Game Development Community

Andy Hawkins's Forum Threads

Torsion

Topic Author Replies Last Post
Torsion just wont work anymore Windows 7 Andy Hawkins 4 06/05/2011 (9:44 am)
Randomly crashes while debugging - with TGEA 1.0.3 Andy Hawkins 0 05/21/2008 (8:26 am)
Memory Leak Andy Hawkins 14 03/04/2007 (9:46 pm)

Torque Game Builder

Topic Author Replies Last Post
Patching for sourcRect and telnetDebugger still causing problems. Andy Hawkins 13 12/17/2011 (3:51 pm)
Tilemap created with CELL images deletes tiles when saved. Andy Hawkins 0 10/17/2011 (8:52 am)
Difficulty finding all scripting commands Andy Hawkins 3 09/14/2011 (6:41 pm)
Collision different in Mac and Win versions Andy Hawkins 9 08/24/2009 (2:01 pm)
Sort by screen position? Andy Hawkins 4 12/09/2008 (6:40 am)
Ray casting for tiles Andy Hawkins 6 12/08/2008 (1:53 am)
PickLine to detect tiles as well as objects Andy Hawkins 7 12/07/2008 (2:51 pm)
Path finding with bread crumbs - how to ray cast? Andy Hawkins 2 12/03/2008 (2:34 pm)
Problem with collisions for player Andy Hawkins 3 12/01/2008 (7:02 am)
Embedding a font and overlaying graphics Andy Hawkins 9 11/30/2008 (8:47 pm)
Class based iteration instead of entire scenegraph Andy Hawkins 5 11/25/2008 (8:02 pm)
Image sequence to animation Andy Hawkins 7 11/25/2008 (4:59 pm)
While TDN is down I need some help - player collisions tileLayer Andy Hawkins 0 11/19/2008 (1:04 am)
Sprite Resources here Andy Hawkins 0 11/14/2008 (2:40 pm)
Can't get Torsion to debug Andy Hawkins 4 09/11/2008 (4:51 pm)
Chuzzle clone Andy Hawkins 3 01/03/2008 (6:59 am)
Out of the loop - need assistant with new tgb Andy Hawkins 5 11/22/2007 (5:11 am)
So about those behaviours? Andy Hawkins 3 06/27/2007 (2:51 am)
Cleanup spawned object when going back to Editor Andy Hawkins 8 02/11/2007 (6:28 am)
FxStaticSprite2D - small reference only Andy Hawkins 9 02/03/2007 (9:22 pm)
Grid align a sprite Andy Hawkins 3 12/28/2006 (1:37 pm)
PickPoint doesn't work for me Andy Hawkins 2 12/25/2006 (10:05 pm)
God Rays not scaling problem Andy Hawkins 6 11/14/2006 (4:45 pm)
While loop and bool crash - Bug? Andy Hawkins 5 10/16/2006 (6:43 am)
RunWithEditors in 1.1.2 Andy Hawkins 0 10/13/2006 (6:04 pm)
Making sprites flash and glow Andy Hawkins 2 09/30/2006 (6:33 pm)
Error Compiling TGB with VS 2005 Express Edition (not beta) Andy Hawkins 18 09/08/2006 (8:25 am)
World Limits problem Andy Hawkins 4 08/28/2006 (6:26 pm)
GuiTheoraCtrl and TGB - New Forum Andy Hawkins 4 08/18/2006 (11:41 pm)
World Limit and detection zones on sprites Andy Hawkins 1 08/15/2006 (4:16 pm)
Fish Demo Config Datablock Andy Hawkins 2 08/11/2006 (11:10 pm)
Explode missing from tutorial Andy Hawkins 12 08/05/2006 (5:12 pm)
Tetris / Chuzzle clones Andy Hawkins 18 08/01/2006 (8:35 am)
Make a change then restart TGB? Surely not Andy Hawkins 11 07/24/2006 (3:46 pm)
Video support, script editors and animation Andy Hawkins 2 04/15/2006 (3:34 pm)

Torque Game Engine

Topic Author Replies Last Post
All my AI's use same Player classes Andy Hawkins 3 01/02/2010 (5:50 pm)
Releasing my game Andy Hawkins 5 04/25/2009 (10:00 am)
Scale Kork Andy Hawkins 4 04/17/2009 (12:44 pm)
FPSC has simple physics, why can't Torque? Andy Hawkins 16 12/20/2008 (6:25 pm)
How do get a font in? Andy Hawkins 2 11/14/2008 (7:33 am)
Intro slides and camera cutscenes Andy Hawkins 6 09/24/2008 (4:33 pm)
Instant Action gametest request Andy Hawkins 1 08/18/2008 (9:10 am)
Multiplayer issues - Scores, PlayGUI and data Andy Hawkins 0 08/09/2008 (3:19 am)
Content packs - What do you need? Andy Hawkins 22 08/07/2008 (4:32 pm)
How do I make bullets bounce off walls? Andy Hawkins 6 08/05/2008 (11:43 pm)
Need help - AIWheeledVehicle2 unreliable Andy Hawkins 0 06/24/2008 (8:28 am)
Mounting anything - making characters pick thing up Andy Hawkins 3 06/18/2008 (10:59 pm)
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