Matt Vitelli's Forum Threads
Torque Game Builder
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Questions for a simple T2D game... | Matt Vitelli | 1 | 07/07/2005 (10:18 pm) |
| My sprite wont move up | Matt Vitelli | 4 | 07/07/2005 (7:55 am) |
| What do you think of this idea? | Matt Vitelli | 4 | 05/14/2005 (1:07 pm) |
Torque Game Engine
Torque Game Engine Advanced
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Projection Matrix Inversion Issues | Matt Vitelli | 0 | 03/14/2009 (9:46 pm) |
| TGEA 1.7.1 -- Multiple Render Targets? | Matt Vitelli | 7 | 12/19/2008 (6:35 am) |
| TGEA Seamless Day and Night System | Matt Vitelli | 5 | 09/21/2008 (3:09 pm) |
| Gathering a Depth Map? | Matt Vitelli | 22 | 08/16/2008 (8:58 am) |
| Normal Mapped Terrains | Matt Vitelli | 58 | 08/07/2008 (1:32 pm) |
| Render Targets - Mass Confusion. Need an Expert | Matt Vitelli | 5 | 06/10/2008 (9:39 am) |
| C++ Shader GFX Commands Out of Date? | Matt Vitelli | 1 | 03/24/2008 (6:35 pm) |
| Skin Shader | Matt Vitelli | 3 | 02/27/2008 (10:41 am) |
| Shader refuses to compile | Matt Vitelli | 1 | 07/31/2007 (10:15 am) |
| Terrain Super Shader | Matt Vitelli | 32 | 07/20/2007 (6:31 am) |
| Vertex Texture Fetching? | Matt Vitelli | 9 | 06/17/2007 (2:03 pm) |
| Anaglyph Shader | Matt Vitelli | 2 | 06/14/2007 (8:41 pm) |
| Normal Mapping | Matt Vitelli | 1 | 11/29/2006 (8:47 am) |