Mahmudul Hasan Sohag's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Multiple weapon handling and changing dynamically | Thanks. I am experimenting.... read more | 10/08/2008 (12:31 pm) |
| How to create highways (not trail) on the terrain | Hmm I think the dif would be the best soln for the current engine. anyway thanks shaon... read more | 10/26/2007 (11:23 am) |
| How to create highways (not trail) on the terrain | @David : As far as I know pixel shader 3 will allow you max 16 sampler so its not actually unlimited... read more | 10/25/2007 (2:27 pm) |
| Atlas blended terrain problem. | Opps similar prob with me when I see the terrain from a large distance.but close up seems okay. h... read more | 10/22/2007 (11:27 am) |
| Atlas blended terrain problem. | Can you post some screen shot of the terrain ? shaon... read more | 10/22/2007 (10:29 am) |
| Finally got some good looking Atlas2 terrain... | Nice work both of you.. I spent a couple of day and got the followings: [image]http://i218.photob... read more | 10/20/2007 (2:58 pm) |
| Glow | Can any body say how to pass custom constants to vertex shaders? thanks... read more | 10/20/2007 (2:52 pm) |
| Texture problem at atlas tile edge | I had some seam problems and I solved the problem by reducing the error metric to 1.0.you can try va... read more | 10/20/2007 (2:28 pm) |
| Atlas blended terrain problem. | I did not use any tiles .you can use a single image by setting the num of tiles to 1.... read more | 10/20/2007 (12:31 am) |
| Atlas blended terrain problem. | Here is the settings which gives best results for me. height map :1025 X 1025(one greater than th... read more | 10/18/2007 (12:17 pm) |
| How to create highways (not trail) on the terrain | @Dennis:I agree with you. I lose the details of blended terrain if one is wasted in creating roads a... read more | 10/16/2007 (3:31 pm) |