Game Development Community

Taylor Petrick's Forum Posts

Thread Post Date Posted
Alpha Release download You need to have purchased T3D to download the engine.... read more 11/21/2009 (7:29 pm)
Limitation of browser based games It wouldn't "kill" bandwidth, it would just take a while to download. ;) I'm not saying... read more 11/08/2009 (4:50 am)
Limitation of browser based games Well technically, RuneScape does have a download. The loading screen you get when you first play dow... read more 11/08/2009 (4:19 am)
Torque3D and Unity's New Pricing Brandon, the UDK is basically Unreal Engine 3 without source. UE3 has been used to develop numerous ... read more 11/07/2009 (12:29 am)
TGEA 1.8.2 Released Awesome!... read more 10/19/2009 (1:34 am)
Stock 1.8.1 Compile Errors [solved] To get this working, I replaced the various DXerr9 references with DXerr ones. In the latest SDK, th... read more 09/26/2009 (5:54 am)
Cube Maps? Yep. Anything that can load a material script supports a cube map. The Space Suit demo character, fo... read more 09/25/2009 (1:12 am)
Blender billboard for Bones When a billboard is rendered, I don't think the entire object rotates. It would seem that only the r... read more 09/19/2009 (6:17 pm)
Need help for warnings (Game doesn't work) Those warnings occur in stock TGEA, and I don't think they cause any problems.... read more 09/19/2009 (6:11 pm)
Blender export in TGEA/Constructor The Blender Exporter 0.95 isn't for Constructor, its for Blender. It allows Blender to export .dts m... read more 09/17/2009 (2:00 am)
Other options to PhysX? Without hardware acceleration there are definitely going to be some limitations on the number of phy... read more 08/29/2009 (10:05 pm)
Is The Torque Shader Engine Still Available For Download? Yea, TSE was the old name for TGEA. You probably saw a post regarding an upgrade plan from TGE to TS... read more 08/29/2009 (10:08 am)
Other options to PhysX? PhysX will run on ATI cards as well, you just won't have hardware acceleration. If you really don't ... read more 08/29/2009 (10:04 am)
Render Target and Color1 help. Ah, I think I found the problem. In both of these functions: [code]const Point2I GFXD3D9TextureTarg... read more 08/27/2009 (5:19 pm)
Dirty Coding Tricks Here's a funny story about a phpBB2 issue I had before. For some reason, after a web server upgra... read more 08/21/2009 (4:41 pm)
Decompile .dso? Glad you found it. It sounded like you'd just deleted the .cs file, which is why I suggested the Bin... read more 08/18/2009 (11:04 pm)
Decompile .dso? I don't think there is an easy way to decompile a DSO. One of the main reasons DSOs are created is t... read more 08/18/2009 (10:53 pm)
client/server I'm not exactly sure what sort of information is passed to the client, however here are a few links ... read more 08/11/2009 (7:15 pm)
I know.......... torque script compiling. After you change the header file, recompile the Torque source code. From there, you should just have... read more 08/03/2009 (2:48 pm)
Different Functionality in torqueDemo_DEBUG.exe and torqueDemo.exe?? In Visual Studio, make sure the mode is set to 'Release' if you want to compile to the non-debug ver... read more 08/03/2009 (1:01 pm)
I know.......... torque script compiling. Like Steve and I have said, scripts can be compiled. ;) Just enabled DSO generation in source.... read more 08/01/2009 (10:30 pm)
I know.......... torque script compiling. I think you'll need to able DSO generation in the torqueConfig.h file. Its in the "Source Files... read more 08/01/2009 (7:47 pm)
Orange Guy Download? Thanks Stefan!... read more 08/01/2009 (9:49 am)
CMUNE is hiring talented 3D Developers Why on earth did you post this so many times?... read more 07/31/2009 (12:34 pm)
RACING CAR WHEEL IS NOT LOADING How are you using Torque 3D if your don't own a license for it?... read more 07/31/2009 (11:29 am)
How to call one of my script functions fromm engine code! I don't think you don't need to specify the file path. This should work: [code] Con::executef(1... read more 07/24/2009 (3:11 pm)
TGE Linux Download Yep! Thanks David. ;)... read more 07/22/2009 (2:59 pm)
HTTPObject from behind a proxy Ah, I've come up with a solution. I'm using TCPObject, connecting to the proxy, and then using GET. ... read more 07/21/2009 (3:06 pm)
TGE Linux Download I think it is, but I need a GG employee to add it to my account. ;)... read more 07/20/2009 (5:26 am)
TGEA Plugin Glad you were able to get the download working. Although its a great host, File Front acts up every ... read more 05/30/2009 (3:38 am)
Creating rain in torque TGEA_1_7_1 You should post TGEA 1.7.1 related questions in the TGEA owners forum.... read more 05/22/2009 (11:46 am)
Porting Assitance I'm working on a port of the fxClothItem to TGEA 1.8.1, as well as adding in some additional stuff. ... read more 04/10/2009 (5:12 pm)
Porting Assitance Scratch that, I got it working. ;)... read more 04/10/2009 (1:39 pm)
PhysX Cloth Assitance Thanks for the suggestions, Gerald. I never really thought about the DTS end of the things. Since I'... read more 04/09/2009 (2:14 pm)
Normal Map,Diffuse Map, and adding material? Yep, fireVein is correct. The Terrain uses the terrain shaders, and unless you add normal map suppor... read more 02/15/2009 (2:52 pm)
You do not have access to this forum I can't seem to access the TGE Private Forum.... read more 02/04/2009 (5:49 pm)
SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen Woah, how unexpected!... read more 01/30/2009 (10:13 am)
SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen I wonder if the dev team is planning on switching to T3D for this game... :P... read more 01/29/2009 (8:45 am)
can't download files attached to resources and the author's profiles no longer support messaging I second that. I was planning on downloading a few GUI resources today, but it turns out files aren'... read more 01/15/2009 (2:30 pm)
German game not listed on Garage Game Master Server ? Your computer firewall won't be enough, you'll have to also forward the ports on your router.... read more 01/11/2009 (7:27 pm)
Tge Cg Water You should be able to read about the Modernization Kit in the blog. I don't there is anything outsid... read more 12/06/2008 (11:26 am)
Tge Cg Water CG Water resource for TGE : [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&... read more 12/06/2008 (6:24 am)
Normal maps with the TGE basic The Modernization Kit can be found here: [url]http://www.garagegames.com/mg/forums/result.thread.... read more 12/05/2008 (1:17 pm)
TGEA 1.7.1 Browser Plugin I just downloaded and tried it with WinRar and the password worked fine.... read more 11/25/2008 (7:21 pm)
Seriuosly... It would be more helpful if you: 1) informed us which Torque product you own. 2) explained what ha... read more 11/21/2008 (6:18 pm)
BG Cliff Construction Kit discussion You need to have the March08 Direct X SDK installed.... read more 11/19/2008 (1:32 pm)
TGEA Internet Multiplayer Issue The HTTP bug probably won't cause any server issues, but here is the bug/fix post: [url]http://www.... read more 11/15/2008 (2:08 pm)
TGEA 1.7.1 Browser Plugin Ah, I see. I tried mixing PyTorque and the BT Plugin with very poor results. I never actually got Py... read more 11/15/2008 (2:06 pm)
TGEA Internet Multiplayer Issue With TGEA 1.7.1, I had zero problems with the networking. HTTPObject had a bug, but a fix was posted... read more 11/14/2008 (6:19 pm)
New desktop AMD or INTEL? Nvidia or ATI ? Thats the same PC I have. :D... read more 11/14/2008 (2:19 pm)
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