Dustin Mullen's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What program can do this? | I got it, I had to download milkshape 1.8b beta. I don't have it registered because, I only have a l... read more | 09/02/2007 (6:54 pm) |
| What program can do this? | I use milkshape to do my animation sequences. When I go to export the file, there isn't a Export to ... read more | 09/02/2007 (5:03 pm) |
| Hire to make simple game | Most of this is already in torque. As far as the tricky part, I'm not sure what scene file you w... read more | 08/30/2007 (5:32 pm) |
| Is it true? | Okay, sounds good. Thanks for your help.... read more | 08/29/2007 (12:57 pm) |
| New character... Tell us what you think.. | That's pretty cool. Kinda scary though.... read more | 08/29/2007 (8:17 am) |
| Flat Terrain | Go to world terraform editor and then load up a terrain file, but don't select one and it will gener... read more | 08/29/2007 (8:12 am) |
| Might be difficult to pull off | I checked out the pack. I don't have 150.00 for a pack. That's a good idea for the mountable turrets... read more | 08/27/2007 (5:11 pm) |
| Collision problems | I don't really use constructor, so I can't be of much help there. I've used it once to make sure my ... read more | 08/26/2007 (7:04 pm) |
| Collision problems | You need to convert it to .dif format. You also need to put the interiors folder in your starter.fps... read more | 08/26/2007 (8:20 am) |
| Question | I got it working. Thanks to everyone that helped. I used a simple black texture just to test it out.... read more | 08/25/2007 (7:03 pm) |
| Question | I forgot to add that they are .jpg files.... read more | 08/25/2007 (6:55 pm) |
| Question | Mine are 1000 x 1000. I guess I could scale them down to somewhere around 128 x 128. I don't know ho... read more | 08/25/2007 (6:55 pm) |
| Question | Yes, the texture images are in the same folder.... read more | 08/25/2007 (4:49 pm) |
| Server Vs Client | It is best to go with server side. With all my experience in coding tribes 1 and torque, it's all ab... read more | 08/23/2007 (3:45 pm) |
| Server Vs Client | It is best to go with server side. With all my experience in coding tribes 1 and torque, it's all ab... read more | 08/23/2007 (3:44 pm) |
| Noobee needs help... | It could possibly be your screen display. I use 1024-1048. I read somewhere that torque will not wor... read more | 08/09/2007 (2:57 pm) |
| Is this suppose to happen? | I just realized something. I think all my files are corrupt. When I extract them from WINRAR, most o... read more | 08/09/2007 (9:27 am) |
| Build Error | There are a few things that I can think of. 1. Did you actually buy the program or torrent it? If... read more | 08/08/2007 (3:32 pm) |
| Build Error | I'm not sure what the error exactly is, but I'm pretty sure there is some type of error with your sk... read more | 08/08/2007 (2:49 pm) |
| A question | I found the documentation on how to do it. Mine didn't come with it, so I searched for it and asked ... read more | 08/08/2007 (10:18 am) |
| A question | Okay. Well, I'll search google and try to find something in my Manuel on how to do that. Maybe you ... read more | 08/08/2007 (7:34 am) |
| A question | I did look below and I don't know what is wrong with my dif file. It appears fine. Well, onto somet... read more | 08/07/2007 (6:28 pm) |
| A question | Okay, I put my files in a folder called barn (containing: .dtf, and the .dts file). I put that in my... read more | 08/07/2007 (11:17 am) |
| A question | I have the DTS files. I imported them in torque constructor. Now, should it take awhile for a object... read more | 08/07/2007 (9:01 am) |
| A question | Thanks for your help. The objects are in 3ds and OBJ. I thought torque could use 3ds and other objec... read more | 08/07/2007 (7:41 am) |