Game Development Community

Skye Gellmann's Forum Posts

Thread Post Date Posted
Working on research paper: answer a few quick questions? 1) Skye Gellmann 2) 20/Male/Australia 3) 1, (if mods count?) 4) about 10 5) no 6) currently wor... read more 12/01/2005 (9:35 pm)
Player jitters when running client/dedicated server in 1.4 There is a similar bug for our game, flyer, we have updated to 1.4. Basically, when the player DIES,... read more 11/30/2005 (4:57 pm)
Texture blurs at very close distance Cool effect.. maybe i could play around with it.... i wonder how it would work, if everything was bl... read more 11/28/2005 (5:42 am)
3d sound Depends on what u want. If u want sound occlusion.. then if u can work it out, please do tell!!! See... read more 11/24/2005 (5:44 pm)
Lets all poke holes in TGE 1.4, just kidding ARRRRRRrrrr... there is this cat that keeps following me around!!!!... read more 11/23/2005 (10:22 pm)
Main Chat HUD GUI question I remember a resource on how to remove the chat hud completely.. maybe that might be better for the ... read more 11/21/2005 (11:50 pm)
Exporting a terrain as a bitmap Lol.. crt+P = a nice png of terrain if it helps :P... read more 11/19/2005 (8:52 pm)
Night Lighting U should be able to create a pitch black room with quark.. if light is leaking through, i'd just pla... read more 11/19/2005 (7:56 pm)
Greedy Blastards FPS Did anyone ever play the old bullfrog racing game, Hioctane!? In that game you were hover crafts, bu... read more 11/17/2005 (5:10 pm)
Marble Blast -- full-version I don't normally lol but today is an acceptation!... read more 11/17/2005 (4:56 pm)
QuoteMe Here's my slog at it: [image]http://www.deluxebalance.com/miscArt/quoteme-Skye.jpg[/image] edit.... read more 11/15/2005 (11:08 pm)
Starting a game (note) blender probably isn't so noobie friendly. quark is ok for starting modeling your first leve... read more 11/14/2005 (3:25 am)
How do I protect my idea? You gotta realise that it's not the idea, but how you do it that counts.. even if everybody decid... read more 11/09/2005 (5:47 am)
How to get your NPC to jump Damn.. i really thought it'd be funny if it took like 500 lines of code to make an npc jump.. City U... read more 11/07/2005 (5:29 am)
3ds max popularity? Max is secure.. you don't want to use something like milkshape say, and be using it for a while, th... read more 11/04/2005 (7:15 am)
Making a Tree Lol.. i dunno why i laugh then.. i just seemed like comedy timing!... read more 10/29/2005 (6:04 pm)
New Indie Site Coming Soon (Looking for Material) Mmmm... nekkid ZOMBIE spider chicks are way better in bed though... just thought I'd add that.... read more 10/26/2005 (7:26 am)
Game that redefines reality Maybe it would be easier to make it seem more continuous with 2d graphics. Some games like ff8 for e... read more 10/24/2005 (5:01 am)
Audio in torque Ogg is the best. wav also works. and remember to use mono.... read more 10/13/2005 (2:10 am)
Morality when designing? Your an indie.. you can do whatever you want.. so why not.... read more 10/04/2005 (5:14 am)
Large Scale.. I've been working on really really large blocks with quark.. and if you get too big, it doesn't want... read more 09/27/2005 (7:59 am)
What makes a web game fun? Big heads mode makes games more fun.... read more 09/26/2005 (10:57 pm)
Announcing : Blender Exporter For Torque (0.8) Ok. I've just started to get quite annoied and tired "getting the exporter working problem," and was... read more 09/25/2005 (6:11 am)
Friday... Haha. i just got home, it's 2:45am SATURDAY!!! Drunk, and blissfully happy! Wait.. it's saturday.. ... read more 09/23/2005 (9:46 am)
Friday... Yaya friday!!!!!! I love holidays :P... read more 09/22/2005 (11:51 pm)
Background images in Quark Right click the background and click "background image." > find your image > It has to be a BMP. You... read more 09/22/2005 (11:35 pm)
