldn't locate a trial/demo version of lightwave. Am I not looking at the right places? If anyone... read more 03/29/2005 (8:43 am)
XSI vs LightWave vs. ? Thanks! Do either of these packages work well or better with TGE than the other?... read more 03/28/2005 (10:14 pm)
XSI vs LightWave vs. ? *bump* (sorry just needed more expert opinions)... read more 03/28/2005 (8:44 pm)
Truespace upgrade questions Anybody have any pointers?... read more 03/22/2005 (4:22 am)
Terrain texturing without blending Thanks for the reply Ted. May be I'm doing something wrong. Even when I use a hard brush, it looks ... read more 01/08/2005 (8:13 pm)
Updating world editor "axis gizmos" This will be really helpful, selecting the right object axes can be real frustrating sometimes - esp... read more 09/17/2004 (3:47 am)
Online game need help and what do u think Sounds like a developer talking :)... read more 09/04/2004 (5:25 am)
Torque Explorer Wow, that is a feature-rick application! It's looking really good! Great project!!... read more 08/13/2004 (3:29 am)
Game Research I'm surprised the Descent series hasn't made into the list so far!... read more 01/07/2004 (7:54 am)
Hammer Setup no, the hammer setup documentation is perfect and hasn't really changed. that's exactly where the to... read more 02/25/2003 (7:18 pm)
yes I bought the SDK Me too :)... read more 01/17/2003 (11:28 pm)
Detecting player death in a bot (AIPlayer) any ideas, please?... read more 12/16/2002 (9:52 am)
trueSpace scnToDts plugin in the works Mac, I'm very interested in working on this as well. I have TrueSpace 4.3 and obviously, that wou... read more 12/16/2002 (7:56 am)
Questions to Stefans advanced bot scripting .... Michael, Actually your problem is simple: you should avoid using setAimLocation() after you do a ... read more 12/04/2002 (8:20 pm)
Questions to Stefans advanced bot scripting .... Also, instead of %botPos = %this.getLocation(); you should use %botPos = %this.getPosition(... read more 12/03/2002 (10:30 pm)
hammer editor - no portal entity type Thanks James! That works. But now I'm slightly confused when I'd even want to use portals! For some ... read more 12/02/2002 (11:42 pm)
Flat map base that really helped! i've been doing this so manually so far. thanks a lot!... read more 10/28/2002 (10:29 am)