Game Development Community

Konrad Kiss's Forum Posts

Thread Post Date Posted
New lighting tutorial Thanks! They are invaluable help!... read more 03/22/2010 (3:08 pm)
New lighting tutorial David, this tutorial has been removed. Is there going to be another one made about lighting?... read more 03/22/2010 (2:29 pm)
Beta and those interested post here Edit: Nevermind, got it.... read more 03/22/2010 (4:03 am)
Beta and those interested post here Finally got pureLight! Can't wait to see what it's capable of! After doing a diff of the two coll... read more 03/22/2010 (3:50 am)
Beta and those interested post here Thanks Thomas, I'd appreciate that! As far as I see, it's just a bunch of triangles, but I might be ... read more 03/20/2010 (1:09 pm)
Beta and those interested post here Hello everyone, We're at the stage where we are ready to optimize and beautify our scenes. So it ... read more 03/20/2010 (6:43 am)
New Gaming Business is needing People Read here(closed) Cool, thanks Kory, looking forward to it!... read more 03/19/2010 (7:21 am)
BG Cliff Construction Kit discussion Thanks Sean. The CCK is only supported for T3D 1.0.1 - as it was a final release. However, there's s... read more 03/19/2010 (6:40 am)
New Gaming Business is needing People Read here(closed) [quote] Currently there is three/four of us with accumulated 18 - 20 years experience in programmin... read more 03/18/2010 (6:54 pm)
Collada export from within the world editor Bump. This problem still persists in Beta 1.... read more 03/16/2010 (10:58 am)
Stealth aka distorsion Post FX - Need Help Probably the best example is by [url=www.torquepowered.com/account/profile/370]Pat Wilson[/url] and ... read more 03/15/2010 (8:53 am)
Stealth aka distorsion Post FX - Need Help Through creating a new render bin, and not rendering the selected meshes in other bins, you could go... read more 03/14/2010 (8:50 am)
A better guiSliderCtrl No problem at all. Edit: I see you just edited your comment.. This is a reply to your original o... read more 03/06/2010 (3:36 pm)
Torsion exports I agree, autocomplete became a nightmare for some reason. I wasn't using Code Browser, so I didn't r... read more 03/06/2010 (2:24 pm)
Gbitmap combining textures That's the right way to load your bitmaps, that shouldn't be a problem. It seems like your mNumMi... read more 03/06/2010 (2:17 pm)
A better guiSliderCtrl @George: I can't say for sure. When the mouse slides off the control while it is being dragged, and ... read more 03/06/2010 (12:48 pm)
Help 1.1B: Debugging Sim::advanceToTime() - Event time is less than current time. Try this thread: [url=www.torquepowered.com/community/forums/viewthread/105217]http://www.torquepowe... read more 02/27/2010 (10:00 am)
Glow mask? @john: not quite. Place your diffuse on stage 0 and the emissive map with transparency on stage 1. s... read more 02/27/2010 (9:30 am)
BG Cliff Construction Kit discussion Hey Christian. That has not changed. When 1.1 release is out, there will be an update for the CCK. T... read more 02/27/2010 (1:03 am)
[Bug 1.1 Beta] Audio Music (non 3D) not working - LOGGED We had a long debugging session a few days ago with Rene Damm about a very similar issue. To keep... read more 02/26/2010 (2:06 am)
[BUG 1.1 Beta] Vehicle collisions on TSStatic - LOGGED I think the issue is there with any vehicle vs any tsstatic. Afaik 1.1 Beta 1 has some significant c... read more 02/23/2010 (12:54 pm)
Torque 3D Embedded Browser (WebKit) @Jason: you could use the quote tag, that doesn't break backslashes.... read more 02/22/2010 (7:38 pm)
Torque 3D Embedded Browser (WebKit) Josh, is there an easy way to know when a document has finished loading? Like a callback or an event... read more 02/22/2010 (4:52 pm)
How can I create a parallax starfield in Torque3D? A shader can receive all kinds of information, but you have to tell it what you need. Some features ... read more 02/22/2010 (12:40 pm)
How can I create a parallax starfield in Torque3D? A post effect shader, as Manoel suggested would be a very nice solution. To add to the ideas: Yo... read more 02/22/2010 (11:57 am)
How can I create a parallax starfield in Torque3D? Pretty cool ideas to achieve (almost) the same results. I think you could still use groundplanes wit... read more 02/21/2010 (9:53 pm)
[paid] Looking for Torque 3D programmer, Texture artist, Flash and IRC experts Thanks Jaimi, very cool!... read more 02/21/2010 (6:00 pm)
Torque 3D Embedded Browser (WebKit) Thanks Manoel. I've looked into it. I need to apply for a license to be able to redistribute the fla... read more 02/18/2010 (9:00 am)
Torque 3D Embedded Browser (WebKit) @Josh: What is the final price going to be, and where can we pay? Also, are there any license restri... read more 02/18/2010 (6:43 am)