Game Development Community

Mika Heinonen's Forum Posts

Thread Post Date Posted
Tgea Vs Leadwerks 2.0 Engine I don't think it's a bad thing if engines support exactly what they promise. Torque has a feature... read more 06/26/2008 (1:59 pm)
Tgea Vs Leadwerks 2.0 Engine @Diesel: I know C4 has Nodes, which are similar to Entities in LE2. But from a practical game progra... read more 05/15/2008 (6:44 am)
Tgea Vs Leadwerks 2.0 Engine @Aperture: With "Entity Based" I mean that all objects in the game engine are of one cross-compatibl... read more 05/08/2008 (12:37 am)
Tgea Vs Leadwerks 2.0 Engine I bought Blitz3D, BlitzMax, TGE+TGEA, C4, Leadwerks, and tried also CS3D, Ogre3D. Blitz3D is easy... read more 05/07/2008 (3:08 pm)
Blowing up buildings Aye, I thought of that too, that there might be also other things happening, resulting that the phys... read more 08/04/2007 (11:01 am)
Blowing up buildings @Ross, If I remember correctly that piece of code was in the DirectX9.0c SDK as a sample program, or... read more 08/04/2007 (7:28 am)
Blowing up buildings I'm not sure, but isn't physics predictable, I mean there are no random parts when someone moves a p... read more 08/04/2007 (4:12 am)
Blowing up buildings I'm planning to do the same thing, destructable buildings. I found some piece of code which deforms ... read more 08/03/2007 (8:38 am)
Which engine to get? David, thanks a lot for your patience and very helpful answers. I think your last answer just dinged... read more 08/02/2007 (2:49 pm)
Which engine to get? @Ben & @mb, I've ran the TGEA demo on my work laptop too which has a crappy ATI Mobility Radeon, can... read more 08/02/2007 (1:16 pm)
Which engine to get? Now the roads seem to seperate, what I want is a OpenGL capable engine, which works on Linux, Mac, W... read more 08/02/2007 (12:47 pm)
Which engine to get? I'm in the same dilemma as Alex here. I can't find any convincing place which says TGEA is the best,... read more 08/02/2007 (12:06 pm)