Game Development Community

Nicolas Quijano's Forum Posts

Thread Post Date Posted
Good Tool? [url]http://www.imagemagick.org/[/url] will do that and a lot more... :) hth, n.... read more 08/29/2002 (10:56 am)
Unable to Compile max2dtsExporter (Max4) [url]http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=5750[/url] hth... read more 08/18/2002 (1:22 pm)
www.wincvs.org 404 Not Found??? Just in case, it works right now...... read more 08/10/2002 (12:33 pm)
Access to changelog and SDK forums for non-programmers. All I can say is get the Realm Wars demo, and see what you get for nothing, play with it, etc. And m... read more 08/07/2002 (9:18 am)
content packs While individual, animated characters would be nice, sets of generic (max biped ?? dunno, I'm no mod... read more 08/03/2002 (2:21 pm)
DirectShwn on a OGL texture/surface yes, I guess my enthusiasm about having movies as textures made me forgot the guiAviBitmapCtrl's exi... read more 08/03/2002 (8:59 am)
Is this possible with Torque? Our second project, to be started after completion of this one, will be using a generic RPG framewor... read more 08/02/2002 (1:48 pm)
DirectShwn on a OGL texture/surface Okay, I see :) I got where you're going but was too enthusiastic about where you're at... Still, n... read more 08/01/2002 (8:26 pm)
DirectShwn on a OGL texture/surface Whow, tres, tres cool !!! ;) You mean we can project movies on a wall, and do all sorts of neat tri... read more 08/01/2002 (7:55 pm)
RW crossbow showing up as untextured rod Mike : No, it doesn't render properly with tgeHEAD -game rw -show --> it's still the untextured rod.... read more 07/22/2002 (8:36 am)
How to share files with project members? actually, if you don't run the server 24/7, your telco cannot (and won't) tell you you're a bad boy,... read more 07/19/2002 (1:31 pm)
observer in editor position Is this related to something that has happened to me only with the rw game active, and only the firs... read more 06/19/2002 (1:52 pm)
Troubles compiling max4 version of max2dts exporter plugin anyways, fixed it by either adding the directx8 folder in the lib part of the Torque SDK in one of t... read more 06/18/2002 (8:15 am)
Troubles compiling max4 version of max2dts exporter plugin Desmond, you mean that if I update my HEAD module right now, it should work, unless another version ... read more 06/17/2002 (8:37 am)
Troubles compiling max4 version of max2dts exporter plugin by SP5 processor pack, I meant the version of the processor pack that is meant for VC6 SP5, ie if yo... read more 06/16/2002 (2:00 pm)
Troubles compiling max4 version of max2dts exporter plugin what if I already have the SP5 processor pack installed, and it gave me the error ?? (the pack was i... read more 06/16/2002 (10:10 am)
Troubles compiling max4 version of max2dts exporter plugin No, the only fix I didn't try is the int thingy, because in the HEAD thread Joel mentioned, someone ... read more 06/16/2002 (8:57 am)
Troubles compiling max4 version of max2dts exporter plugin Thanks for the pointer Joel, but still no love :( Any additional tips ??... read more 06/16/2002 (8:34 am)
HEAD version still has problems Hi, since I seem to be having the same problem (see http://www.garagegames.com/index.php?sec=mg&mod=... read more 06/16/2002 (8:33 am)
Troubles compiling max4 version of max2dts exporter plugin ...looks like our setup might be missing a library, maybe not even in Torque, but hard to say given ... read more 06/14/2002 (4:00 pm)
When will be able to search the BODY TEXT of the forums? ...Or maybe find a way for Google to access the forum's content, at least the public ones ?? Right ... read more 05/26/2002 (2:46 pm)
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