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Daniel Buckmaster's Forum Threads
Combat Starter Kit
Topic
Author
Replies
Last Post
Cut the art?
Daniel Buckmaster
5
03/12/2009 (8:54 pm)
Torque Game Engine
Topic
Author
Replies
Last Post
Resolved? Bug? Cannot unlink namespace parent linkage!
Daniel Buckmaster
5
11/22/2009 (3:22 am)
Clearing a deleteNotify
Daniel Buckmaster
4
10/29/2009 (3:22 am)
Performance: Triggers or radius searches?
Daniel Buckmaster
4
10/27/2009 (6:56 am)
Time-dependent light effects
Daniel Buckmaster
6
09/26/2009 (7:37 pm)
Bug? Player::unpackUpdate reading into mHead
Daniel Buckmaster
7
09/04/2009 (8:44 pm)
Taking weapons Halo-style?
Daniel Buckmaster
8
08/25/2009 (10:43 am)
Turning off the TMK
Daniel Buckmaster
12
08/25/2009 (3:45 am)
Mouse control no longer working
Daniel Buckmaster
10
08/08/2009 (10:59 pm)
Binding to ctrl...
Daniel Buckmaster
5
06/18/2009 (7:00 pm)
Walking on uneven ground
Daniel Buckmaster
6
03/03/2009 (4:28 pm)
Picking random animations
Daniel Buckmaster
0
02/25/2009 (2:56 pm)
Heat vision?
Daniel Buckmaster
4
02/05/2009 (7:48 pm)
Players using quaternions
Daniel Buckmaster
6
01/28/2009 (7:44 pm)
Colliding with a rotated box?
Daniel Buckmaster
5
01/17/2009 (3:22 pm)
Worth using quaternions for Players?
Daniel Buckmaster
14
01/09/2009 (3:49 pm)
More mounted images
Daniel Buckmaster
5
01/07/2009 (5:01 pm)
Certain missions crash the release build
Daniel Buckmaster
7
12/28/2008 (3:57 am)
Using non-networked objects
Daniel Buckmaster
0
12/17/2008 (4:42 pm)
Mantling like in Thief
Daniel Buckmaster
1
12/16/2008 (3:54 pm)
Precipitation collision
Daniel Buckmaster
5
12/15/2008 (12:22 am)
TGEA demos
Daniel Buckmaster
4
12/14/2008 (5:17 pm)
A good idea? (Torso twist + player rotation)
Daniel Buckmaster
2
11/24/2008 (5:41 pm)
An in-game microphone effect?
Daniel Buckmaster
4
11/08/2008 (2:07 pm)
What's the straight word on recording demos?
Daniel Buckmaster
7
11/06/2008 (4:54 pm)
A server-side commander map?
Daniel Buckmaster
2
10/09/2008 (4:45 pm)
Force rendering of an object?
Daniel Buckmaster
13
09/26/2008 (6:54 pm)
Yellow object bounding box
Daniel Buckmaster
0
09/16/2008 (4:37 pm)
What's the word on Vista?
Daniel Buckmaster
5
09/11/2008 (3:02 am)
Setting Player::mRot.z
Daniel Buckmaster
3
09/08/2008 (6:52 pm)
Messing with my SVN repository
Daniel Buckmaster
4
08/25/2008 (5:52 pm)
What frame is what pos?
Daniel Buckmaster
2
08/09/2008 (7:16 pm)
Initialising datablock values set by script
Daniel Buckmaster
1
08/05/2008 (9:06 am)
Wacky default projectile behaviour
Daniel Buckmaster
2
08/04/2008 (7:18 pm)
Players walking on vehicles (a suggestion, not a question)
Daniel Buckmaster
11
07/29/2008 (5:24 am)
What's wrong with this function? (accessing Vehicle::mRigid)
Daniel Buckmaster
2
07/25/2008 (5:10 pm)
Looking for a blog (projectile spread)
Daniel Buckmaster
2
07/22/2008 (5:13 pm)
Checking for null objects...
Daniel Buckmaster
3
07/22/2008 (2:01 pm)
Multiple, concurrent missions (server questions)
Daniel Buckmaster
6
07/19/2008 (11:54 am)
New idea for terrain holes in interiors
Daniel Buckmaster
21
07/15/2008 (8:21 am)
Mounting images on images
Daniel Buckmaster
8
06/19/2008 (7:09 pm)
Screen resolution
Daniel Buckmaster
2
06/19/2008 (6:49 am)
What's up with gravity?
Daniel Buckmaster
4
06/04/2008 (10:26 pm)
Mounting particle emitters
Daniel Buckmaster
1
05/26/2008 (5:00 pm)
Image as tooltip?
Daniel Buckmaster
2
05/06/2008 (8:20 pm)
Dynamic debris shape?
Daniel Buckmaster
0
04/19/2008 (6:21 am)
SetSkinName troubles (multiple materials per object)
Daniel Buckmaster
3
04/17/2008 (7:51 pm)
Creating characters
Daniel Buckmaster
6
04/16/2008 (2:29 pm)
Drawing blending lines
Daniel Buckmaster
0
03/31/2008 (4:58 pm)
Object type bit shift too large...
Daniel Buckmaster
4
03/30/2008 (9:00 pm)
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