JesseL's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Reacurring Missions with AFX | PS:: All of this code was learned from these forums in different various places. So all rights to th... read more | 02/19/2009 (6:04 pm) |
| Reacurring Missions with AFX | I figured it out! I had created a simple game loop and this appeared to work fine except when I used... read more | 02/19/2009 (6:02 pm) |
| different player animations using different weapons? | I would assume what you mean is to script an animation for each individual weapon and then apply it ... read more | 02/05/2009 (3:08 pm) |
| Official AFX Creator Thread | May I please get a copy of this program as well Michael Perry?... read more | 01/22/2009 (1:38 pm) |
| AFXWeapon? | Does anyone have a port of this for AFX + TGEA 1.7.1 or 1.8 that they are willing to share? Thanks i... read more | 01/16/2009 (3:00 pm) |
| AFX/AFXA License Confirmation | Edited: AFX Combo Pack for TGEA. old AFX 2 Combo Pack for T3D. new... read more | 01/16/2009 (9:13 am) |
| TGEA vs Unity 3D in 2009 | I personally would never think that Unity is better then TGEA just because you cannot access the sou... read more | 01/14/2009 (3:59 pm) |
| Port fxGuiSnooper to 1.8 | The part i'm having trouble with is the using the overlay colour. I can't figure out what I am suppo... read more | 01/07/2009 (11:34 am) |
| Port fxGuiSnooper to 1.8 | [code] void fxGuiSnooper::onRender(Point2I offset, const RectI &updateRect) { // Call Parent Ren... read more | 01/07/2009 (11:32 am) |
| Line of Sight with Field of Vision code | This made it much easier to make an if ( %angle >= -45 && %angle <= 45 ) { do something }... read more | 11/08/2008 (2:31 pm) |
| Huge Terrain Creator (HTC) for TSE | I'm sure the community would be more then happy to continue your work if you are no longer able to.... read more | 01/18/2008 (3:23 am) |
| Gpgt Book And Tgea | Best help ever! Thank you, Kindly Sir!... read more | 11/05/2007 (5:04 pm) |
| Loading the Next Level in TGB | @Jason The "game/data/levels/level1.t2d" worked. Thanks... read more | 09/01/2007 (6:50 am) |
| Setting up level load groups and randomizing them | After a lot of playing around I realized that I was missing the "game/data/levels/level1.t2d" instea... read more | 08/29/2007 (7:22 am) |
| Outdated tutorials? | I ran into this same issue when I was trying to get the GUI to work. Since this guide was created f... read more | 08/29/2007 (3:01 am) |
| I bought the TGEA.But the download always broke halfway. | Ok. you answered the question about Viruses but not the one about adware. It search for adware yo... read more | 08/28/2007 (11:18 am) |
| I bought the TGEA.But the download always broke halfway. | Downloads only break halfway under a couple of circumstances. Are you using some kind of applicat... read more | 08/28/2007 (1:24 am) |