Rich Hudson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| OK now I need help with TileLayer object | What I was doing is: [code] private void ProcessFogOfWar() { _fo... read more | 08/06/2009 (2:17 pm) |
| OK now I need help with TileLayer object | Luckily it came to my email. I will look at my old code tonight and see what I can find. However it ... read more | 08/05/2009 (12:24 pm) |
| Loading Custom Font in 2.0 not working - EDIT: FOUND ANSWER | I don't have 3.0 sorry. But hopefully someone else here can help you.... read more | 07/20/2009 (7:11 am) |
| Goodbye guys | Christian, you said it perfectly. 1)It feels like the product is in the backseat 2)No updates s... read more | 04/02/2009 (8:07 am) |
| So what was the announcment at the GDC??? | Yeah I have given up on TorqueX3D, so sick of waiting. I moved on to Unity3D 2.5. But I do miss thi... read more | 04/01/2009 (11:04 am) |
| GUITextStyle - How do I use a different font? | Check this thread, I solved it there: http://www.garagegames.com/community/forums/viewthread/8226... read more | 03/24/2009 (10:03 am) |
| OK now I need help with TileLayer object | OK its working Alex, thanks for the input. Not sure what was wrong with my code in the end. But I th... read more | 03/22/2009 (7:50 pm) |
| Guys - Need help on advanced lighting question | In case anyone is interested - I finally got a working torch light, which only lights the area aroun... read more | 03/22/2009 (6:10 pm) |
| Camera mounting problem | I had this issue and could not get the name of the camera to "stick", it always went back ... read more | 03/21/2009 (12:26 pm) |
| Guys - Need help on advanced lighting question | No I am not sure why that would happen. I am using TX 2.0 so yeah things will be different for us an... read more | 03/20/2009 (10:40 am) |
| Light always being emitted towards center of camera | Yeah I have this issue as well. If you disable the normal maps how do you get light to effect anyth... read more | 03/17/2009 (7:33 pm) |
| OK now I need help with TileLayer object | Yeah I would appreciate it, as thats what I am doing with the same effect (not working). _fogOf... read more | 03/17/2009 (7:14 pm) |
| Guys - Need help on advanced lighting question | Alex, Thanks for comment - seem to spend most of my time on small API related issues =( Yeah ... read more | 03/17/2009 (7:07 pm) |
| Guys - Need help on advanced lighting question | OK here is what I have done: I have a sprite with a T2DLightComponent. Its supposed to be a "... read more | 03/17/2009 (6:48 pm) |
| Guys - Need help on advanced lighting question | Here is my progress, getting closer.... http://photoshare.shaw.ca/view/17180796006-1237057313-227... read more | 03/14/2009 (12:05 pm) |
| Help with Light-Template + CopyTo() | Ok I answered the question I posted right above this post. For those interested, you change the val... read more | 03/10/2009 (9:42 pm) |
| Help with Light-Template + CopyTo() | I have another question as well: I have a normal map and a lighting material along with a light ... read more | 03/10/2009 (9:25 pm) |
| Help with Light-Template + CopyTo() | I ran into this as well. Seems I cannot add the T2DLightComponent to a template object or I get that... read more | 03/10/2009 (8:26 pm) |
| Advice for a Submarine Game | mine is in a folder under program files/garage games/TorqueX2.0/demos/lightingdemo/ or something ... read more | 03/10/2009 (7:06 am) |
| GG Bailout | 1) you like to cause drama, OR 2) your angry over TX3 delays. but amusing post none-the-less.... read more | 03/10/2009 (7:03 am) |
| Fading Walls as Hero walks behind them (ISO) - Screenshot | Thanks for the comments guys - yeah this was a prototype code block. Both of the above suggestions w... read more | 03/03/2009 (7:44 pm) |
| Issue with my game | gah, totally forgot about that, thanks for the nudge.... read more | 02/24/2009 (9:08 am) |
| Anyone know of a RPG Conversation Tree creator/utility tool? | Yeah - haven't implemented anything yet - but something like that. Spent a week on the conversation/... read more | 02/09/2009 (7:02 pm) |
| My thesis project using TX | Yeah looks awsome - well done.... read more | 02/07/2009 (8:23 am) |
