Jeffrey Bakker's Forum Threads
Torque Game Engine
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| GTK+ Map2Dif User Interface for Windows/Linux | Jeffrey Bakker | 7 | 12/20/2005 (7:52 am) |
| Mapping variables to GuiControl elements... | Jeffrey Bakker | 3 | 10/13/2005 (4:47 am) |
| Gettnig subclassed Player, PlayerData to load in Game | Jeffrey Bakker | 3 | 10/13/2005 (12:17 am) |
Artist Corner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Z axis inverted in Torque. | Jeffrey Bakker | 9 | 10/20/2005 (11:58 pm) |
| Export Weight Painting | Jeffrey Bakker | 3 | 09/30/2005 (2:30 am) |
Game Design and Creative Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| MakeHuman Goes Standalone. | Jeffrey Bakker | 3 | 01/19/2006 (3:56 pm) |
General Discussion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| One man team - feasible? | Jeffrey Bakker | 42 | 02/26/2009 (12:22 am) |
| MakeHuman Demo Released. | Jeffrey Bakker | 7 | 12/11/2005 (3:41 am) |
| Final Fantasy XII Preview | Jeffrey Bakker | 4 | 11/13/2005 (3:22 am) |
| Motion Capture Database | Jeffrey Bakker | 8 | 11/02/2005 (6:25 pm) |
| Prerendered Cinematics | Jeffrey Bakker | 6 | 11/02/2005 (11:46 am) |
| Plans a risk? | Jeffrey Bakker | 7 | 10/18/2005 (5:59 am) |
Jobs
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Community members and their careers | Jeffrey Bakker | 16 | 11/22/2005 (6:51 am) |
Technical Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Invisible Faces on Exported DTS Shapes | Jeffrey Bakker | 5 | 09/07/2005 (9:33 pm) |