Western Themed Games I'd love to make a western game.. I'm currently creating a webzine that draws on western influences ... read more 08/15/2005 (5:29 am)
What do you expect from Content Packs? I want to see contents packs that make fun of other contents packs.. i think that would be amusing. ... read more 08/08/2005 (4:29 am)
Electronic Arts says indie won't cut it Wow.. after that i'm really angery.. meh.. what does he know! unit!... read more 08/08/2005 (1:56 am)
Games for the other Gender My game BLINDSCAPE isn't exaclty targeted for females, but it also doesn't target males. The gender ... read more 07/19/2005 (9:59 pm)
Crazy Classroom Reminds me of the old year 8 vs year 9 war of 1999 i think ;).. Basically at lunch times we'd hearl ... read more 06/22/2005 (10:46 pm)
Sound Bug in Torque?? My project is totally orientated around sound. [image]http://www.deluxebalance.com/miscArt/LotsOfSo... read more 06/20/2005 (7:46 am)
Do you think violent video games make people violent? I would prefer to douse them with petrol, then light'em on fire, piss on them to put them out. I'd t... read more 06/19/2005 (8:08 pm)
Best Portable Sound Recording Option? Some digital camra's record sound. Although, from what i've seen, rather poorly also.... read more 06/18/2005 (7:03 pm)
Free Play: Australian Indie Game Dev Conf. Well be there.. hey.. dylans here! w00 go team!... read more 06/18/2005 (7:00 pm)
Who's attending the Australian IGDC? Hey. I'm bringing a digital Camera. Would love to meet up with everyone. I'm wearing a Misnomer Stud... read more 05/18/2004 (10:15 pm)
Indies Down Under: Next Wave Festival in Melb, Aus I"M coming!!! I'll be the dood in the White Misnomer Studios Shirt. I have to apologies for my m... read more 05/18/2004 (7:33 pm)
Australian IGC W000000... lucky i'm moving to melbourne for uni! Dylan you can stay with me!... read more 01/14/2004 (6:01 am)
Maya2DTS I'm interested in a maya exporter aswell.... read more 06/21/2003 (11:47 pm)
How long are your design documents? They Game Design document can be as long as you want. I like to start by writting a Treatment. I... read more 06/19/2003 (6:03 am)
Models loading Up-side-down and Back-to-front YAY, thanks heeps guys. It all exports good now thanks to you. Matthew, I'd gone though that doc... read more 02/01/2003 (7:39 pm)
Best Game Ever?! 1) GTAIII (PC) (lets kick some concol ass) - Lots of interesting choices creating great gameplay. 2... read more 12/10/2002 (8:11 am)
Maybe, Maybe Microsoft PC 0wNz!i! I dislike concols. Why is it that PC games are so much better??? Over the years I've gro... read more 12/10/2002 (7:47 am)
Black&White from a design perspective I initially found black and white very impressive. It is original and ground breaking. From a design... read more 12/02/2002 (3:21 am)
Design Docs, How to... I like to start by first writing a design treatment. A Design Treatment is a short document, no more... read more 12/02/2002 (3:03 am)
Realm Wars logo Maybe a different font... I can't put my finger on it but, the font doesn't look right with that log... read more 09/18/2002 (7:26 am)
A Billion Weapons Hay Rasmus, The X-BOX SUX!!! My Computer, (Tr1LL1aN), is a faster weapon than the X-BOX anyday... read more 06/23/2002 (6:29 am)
A Billion Weapons Exploding remote control cars (thanks GTA) Fish Poison Ring of Fire Ring of Water Ring of Hedge... read more 06/23/2002 (6:22 am)
Original Weapons Sorry I would tell you my ideas but then you might use them. Good luck with comming up with your own... read more 06/23/2002 (6:13 am)
Non Violent games in a time of too much violence I'm not really bothered reading all that!!! But I totally agree with the title of this forum. I'm ... read more 05/16/2002 (5:45 am)
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