Game Development Community

Andrew Nare's Forum Posts

Thread Post Date Posted
Blender 2.5 Looks amazing! I already have the latest build of it. MUCH better than the old interface. Download link: http://... read more 08/31/2009 (11:33 am)
Going to buy TGB what do I need to know? Yes, you can your own behaviors with a non-source version. Behaviors are purely TorqueScript, so no ... read more 08/25/2009 (11:46 pm)
Going to buy TGB what do I need to know? Also I'd like to note that for most game projects the source code isn't required for TGB.... read more 08/25/2009 (5:01 pm)
Going to buy TGB what do I need to know? TGB Source license gives you access to the source code, non-source license doesn't. Also TGE is f... read more 08/25/2009 (12:32 pm)
More noob questions... Everything in it will apply to TGEA, and at least the TorqueScript part should work in T3D, not 100%... read more 08/17/2009 (9:04 pm)
TDN Yep, I got this error too.... read more 08/16/2009 (8:53 pm)
Torque 3D Show Off Thread! That specularity really improved the scene!... read more 08/16/2009 (4:25 pm)
Torque 3D Show Off Thread! Looks awesome Gareth and Jacob! @Jacob The sky seems to be rather dark compared to how bright ev... read more 08/15/2009 (6:22 pm)
Selecting day / night mode I suggest making two different missions and then loading up the corresponding mission when the playe... read more 08/12/2009 (10:04 pm)
Torque 3D Show Off Thread! Seems like the forum doesn't like spaces. I could do a quick paint mockup for you. EDIT: Here's w... read more 08/11/2009 (9:57 pm)
Couple of Questions Thanks for the info Matt... read more 08/11/2009 (11:32 am)
Is it possible to create a game without knowing how to program? I'd recommend [url=http://www.scirra.com]Contruct[/url] as a starting point. It's very easy to use, ... read more 08/08/2009 (12:40 am)
Is TGB worth getting now since Torque 2D will be out soon? [quote]discounts for existing owners of the previous tech (TGB)[/quote] That is very good to hear M... read more 08/05/2009 (11:32 pm)
Main forum page all hoked up for me I also can't see My Products on the forum main page.... read more 08/05/2009 (4:07 pm)
Loading the next Level I've only really tried this topic ([url]http://www.garagegames.com/community/forums/viewthread/77530... read more 02/08/2009 (9:19 am)
Loading the next Level Okay, I have another problem. No matter what I try I cannot get background music to play. Nothing se... read more 02/08/2009 (8:23 am)
Loading the next Level Thank for the help, but I have another question, where would I schedule the event? [b]EDIT:[/b] F... read more 02/07/2009 (3:54 pm)
Need Input on content pack I think you should make it a regular content pack with models and textures, rather than just a textu... read more 02/07/2009 (2:32 pm)
Open-Ended Question My game has the following features implemented: -Player that faces the mouse, takes damage, and s... read more 02/06/2009 (10:33 pm)
Open-Ended Question So far I've been able to create a simple arcade game using entirely included behaviors without needi... read more 02/06/2009 (8:51 pm)
Game Gallery [url]http://www.garagegames.com/torquepowered/tgea[/url] Just click on the tabs to look at the di... read more 02/06/2009 (2:37 pm)
List of TGB developers - Please Add Your Name Andrew Nare Artist/Beginner Scriptor... read more 02/01/2009 (10:32 am)
Difficulty Progression Help Thanks much Steven. I'll let you know if it works once I test it.... read more 02/01/2009 (8:48 am)
Starting Mission Editor?... Open up the game and hit F11.... read more 12/20/2008 (12:01 am)
RTS-FPS Project: Crimson Crow Reminds me of a level from CoD4 without the shaders. Looks awesome even without 'em though.... read more 12/12/2008 (7:45 pm)
ITGB Question Hmm. I guess I might be able to use someone's computer. Thanks for the help.... read more 11/09/2008 (7:36 pm)
Where to start? While I didn't start off with Torque I do think TGB is a great choice for a beginner. I'm only 13 (t... read more 10/30/2008 (6:30 am)
Any Planning Software? Haven't heard of a program that does that but it would be of little use for me, I prefer good old pe... read more 10/20/2008 (8:22 pm)
A few polysoup questions... I believe it's just like a regular .dts model with collision calculated on a per-poly basis. I think... read more 10/20/2008 (8:20 pm)
Using Torque Engine/World Building Questions 1) Yes, it's built in. 2) It allows you to use shader technology in your games for enhanced graphic... read more 10/14/2008 (6:08 pm)
MMO IDEAS( post what u think should be in a mmo) I personally love PvP. It's just a great way to spend your time while waiting for something (An even... read more 10/13/2008 (8:11 pm)
Screenshot? No problem.... read more 10/09/2008 (9:56 pm)
Screenshot? The root directory is the folder where the game's executable is loacted (the program you run to play... read more 10/09/2008 (9:54 pm)
Woudl a "No Draw" system work for DIF creation? So that's what the null texture is for then. Thanks for the info.... read more 10/09/2008 (9:52 pm)
Screenshot? Ingame hold down Ctrl and click P to take a screenshot. It is saved in the game's root directory.... read more 10/09/2008 (9:49 pm)
Torque Constructor or Blender? Constructor is a brush based modeler that is meant to make .dif interiors. Blender is what you shoul... read more 09/25/2008 (6:46 pm)
TrueSpace worth it? I say that if you are happy with Blender, stick with it. All that personal information just isn't wo... read more 09/24/2008 (9:00 pm)
Tge Build You don't have to recompile every time you want to run it. What compiling does is basically combine ... read more 09/24/2008 (8:24 pm)
Colors Your welcome.... read more 09/06/2008 (6:37 pm)
Colors [url=http://www.garagegames.com/docs/tgea/official/content/documentation/Scripting%20Reference/Conso... read more 09/06/2008 (5:48 pm)
Free ambient animations I'm interested.... read more 08/27/2008 (6:28 pm)
Torque Game Engine - Info 1) You get 3 demos which can be used as a base, a small selection of art assets like models, textur... read more 08/24/2008 (12:46 am)
Find the nodes of player [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3374[/url] That shoul... read more 08/22/2008 (6:11 am)
Anyone looking for sci fi military style buildings? Can't wait to see what you make!... read more 08/11/2008 (6:40 am)
World map stuff What's the triangle count? It's good by the way.... read more 07/18/2008 (1:05 pm)
Executing script on button press I figured out a different way to do it, but thanks for the help.... read more 07/16/2008 (1:16 pm)
Executing script on button press Ok, thanks for the help. [b]EDIT:[/b] It doesn't seem to be there. default.bind.cs mouse funct... read more 07/16/2008 (12:13 pm)
Executing script on button press Thanks for the reply! Going to try it now. EDIT: I looked in C:\Torque\TGE_1_5_2\example\starter.... read more 07/15/2008 (9:51 pm)
More free stuff Thanks very much Maxim!... read more 05/27/2008 (9:46 am)
Rotating textures for Atlas terrain in TGEA 1.7.0 Very good. I'd be interested in this but I don't own TGEA...yet.... read more 05/27/2008 (9:45 am)
Page «Previous 1 2