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zoid's Forum Posts

Thread Post Date Posted
Torque X 3D (3.1.5?) vs. Torque X 2009 I'm pretty sure it isn't listed as "Torque X 3D" as both 2D and 3D engines have now been m... read more 01/22/2011 (7:35 am)
Torque X Status Update (8-17-2010) So TorqueX development is coming to a close, to be replaced by a new XNA engine? An engine that will... read more 08/27/2010 (5:48 pm)
3.2.1 Torque X 3D Thanks for the update, Derek. Exactly what I wanted to hear!... read more 05/27/2010 (11:07 am)
Generic Controller Support @RealmX GarageGames aren't going to mention everything TorqueX can't do (that is not expected for i... read more 04/01/2010 (9:28 am)
Development Roadmap? @VcDeveloper I'm pretty sure those dates are the estimated dates of release. @john smith The ja... read more 03/28/2010 (1:18 pm)
Generic Controller Support It's my understanding that the lack of gamepad support for TX3D is a cause of the lack of gamepad su... read more 03/24/2010 (7:03 am)
Generic Controller Support [url=http://forums.xna.com/forums/t/45983.aspx]'Gamepad wrapper class with DirectInput' on the XNA f... read more 03/23/2010 (1:48 pm)
Have fun with JigLibX. Thank you VERY much guys - I really appreciate this!... read more 03/07/2010 (12:03 pm)
Have fun with JigLibX. That's fair enough. I sort of posted in hopes that he might respond to this personally, as I can't s... read more 03/06/2010 (2:41 pm)
Have fun with JigLibX. Again, sorry for the bump, but I'd [i]really[/i] appreciate it if someone could re-upload or send me... read more 03/06/2010 (8:26 am)
Have fun with JigLibX. Apologies for bumping this topic, but does anyone happen to have a copy of the files mentioned at th... read more 02/28/2010 (10:17 am)
3.2.1 Torque X 3D @Trent For the xbox. It's nothing serious, just hobbyist stuff with no solid future plans at the mo... read more 02/22/2010 (11:33 pm)
3.2.1 Torque X 3D The main update I'm waiting for is the multiplayer one, estimated for release July 2011. I really do... read more 02/22/2010 (8:46 pm)
my lighting poroblem Not sure if it's the same problem, but maybe [url=http://www.torquepowered.com/community/forums/view... read more 01/14/2010 (12:00 pm)
RTS genre kit and Torque X 3D Semi-related, you may want to have a look at [url=http://www.torquepowered.com/community/blogs/view/... read more 01/07/2010 (3:27 pm)
TorqueX 3D v3.1.4.0 Oh yeah, I see what you mean.. And an official topic in this section of the forums when a new versio... read more 11/22/2009 (12:11 am)
TorqueX 3D v3.1.4.0 There was [url=http://www.garagegames.com/community/blogs/view/18699]a blog about it[/url] posted a ... read more 11/20/2009 (1:37 pm)
'Creator's Club Xbox FPS demo' problems Thanks for the advice. Unfortunately, I can't seem to find the DLLs that I need to reference. I've d... read more 11/08/2009 (4:12 pm)
how do i buy it! [url=http://www.garagegames.com/products/torquex-3d]This is the link to the product page[/url]. Is t... read more 08/29/2009 (11:22 am)
Torque 3D Show Off Thread! I really think there should be a blog or something featuring the content that's been posted in this ... read more 07/07/2009 (5:16 pm)
Shadows on Water @Marc [url=http://www.garagegames.com/community/forums/viewthread/91167]Is this the topic[/url]? If... read more 06/21/2009 (5:51 am)
TX3D Questions Ohh awesome, I'll favourite that (and add links to it if I find them worthy)! And yeah, if/when I ge... read more 06/16/2009 (6:07 pm)
TX3D Questions Thanks a lot for the links. I most likely will be aiming just for the 360, so all that networking in... read more 06/16/2009 (5:26 pm)
TX3D Questions I guess I'd be willing to (attempt to) tackle networking by myself, if only to learn a bit about it.... read more 06/16/2009 (8:47 am)
TX3D Questions You've answered most of the questions of real importance to me, so that does help a lot, thanks. Sha... read more 06/15/2009 (5:13 pm)
TX3D Questions Sorry for the double post, but I'd really like some answers to these questions. I hope I'm not comin... read more 06/15/2009 (1:34 pm)
Torque 3D Beta 1 Bug: FPS Genre Kit - Particle Editor - Emitters Just tested this myself; I can confirm that the exact same thing happens for me.... read more 05/30/2009 (6:18 pm)
Luma's Racing Kit Awesome, thanks for sharing that information Brett! [quote] Based on the work Luma is doing for R... read more 05/29/2009 (5:53 pm)
Bloom/HDR Edit: Nevermind, I think I misunderstood.... read more 05/24/2009 (11:57 am)
Torque 3D Beta 2 Released (Known issues, fixes, new) Just wondering, are Light Rays and Bloom definitely not in Beta 2? And, if not, will they make an ap... read more 05/21/2009 (5:49 pm)
Nominate A Resource! [url=http://www.garagegames.com/community/resources/view/16403]GuiAdvBarHud[/url] - Bitmap health ba... read more 05/21/2009 (3:52 pm)
Torque 3D beta customers have no TGEA private access :-( If you go to the [url=http://www.garagegames.com/products/torque-3D]TGEA page[/url], does it give yo... read more 05/21/2009 (7:52 am)
When beta 2 comes .... I agree with Caylo on the subject of searching the T3D forums.. On several occasions now I have want... read more 05/19/2009 (8:16 am)
When beta 2 comes .... I third that motion. I'm looking forward to a few things in Beta 2.. Light Rays, Bloom, ScatterSk... read more 05/18/2009 (4:39 pm)
What do you want to see in a FPS kit? Right. I've read this whole topic, and have compiled a list of features I'd love to see in an FPS Ki... read more 05/10/2009 (4:47 pm)
Light Rays With this, as well as ScatterSky and the improved bloom, I'm wondering how I'm ever going to be able... read more 05/07/2009 (6:07 am)
Day and Night? Swimming Thanks Ross, you just explained perfectly what I wanted to know. :)... read more 05/05/2009 (4:28 pm)
Day and Night? Swimming [quote]As far as day/night cycles.... beta 2 will bring the [b]ScatterSky[/b] and the TimeOfDay obje... read more 05/05/2009 (4:23 pm)
how do I merge physX into the "full" template?? With an auto-storyline/character/gameplay generator! We'd each be churning out games by the hundred... read more 05/04/2009 (11:03 am)
DTS Exporter Problems To be honest, I don't know much about what you want to know. I assume you could use actual animation... read more 04/13/2009 (5:32 pm)
DTS Exporter Problems I'm not too sure whether or not you will NEED the cube to be a 'shape', but I [i]think[/i] you will.... read more 04/13/2009 (4:17 pm)
DTS Exporter Problems I think the main thing is to not get frustrated; keep a clear head about it, and it will be that muc... read more 04/13/2009 (3:33 pm)
DTS Exporter Problems Does your cube have any collision mesh? By the sounds of it, you're just exporting an open cube as a... read more 04/13/2009 (3:19 pm)
ShowTool Pro Thanks for clarifying the TGE 1.5 thing, and I hope so! Cheers... read more 04/13/2009 (4:45 am)