Paul Scott's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| My Mac has a ONE button mouse, So what gives? | The first thing I do when I get a new mac ( every 3 - 5 years ), is get a 2-button mouse to go with ... read more | 10/09/2006 (10:27 pm) |
| Debug banner crashes TGB1.1.1 | @Peter : Both of these fixes are available in TGB 1.1.2, which is available for download.... read more | 09/29/2006 (3:29 pm) |
| Using debugBanner crashes Mac 1.1.1 | See this thread: [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=50617[/url]... read more | 09/26/2006 (3:25 pm) |
| Debug banner crashes TGB1.1.1 | Resolved bug #2150: To fix this bug: change [code][b]GFont*[/b] mpDebugFont;[/code] to [code][b]... read more | 09/26/2006 (3:25 pm) |
| New Mac Code is on CVS | Update: More new Mac code on CVS, many bugfixes included.... read more | 09/18/2006 (4:04 pm) |
| Debug banner crashes TGB1.1.1 | Added bug #2150... read more | 09/14/2006 (8:03 pm) |
| Mac Mini good enough for TGB work? | I'd like to second Vern's recommendation of the $1200 17" iMac. It's what I'm using, and it's a goo... read more | 09/14/2006 (7:36 pm) |
| Tutorial help. | @ALL: This one is really simple, guys. In TextEdit, when you go to save, there are 2 checkboxes... read more | 09/14/2006 (7:21 pm) |
| Compile problems in TGE 1.4.2 on intel mac with xcode 2.4 | Yah, got a few bugs to iron out. Some experimental code in one file got committed: In types.gcc.h, ... read more | 09/14/2006 (7:16 pm) |
| Mac performance questions | @Nick: 1) Shark it. Make a fully-optimized ( -O3 or -Os ) build, with debugging symbols ( preferab... read more | 09/14/2006 (7:15 pm) |
| Mac Mini good enough for TGB work? | You'll be able to compile & run T2D on a Mac Mini. Don't count on very good speed though. Last I ... read more | 09/11/2006 (11:45 am) |
| 1.1.1 Mac: Tile collision problems | @Vern: Please email me a copy of both projects, working & not working, so I can try to find out what... read more | 09/11/2006 (11:39 am) |
| LayerSortMode0 question ANSWERED | @John, Tom: I've just verified that in TGB 1.1.1 Mac, I can in fact edit sort points, and edit tile ... read more | 09/07/2006 (4:43 pm) |
| Platform::Alert* broken in 1.4.2 on OS X | New Mac Code is on CVS ! TGE 1.4.2 is up on the CVS server, as of late yesterday. This code cont... read more | 09/07/2006 (3:01 pm) |
| TGB 1.1 Mac Bug: Mouse visibility when window hidden | Resolved bugs #2054, #2048 and #2047.... read more | 09/07/2006 (2:56 pm) |
| TGB Mac 1.1.1 fullscreen / cursor / menu bug | Resolved bug #2046... read more | 09/07/2006 (2:55 pm) |
| 1.1.1 Mac: setMousePosition() problems | Resolved bug #2074... read more | 09/07/2006 (2:53 pm) |
| 1.1.1 Mac: setMousePosition() problems | Added bug #2074.... read more | 09/06/2006 (5:32 pm) |
| The mac version is diffrent | @Ryan: Sorry, but you are incorrect. The mac version is not missing features. Try hitting the butto... read more | 09/06/2006 (1:47 pm) |
| 1.1.1 for mac released | Missed the list, eh? Thanks for the heads-up. /Paul... read more | 09/06/2006 (1:23 pm) |
| 1.1.1 Mac version? | @Ed: Where, exactly, did you download that file from?... read more | 09/06/2006 (1:01 pm) |
| Mac 1.1.1 | @George: check the bugs forum, that's been reported.... read more | 09/05/2006 (1:34 pm) |
| TGB 1.1 Mac Bug: Mouse visibility when window hidden | @Vern: Bug #2054, #2048 and #2047.... read more | 09/05/2006 (1:31 pm) |
| TGB Mac 1.1.1 fullscreen / cursor / menu bug | @Vern: Yes, bug reports get looked into. We have a private bug repository, using [url=http://www.man... read more | 09/05/2006 (1:26 pm) |
| TGB 1.1 Mac Bug: Mouse visibility when window hidden | Hmm... this used to be in the docs, but I can no longer find it. Odd.. Ok: There are 2 preferenc... read more | 09/04/2006 (5:43 pm) |
| TGB Mac 1.1.1 fullscreen / cursor / menu bug | Bug #2046.... read more | 09/04/2006 (5:28 pm) |
| 1.1.1 for mac released | @Ryan: dude, we posted an Image-Of-The-Day. That's very visible, news wise. @Malcom: if you've fo... read more | 09/04/2006 (5:22 pm) |
