Game Development Community

John Klimek's Forum Threads

Torque Game Engine

Topic Author Replies Last Post
Why is interpolateTick NOT called on the server? John Klimek 2 05/29/2007 (11:16 am)
Where can I download TGE v1.4.2? John Klimek 10 09/30/2006 (5:18 pm)
What is $missionSequence? (in the mission loading code) John Klimek 1 09/16/2006 (9:41 pm)
What's the best way to learn how Torque's networking works? John Klimek 0 07/07/2006 (11:32 am)
Do any websites exist with free pre-made interiors/maps? John Klimek 1 05/19/2006 (9:19 am)
How can I do simple melee combat? John Klimek 4 05/05/2006 (11:31 pm)
Easiest way to convert .3DS into .DTS? John Klimek 1 05/04/2006 (8:04 am)
Is there any offline documentation? John Klimek 0 05/03/2006 (5:42 pm)
Does TGE support persistent score tracking? (eg. usernames) John Klimek 4 05/03/2006 (11:35 am)
How is TGE's network/multiplayer support? (pre-sales question) John Klimek 2 04/29/2006 (3:57 pm)

Torque X 2D

Topic Author Replies Last Post
How can I create a texture is system RAM and then update VRAM? John Klimek 11 09/05/2007 (2:58 pm)
Can you add multiple collision and physics components to an obj? John Klimek 4 09/03/2007 (8:29 am)
What happens when a game object is removed but still in a list? John Klimek 0 09/01/2007 (10:53 am)
Does TorqueX support 2D shaders?(eg. can I make my screen glow?) John Klimek 8 08/30/2007 (6:50 pm)
How big of a texture do I need for a huge 2D terrain? John Klimek 10 08/28/2007 (8:39 pm)
How easy is it to network TorqueX? (eg. sync object movement) John Klimek 15 07/02/2007 (12:36 am)
Any progress on TorqueX? (eg. no updates in a while) John Klimek 15 05/25/2007 (9:36 am)
When will TX support shader model v1.1 base requirement like XNA John Klimek 6 03/13/2007 (8:01 am)
Can I create 2D destructible terrain like Worms / Scorched Earth John Klimek 20 02/16/2007 (11:19 am)
What's the different between ProcessTick and InterpolateTick? John Klimek 10 02/05/2007 (11:04 am)
How do I fix the NoSuitableGraphicsDeviceException exception? John Klimek 7 01/22/2007 (12:01 pm)
What are the BinTX project templates? Should I be using them? John Klimek 1 01/12/2007 (10:00 am)
How easily can I implement real-time networking with TorqueX? John Klimek 19 01/09/2007 (8:08 am)

Artist Corner

Topic Author Replies Last Post
3DS to .DTS w/Blender -- My .DTS is only 333 bytes, why? John Klimek 7 05/12/2006 (5:18 am)
Any free examples of bldgs? (Im looking for a Mansion building) John Klimek 3 05/05/2006 (3:17 pm)
How can I export the texture from a .3DS or .MAX model? John Klimek 14 05/05/2006 (3:08 pm)
How can I export the texture from an imported 3DS model? John Klimek 6 05/05/2006 (2:04 pm)

General Discussion

Topic Author Replies Last Post
Can I use any 3D models with TGE? (another pre-sales question) John Klimek 14 05/06/2006 (11:33 pm)
Why should I buy Torque over another engine? (eg. TrueVision3D) John Klimek 7 05/03/2006 (4:02 pm)
How easy are line-of-sight checks in TGE? John Klimek 1 05/01/2006 (12:53 pm)
Can I buy TGE for $80 instead of $100 since I already own TGB? John Klimek 3 04/30/2006 (6:21 am)
Umm... what happened to the TGB private forums? John Klimek 2 04/29/2006 (2:56 pm)
What kind of networking/multiplayer support is included in T2D? John Klimek 3 02/06/2006 (1:27 pm)
Does T2D include TGE? John Klimek 3 02/04/2006 (5:23 pm)
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