Game Development Community

Bryce's Forum Threads

General Discussion

Topic Author Replies Last Post
Transparent Textures in Quark Bryce 8 01/23/2005 (1:21 pm)
Soldier Mod Bryce 2 01/21/2005 (3:59 pm)
Torque Game Engine Lens Flares Bryce 18 01/19/2005 (2:54 pm)
Deforming Tank Treads-No Source Code? Bryce 8 12/12/2004 (11:06 am)
Torque AVI Recordings Bryce 7 12/11/2004 (1:45 pm)

Jobs

Topic Author Replies Last Post
Modern weapons developer available Bryce 3 05/06/2006 (3:51 pm)

Technical Issues

Topic Author Replies Last Post
Get last forward velocity Bryce 4 11/27/2008 (11:34 am)
How to set transform so the y-axis of the object matches a vec? Bryce 4 11/04/2008 (5:59 pm)
Holding two swappable weapons Bryce 1 08/18/2008 (11:04 am)
Rendering the weapon image above everything else Bryce 0 08/03/2008 (2:32 pm)
AI afraid of rain? Bryce 8 08/02/2008 (9:38 am)
I know this uses VectorDot, but how would I script this? Bryce 2 07/24/2008 (7:12 pm)
Using the face normal to place a projectile effect Bryce 3 12/28/2007 (10:11 am)
Playing a sound on the client, called by the server Bryce 6 12/26/2007 (4:21 am)
Ai Finding Cover Bryce 38 12/16/2007 (10:35 am)
Radius Search Doesn't Pick up SpawnSpheres unless in the Editor Bryce 1 11/21/2007 (9:14 am)
How To Make AI Discussion Bryce 156 08/22/2007 (8:37 pm)
Spawning an explosion Bryce 2 08/06/2007 (6:01 am)
Here's a good AI article if anyone's interested Bryce 4 07/30/2007 (2:08 pm)
This and %obj Bryce 1 06/13/2007 (4:17 am)
Trying to modify Killer Kork Bryce 10 05/14/2007 (6:08 am)
Random Bullet Ricochet Noises Bryce 7 05/06/2007 (7:27 pm)

Site Feedback

Topic Author Replies Last Post
Blog Tag Bug Bryce 0 01/26/2009 (3:05 pm)

Constructor

Topic Author Replies Last Post
Camera orbits around brushes Bryce 2 06/26/2009 (7:10 am)
An invisible collision mesh Bryce 6 12/03/2008 (12:39 am)
Middle East Town Bryce 11 08/18/2008 (11:05 am)
Player can run through some walls Bryce 2 08/04/2008 (6:59 pm)

Torque 3D (Private)

Topic Author Replies Last Post
T3D 1.1 Beta 2 - PhysX player can walk on triggers Bryce 1 04/16/2012 (7:56 pm)
T3D 1.2 - Player can shoot self with Physx enabled Bryce 10 04/02/2012 (8:49 am)
Moving a bone from the engine side of things. Bryce 5 03/26/2012 (6:01 pm)
Reverb Audio in a Space Bryce 12 03/05/2012 (2:05 pm)
Lightmaps + Advanced Lighting? Bryce 5 01/23/2012 (10:30 pm)
PostFX is tricky. Bryce 16 01/08/2012 (11:42 am)
Materials for particles in 1.2? Bryce 0 12/26/2011 (10:29 pm)
T3D 1.1 Final - Still having problems with GFX drawLine. - Could not replicate Bryce 11 06/12/2011 (11:52 am)
DirectX changes between Preview and Final? Bryce 7 06/10/2011 (12:44 pm)
T3D 1.1 Preview - GFX drawLine doesn't draw anymore - RESOLVED Bryce 8 05/12/2011 (10:25 am)
[1.1 Beta 1] AIPlayer stops moving but still plays forward animation - LOGGED Bryce 7 10/23/2010 (10:28 am)
T3D 1.1 Beta 2 - GetTransform() returns a value in degrees, not radians - RESOLVED Bryce 11 09/09/2010 (12:15 pm)
Basic Lighting Shadow Oddness Bryce 7 08/12/2009 (5:47 am)
Reflective Decals? Bryce 20 07/23/2009 (2:28 pm)
Roads and paths on terrain only? Bryce 6 07/15/2009 (3:47 pm)
Is it just me, or does the Material Editor crash a LOT? Bryce 2 07/15/2009 (9:37 am)
Saving Decals Bryce 2 07/13/2009 (11:03 am)
Typing in the console randomly crashes T3D Bryce 12 07/07/2009 (1:13 pm)
Drawing Lines Bryce 4 07/07/2009 (4:34 am)
Can't delete from the editor? Bryce 4 07/04/2009 (9:02 pm)
TSShapeConstructor Proper Use? Bryce 4 07/01/2009 (2:50 pm)
I'm having trouble building.... Bryce 11 06/27/2009 (3:29 pm)
How the heck does this all work!? Bryce 27 06/27/2009 (12:14 pm)