| Anone know a good resource for Isometric 2D Dungeon Tiles/Walls for a rpg game? | Thanks for resources - both are good ones (I knew about reiners before)... read more | 02/02/2009 (8:56 am) |
| Anyone know of a RPG Conversation Tree creator/utility tool? | nm created my own =)... read more | 01/30/2009 (11:11 pm) |
| Torque X 2.0 and NoRenderMask | I would post this in the TorqueX (2D) forum. ... read more | 01/30/2009 (4:48 pm) |
| Screenshots of my game in progress | Thanks - I will put a video up soon which shows a bit more. Obviously the graphics are freeware righ... read more | 01/29/2009 (10:16 am) |
| Progress! My ninja platformer dream game will come true eventually! | Good progress, love those jumps!... read more | 01/28/2009 (6:48 pm) |
| Anone know a good resource for Isometric 2D Dungeon Tiles/Walls for a rpg game? | Not above paying for some good art.... read more | 01/28/2009 (11:55 am) |
| Display newlines in GUIText? | There is a control created by a community member called GUITypeWriter, here: http://www.garagegam... read more | 01/28/2009 (11:52 am) |
| BOOK: Create a Score Particle Effect (pg 57) not working. | NM I got it using Quantity of 1.0.... read more | 01/27/2009 (5:47 pm) |
| BOOK: Create a Score Particle Effect (pg 57) not working. | OK so yours worked like a charm - so I opened it in TXB to see what was different (XML was same) and... read more | 01/27/2009 (3:40 pm) |
| Happy Birthday John! | John, Your the best thing in the community - please keep up all the awsome posts and help =) Happ... read more | 01/27/2009 (12:36 pm) |
| BOOK: Create a Score Particle Effect (pg 57) not working. | Hmm still nothing, I even hard coded it in the code: [code] T2DParticleEmitterDa... read more | 01/27/2009 (12:28 pm) |
| BOOK: Create a Score Particle Effect (pg 57) not working. | [code] <SpinLife> <ValueScale>1<... read more | 01/26/2009 (10:03 pm) |
| BOOK: Create a Score Particle Effect (pg 57) not working. | [code] <UseEffectEmission>true</UseEffectEmission> ... read more | 01/26/2009 (10:02 pm) |
| BOOK: Create a Score Particle Effect (pg 57) not working. | [code] <CurrentEffectData> <LifeMode>Stop</LifeMode>... read more | 01/26/2009 (10:01 pm) |
| BOOK: Create a Score Particle Effect (pg 57) not working. | [code] <T2DParticleEffect name="combatEmitterHeroMiss"> <Cr... read more | 01/26/2009 (9:59 pm) |
| BOOK: Create a Score Particle Effect (pg 57) not working. | John not sure how to use that information, I don't see that property. Here is what I have (which wor... read more | 01/26/2009 (8:41 pm) |
| TX2: GUIBitmap.Opacity Doesn't work? | Was this ever released? I have just ran into this and I do not have the pro version.... read more | 01/26/2009 (8:28 pm) |
| Anyone know how to "get" the GUI controls currently contained in a parent? | Ahh thanks - looked at that but didn't seem to make sense - poorly named method. RH... read more | 01/26/2009 (1:23 pm) |
| Anyone know how to "get" the GUI controls currently contained in a parent? | In the end I just did a recursive search but this will not be the best way...so open to better sugge... read more | 01/24/2009 (10:57 pm) |
| Fade out effect for "dead" Animated object code if anyone is interested | Can you explain why? I am not disagreeing, but rather, would like to understand the difference. Th... read more | 01/24/2009 (8:21 pm) |
| Drawing a Polygon | There is a lot wrong in that code (it shouldn't compile). Anyway this worked for me....note you had... read more | 01/23/2009 (6:57 pm) |
| Adding line of sight to the AIProximityAttackComponent from the book | Couldn't you add an ObjectType which defines an object as "obstructive", in other words th... read more | 01/19/2009 (2:40 pm) |
| ToggleFullScreen problems | Thanks John.... read more | 01/19/2009 (2:31 pm) |
| Any good particle tutorials out there? Is it possible to make a fountain like effect? | If you can afford it I highly recommend John K.'s book. The particle effects section was worth the ... read more | 01/16/2009 (10:39 am) |
| Loading Custom Font in 2.0 not working - EDIT: FOUND ANSWER | OK it seems in 2.0 it is actually WAY wasier to add a font. Simply install it (Control Panel --> ... read more | 01/16/2009 (9:08 am) |
| OMG Thank you | Looks like all TorqueX forums were merged together. If you do a search on your name John (I had t... read more | 01/14/2009 (6:29 pm) |