Bill Fisher's Forum Threads
Torque Game Engine
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Josh "The_Force" Moore | Bill Fisher | 8 | 08/05/2005 (11:53 am) |
| Has anyone figured out the death animation/milkshape problem? | Bill Fisher | 4 | 01/29/2005 (11:29 pm) |
| Zones vs One big Mission Map for MMORP | Bill Fisher | 5 | 03/30/2004 (2:21 pm) |
| How to get the GROUND HEIGHT before placing an object | Bill Fisher | 2 | 03/24/2004 (5:53 pm) |
| Timelimit [for missions] | Bill Fisher | 1 | 03/21/2004 (3:06 pm) |
| Here's something really interesting! | Bill Fisher | 3 | 03/16/2004 (10:06 pm) |
| -connect command line argument (cant connect) | Bill Fisher | 0 | 03/08/2004 (10:04 am) |
| Errors with max6 | Bill Fisher | 1 | 03/07/2004 (10:16 pm) |
Artist Corner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| "death1" animation sequence crashes program | Bill Fisher | 31 | 07/16/2009 (9:02 pm) |
General Discussion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Using milkshape instead of max for player model | Bill Fisher | 10 | 03/12/2004 (10:59 am) |
| Anyone been able to substitute player.dts with milkshape model? | Bill Fisher | 0 | 03/11/2004 (4:09 pm) |
| ?!?! dedicated server ?!?!? | Bill Fisher | 14 | 03/10/2004 (3:33 pm) |
| Using -connect Command Line Argument!?! | Bill Fisher | 3 | 03/09/2004 (6:58 pm) |