Game Development Community

Tim Saunders's Forum Threads

Torque Game Builder

Topic Author Replies Last Post
Speed of script versus hard coding Tim Saunders 2 02/21/2008 (12:20 am)
Background objects Tim Saunders 3 01/08/2008 (9:03 am)
Sprite Size Tim Saunders 7 01/07/2008 (11:21 am)
Blurry screen Tim Saunders 1 01/07/2008 (6:08 am)
Is there a WaitForGameTime() function? Tim Saunders 7 11/30/2007 (6:27 am)
Obtaining the whole part of a number Tim Saunders 4 11/28/2007 (5:00 am)
Setting background colour for sprites Tim Saunders 5 11/27/2007 (7:41 am)
Is there a way of setting the speed for a camera? Tim Saunders 8 11/27/2007 (3:04 am)
Reading characters rather than lines from files Tim Saunders 2 11/25/2007 (3:40 am)
Jerkyness despite high framerate Tim Saunders 1 10/14/2006 (4:04 am)
Recording and playing back your game. Tim Saunders 4 10/14/2006 (3:37 am)
Does schedule cause slowdown? Tim Saunders 1 09/17/2006 (2:57 pm)
Using t2dVectors Tim Saunders 1 09/02/2006 (8:45 am)
T2dShapeVector - does it exist? Tim Saunders 0 08/31/2006 (7:05 am)
Is there a script equivalent of #define? Tim Saunders 3 08/14/2006 (3:06 pm)
Ordering in SimSets Tim Saunders 2 08/11/2006 (1:41 pm)
Calling function multiple times at once using schedule Tim Saunders 3 08/05/2006 (3:38 am)
Following Splines Tim Saunders 5 08/01/2006 (10:00 am)
Arrays of struct type Tim Saunders 2 07/17/2006 (12:25 pm)
Script error with functions Tim Saunders 6 03/03/2006 (2:14 pm)
Creating a dummy object Tim Saunders 4 02/14/2006 (3:47 pm)
Array of ScriptObjects possible? Tim Saunders 6 02/06/2006 (3:03 pm)
Problems with Gui Editor Tim Saunders 1 02/03/2006 (8:14 am)
Assigning variables to setPosition how? Tim Saunders 12 01/31/2006 (5:41 am)
Nesting for loops Tim Saunders 6 01/29/2006 (2:40 am)

General Discussion

Topic Author Replies Last Post
Shoot Em Ups in Torque 2D Tim Saunders 12 01/24/2006 (3:51 am)