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Joel Walsh's Forum Posts

Thread Post Date Posted
SFX Documentation Tom & Michael where is the documentation for the SFX system? I don't think this is funny.... read more 08/31/2009 (1:21 pm)
Audio is IMPORTANT - I need a full feature list! Edward, thanks for posting Dreamarvel, thanks for the Tip on searching Audio Emiitter in the docs... read more 08/31/2009 (1:00 pm)
Changing AudioEmitter settings (or anything in .mis) during game I can see that when I re-load the mission.mis that my loopGap settings are changed now to : ... read more 08/28/2009 (6:54 pm)
Changing AudioEmitter settings (or anything in .mis) during game I'm trying to use the Loop gap feature too and find it hard to understand. The end result I am hopin... read more 08/28/2009 (6:49 pm)
Audio is IMPORTANT - I need a full feature list! Well maybe we can go through it here on this thread. I need some help understanding how the SFX work... read more 08/28/2009 (5:07 pm)
setup FMOD EX with TGEA OK so if I set a SFXDescription in TGEA to 3D do I get the same results ?... read more 07/10/2009 (9:42 am)
setup FMOD EX with TGEA If the sound output hardware (soundcard) is multi channel does FMOD play 3D based sounds as surround... read more 07/10/2009 (7:21 am)
setup FMOD EX with TGEA Ok this helps allot thanks. Can you provide a bit more technical detail for your comment "when ... read more 07/08/2009 (7:21 pm)
setup FMOD EX with TGEA Hey guys I realize this thread is titled "setup FMOD EX with TGEA" so I feel like I'm a bi... read more 07/03/2009 (9:03 am)
setup FMOD EX with TGEA Hi guys I am also interested in getting FMOD up and running for a TGEA based project. The game is 3D... read more 06/27/2009 (9:53 pm)