| Mac 1.1.1 | It's complete. In fact, it has one new feature that the windows version doesn't have.... read more | 09/04/2006 (5:19 pm) |
| TGB Mac 1.1.1 Crashes | Please post a crash log, and a set of exact steps to reproduce. Thanks. /Paul... read more | 09/01/2006 (5:50 pm) |
| Platform::Alert* broken in 1.4.2 on OS X | @Florian: The Linux release is a Release Candidate, and probably does not have the mac code in an en... read more | 09/01/2006 (2:33 am) |
| 1.1.1 Mac version? | Guys, the issue was this: The build has been ready for about a week and a half, now. The trouble... read more | 08/31/2006 (3:41 pm) |
| Httpobject not working??? | @Korpos: Orion is correct. 1.4 has new Mac networking code, and the new stuff is what I'm referencin... read more | 08/31/2006 (12:19 pm) |
| Platform::Alert* broken in 1.4.2 on OS X | As far as I know, everything that we ship that comes with source code comes with all the code -- Mac... read more | 08/31/2006 (12:13 pm) |
| Platform::Alert* broken in 1.4.2 on OS X | As it turns out, 1.4.2 was not available at the time you posted your message, Florian. What was on ... read more | 08/20/2006 (8:42 pm) |
| Weird crash, on mac, works fine on windows | There was a codegen bug in gcc that caused a crash in the same place as your code is crashing. Try ... read more | 08/14/2006 (1:33 pm) |
| Platform::Alert* broken in 1.4.2 on OS X | I'll pull down a clean CVS copy & take a look. Thanks for the report! /Paul... read more | 08/14/2006 (1:27 pm) |
| Window resize/ fullscreen error | If you run the debug version ( one with debugging symbols compiled in ), and look at the crash log, ... read more | 08/07/2006 (11:40 am) |
| Mac - goToWebpage() should minimize TGB? | I do not think it should minimize the window. I do think it should bump out of fullscreen mode. I'... read more | 07/24/2006 (4:34 pm) |
| Problem compiling TGE under Xcode 2.2 on 10.4.3 | Ok, I repro'd this one, and fixed the script. In all the targets in the Xcode file, double click th... read more | 07/24/2006 (4:30 pm) |
| Cg.framework adding to 1.4.0 Xcode project problem....? | There is a lovely manual for Xcode, available under the 'Help' menu, that has more detailed instruct... read more | 07/24/2006 (4:26 pm) |
| Mac Workflow | Howdy all. Torque on the Mac is sortof my lookout... So If you have ( constructive ) criticism a... read more | 07/24/2006 (4:06 pm) |
| TGB issues on Mac OS | ... Ok, which OpenGL functions are getting called a lot, on your machine? When you say it runs slo... read more | 07/24/2006 (3:44 pm) |
| Torque system CPU drain in the background... | @ Ken: Wow hey, I did not know about the issue with missing the deactivate event... but it makes per... read more | 07/11/2006 (5:30 pm) |
| Syntax coloring for Torque Script on Mac? | [quote] Tom Bampton: There aren't any technical reasons to avoid XCode. It's just got one of the w... read more | 07/07/2006 (3:50 pm) |
| Downloading Latest Version of TGE | Q1) Where do I download TGE ? A1) Download TGE from [url]http://www.garagegames.com/myAccount/[/url... read more | 07/07/2006 (3:40 pm) |
| Problem compiling TGE under Xcode 2.2 on 10.4.3 | @jason: If that starts happening, generally just delete the "build" folder... read more | 07/05/2006 (8:12 pm) |
| Final (Mac): Rebuilding project does a full rebuild every time | Haha, well, ah... sorry bout that one guys. The easy fix: 1) Open Terminal.app 2) Type the foll... read more | 06/22/2006 (11:12 pm) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | @Vern: thanks for the crashlog, and for the suggestions. Unfortunately, I can't do a thing *with* th... read more | 06/15/2006 (12:46 pm) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | @Don: Please send me a zip of an example TGB project, that has one level that runs dog-slow, and one... read more | 06/09/2006 (6:47 pm) |
| Dual G5 Graphics Crashes.. Serious problem. | Ok, you sound like you can handle this, so I'll recommend it: debug the app remotely, using ssh and ... read more | 06/09/2006 (6:39 pm) |