Steve Acaster's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Friday... | [image]http://farm3.static.flickr.com/2623/3752001012_74f5071b89_z.jpg[/image] Friday ... also av... read more | 10/07/2011 (6:23 pm) |
| I'm confused how to organize scripts! | [quote] Does it mean that I can make my game inside a custom directory, without using CLIENT or SER... read more | 10/07/2011 (4:46 am) |
| T3D 1.1 Beta 3 - EyePoint Does Not Update With Player Pose - RESOLVED | Really? Awww, cool, I'll be able to stop putting my fix in each update. :)... read more | 10/06/2011 (4:25 pm) |
| Asset Encryption/File Packing | Just to mention, I did use Marton's [url=http://www.garagegames.com/community/blogs/view/20479]genEp... read more | 10/06/2011 (12:35 pm) |
| Urban Pad city in T3D | [quote] Voila! Best looking level I ever made :)[/quote] lol! Thanks for the heads-up that i... read more | 10/06/2011 (4:04 am) |
| Worried about the direction the AAA industry is taking. | "[i]base rape[/i]" ... there's some new terminology for me ...... read more | 10/05/2011 (5:21 am) |
| PlayerData Inheritence issues - NOT A BUG | Check that you're execing everything in the correct order. [url]http://www.garagegames.com/communit... read more | 10/05/2011 (5:17 am) |
| Camera Frustum problem with OrbitObject view | There's a fix for this in the forum ... have a search.... read more | 10/04/2011 (2:51 pm) |
| Final Fantasy Battle System | ... triggers ... Read the 2 gametype tutorials (singleplayer FPS and Action-Tactics Hybrid) in th... read more | 10/03/2011 (5:18 am) |
| Running T3D under Vmware Fusion | I figured that you guys would have, but it's amazing the things you can forget.... read more | 09/28/2011 (8:08 am) |
| Running T3D under Vmware Fusion | We do have the latest Dx and drivers, yes?... read more | 09/28/2011 (5:47 am) |
| I'm confused how to organize scripts! | Files that are exec'd work from any address under the "game" directory. Check out "sc... read more | 09/26/2011 (7:11 am) |
| Help needed - how to setup a level for use with PureLight | I found that setting out my corridors/rooms/etc (as independant objects and I adding my props as gro... read more | 09/23/2011 (10:02 am) |
| T3D 1.1 Final - Server does not sanity check the timing of moves from client - RESOLVED (THREED-2600) | [youtube=p6PZhONZ3Ac width=420 height=315]... read more | 09/23/2011 (7:37 am) |
| Tourque Constructor Texture Library | Just to note, Constructor and it's BSPesque geometry are obsolete for T3D, much better to use mesh m... read more | 09/19/2011 (12:14 pm) |
| AI kits and game performance... | *double post* cough!... read more | 09/17/2011 (1:49 pm) |
| AI kits and game performance... | Solder LODs [url=http://www.garagegames.com/products/soldierartpack]here[/url] ;) Also "deca... read more | 09/17/2011 (1:48 pm) |
| Friday... | [image]http://i.imgur.com/fKfX3.gif[/image]... read more | 09/16/2011 (3:28 pm) |
| AI kits and game performance... | Remember, skinned-meshes (Ai, Players, etc) are rendered via the CPU and not the GPU. T3D is not mul... read more | 09/16/2011 (7:49 am) |
| AIPlayer not playing Death Animation | I made a rather simple resource to overcome this issue, search resources! Also check [url=http://www... read more | 09/15/2011 (5:46 am) |
| Need some Advice/Help - Recoding The Ammo System for weapons. | Check the resources section - there's a few old resources for "weapon clips". They'll all ... read more | 09/12/2011 (10:01 pm) |
| Want to buy Torque3D but I'm worried about documentation | The T3D product page has been revamped to be the "documentation hub". [url]http://www.gar... read more | 09/10/2011 (6:19 am) |
| Test All the Things! | No spamming the Employee Only forums! Oh ... wait ...... read more | 09/09/2011 (3:20 pm) |
| I swear the forum ate my answer, anyone remember this? | [quote] change that stopped the weapon animation from continuously looping[/quote] Doesn't ring ... read more | 09/08/2011 (7:40 am) |
