Game Development Community

DIAG's Forum Threads

Torque Game Engine

Topic Author Replies Last Post
GetUnit( ) DIAG 17 05/22/2010 (11:12 pm)
IP Address DIAG 17 07/08/2008 (3:39 pm)
A lot of move updates DIAG 15 12/06/2007 (2:37 am)
Can't understand why the code is not working DIAG 8 02/22/2007 (8:32 am)
Server to Client packet size increase as clients increase DIAG 6 08/30/2006 (3:22 pm)
Peer to Peer using Torque DIAG 24 08/06/2006 (11:48 pm)
Cast ray on client side problem DIAG 4 07/14/2006 (6:38 am)
Letting an AI Connection control local player DIAG 0 06/14/2006 (7:22 am)
Aiconnection class DIAG 7 08/06/2005 (8:46 pm)
$= not doing what it should DIAG 1 05/16/2005 (7:25 am)
Player processTick DIAG 1 05/12/2005 (6:05 pm)
Double Vision effect DIAG 3 03/10/2005 (9:59 pm)
Same player different ghost ids DIAG 3 12/14/2004 (5:44 am)
Max2dts animation sequence helper DIAG 3 11/28/2004 (5:46 am)
What creates a move forward DIAG 1 11/22/2004 (7:08 pm)
Subterrainian / Underground Interiors DIAG 7 11/20/2004 (8:41 am)
A lot of reading....no writing DIAG 0 10/15/2004 (6:31 am)
NetObject and NetConnection DIAG 0 10/05/2004 (1:04 am)
Debug vs. Release DIAG 3 09/30/2004 (10:27 am)
Destructors and console objects DIAG 0 09/29/2004 (4:28 am)
AIConnection process list DIAG 0 09/28/2004 (6:36 am)
GuiEditorGui.cs weirdness DIAG 4 08/19/2004 (4:57 am)
CheckPacketSend DIAG 1 08/18/2004 (6:49 pm)
Returning console objects to C++ DIAG 3 08/18/2004 (7:16 am)
MVelocity DIAG 1 08/06/2004 (9:09 am)
Creating a console object DIAG 4 06/24/2004 (12:28 am)
MAcos DIAG 6 05/27/2004 (3:16 am)
Typical sending rates DIAG 1 04/14/2004 (8:31 am)
Point in Polygon test DIAG 1 03/26/2004 (8:14 am)
DglDrawBitmapRotated DIAG 5 03/24/2004 (1:20 am)
File io problems DIAG 5 03/15/2004 (8:43 am)
Controlling Updates DIAG 6 03/01/2004 (5:36 am)
Creating a new type of player DIAG 3 02/26/2004 (1:59 am)
PackUpdate unpackUpdate networking ghosts DIAG 1 02/09/2004 (9:18 am)
Weird hasLight problem DIAG 2 01/14/2004 (2:08 am)
Picking up objects and stoppping firing DIAG 1 01/12/2004 (7:00 am)
HasLight and the player DIAG 1 01/09/2004 (6:56 am)
Getting started with objects and inventory DIAG 0 01/07/2004 (3:27 am)
Update Rates DIAG 3 12/16/2003 (7:51 am)
Client prediction DIAG 2 11/17/2003 (8:33 am)
Graphics Problems DIAG 2 11/07/2003 (10:17 am)

ThinkTanks

Topic Author Replies Last Post
Graphics Problems DIAG 1 11/07/2003 (7:18 am)

General Discussion

Topic Author Replies Last Post
Difficulty understanding a piece of code DIAG 2 02/22/2007 (7:40 am)

Technical Issues

Topic Author Replies Last Post
Polygon Fattening DIAG 0 04/07/2004 (11:47 am)