| AFX 2 for T3D 1.1 Final - Released | Thanks for explanation, Jeff ... was momentarily confused. :)... read more | 09/07/2011 (9:09 pm) |
| AFX 2 for T3D 1.1 Final - Released | Jeff, did GG ever pass AFX2 1.1 Final? I still see "AFX 2.0 Quick Release for Torque 3D 1.1&qu... read more | 09/07/2011 (8:00 pm) |
| fxGuiSnooper T3D | I don't think Alfio is active in the community anymore, Andy.... read more | 09/07/2011 (6:12 pm) |
| Fog in T3D w Skybox vs Scatter Sky - fogBandHeight | I am of the [i]understanding[/i] that ScatterSky is built with fancy shaders and the sort - you'd th... read more | 09/06/2011 (9:21 pm) |
| Tower Wars! | That looks ... FUN! Like games are supposed to be. :)... read more | 09/05/2011 (5:06 pm) |
| Crosshair Help | I didn't tell him where it was! [i]Find-in-Files FTW![/i]... read more | 09/04/2011 (6:40 am) |
| Crosshair Help | [hint] [i]projectileSpread[/i] [/hint]... read more | 09/03/2011 (9:00 pm) |
| A note on Triggers to newbs like me.... | Richard, just thought... [code]schedule(50, %client, "commandToServer", 'Your_Server_Comm... read more | 09/03/2011 (9:05 am) |
| Friday... | lol Not Mich ... read more | 09/02/2011 (2:14 pm) |
| A note on Triggers to newbs like me.... | Richard, I take it your on some sort of external server (dedicated server I think the cool kids call... read more | 09/02/2011 (11:40 am) |
| Friday... | How dare you defile the Friday thread by posting SPAM on a Thursday! [i]Posted 01:13 GMT Firday[/i]... read more | 09/01/2011 (6:13 pm) |
| Sky Cube Map creation problem. | Oh, and the reason that you're skybox doesn't render is because you've got th jpgs in the wrong slot... read more | 08/31/2011 (10:43 am) |
| Sky Cube Map creation problem. | [code] singleton CubemapData( myCustomSky_Cubemap ) { cubeFace[0] = "./clouds1_1"; ... read more | 08/31/2011 (10:04 am) |
| T3D 1.1 Final - Font not working - LOGGED (THREED-2121) | Chris, just emailed you a couple of files I've had issues with, so you can test them tomorrow.... read more | 08/29/2011 (7:34 am) |
| character/Entity Editor for Torque? | Using the "3D app of your choice" and exporting via COLLADA is always going to offer great... read more | 08/28/2011 (6:06 pm) |
| T3D 1.1 Final - Trigger (scriptEditorDlg) not accepting input | [image]http://rlv.zcache.com/works_on_my_machine_with_testimonials_tshirt-p235826730479668259q6vb_40... read more | 08/28/2011 (9:15 am) |
| Spam | [image]http://blog.badmathematics.com/wp-content/uploads/Mmmmm-Spam.jpg[/image] And poor spam at ... read more | 08/27/2011 (7:56 am) |
| T3D 1.1 Pro noob designer help | I'd advise you not to use Constructor - it's for outdated BSP based geometry. Better to use mesh mod... read more | 08/24/2011 (7:37 pm) |
| Scaling and MaxStepHeight | [quote] interpret your statement interpret your interpret >interpret[/quote] Reset the cod... read more | 08/24/2011 (12:53 pm) |
| Scaling and MaxStepHeight | Rather than recode, set maxStepHeight in player.cs, I'd suggest going downwards rather than up ...... read more | 08/24/2011 (11:18 am) |
| T3D 1.1 Final - more than 1 object with same cubemap render bug? - LOGGED (THREED-2488) | I'm not seeing that happen on my box, Bank. Nvidia GTS 250 (512mb).... read more | 08/24/2011 (6:09 am) |
| NEED HELP! | [image]http://yorks.deta.in/RTFM.jpeg[/image] It might save you time and frustration.... read more | 08/22/2011 (6:42 am) |
| spam spam | [image]http://farm4.static.flickr.com/3195/3016792272_e3cbd8e498.jpg[/image]... read more | 08/22/2011 (6:39 am) |
| Top down Mouse Cursor | Have a look at the basic RTS tutorial in the docs, it deals with some of these things.... read more | 08/20/2011 (3:16 pm) |
| Level Select and Menu Music | [code] function MainMenuGui::onWake(%this) { if (isFunction("getWebDeployment") &... read more | 08/20/2011 (6:23 am) |