Game Development Community

Jeff Faust's Forum Threads

Torque Game Engine Advanced

Topic Author Replies Last Post
TGEA 1.7.0 Beta 2 Bug - backwards sorting of tranparent elements Jeff Faust 3 06/11/2008 (10:43 am)
TGEA 1.7 Bug: Dynamic Terrain Lighting Jeff Faust 2 06/06/2008 (2:31 pm)
TGEA 1.7.0 Bug: SFX audio fails to play if preload=false Jeff Faust 2 05/25/2008 (1:58 am)
TGEA 1.7.0 Bug: dedicated server opens display device Jeff Faust 8 05/22/2008 (7:31 pm)
TGEA 1.01 Particle Enhancement Guide Jeff Faust 12 05/14/2008 (10:53 am)
TGEA 1.7.0 Bug: crash when adjusting audio volume in gui Jeff Faust 7 05/07/2008 (10:36 am)
TGEA 1.7.0 Bug - increased clipMapSizeLog2 values cause crashes Jeff Faust 14 05/06/2008 (6:48 am)
TGEA 1.7.0 Bug - onStaticModified() changes Jeff Faust 0 04/22/2008 (3:25 pm)
Bad fog on scaled objects Jeff Faust 18 04/01/2008 (10:16 am)
TGEA 1.7.0 Beta 1 Bug (Maybe) - Atlas Problems Jeff Faust 9 03/24/2008 (8:17 am)
FIX: Inconsistent Wind Directions Jeff Faust 2 10/22/2007 (2:13 pm)
FIX: fast spinning sun flares Jeff Faust 1 10/19/2007 (2:36 pm)
FIX: fxLight flares not spinning Jeff Faust 1 10/19/2007 (2:36 pm)
Bug in Multipass CustomMaterial Setup Jeff Faust 0 10/02/2007 (3:15 pm)
TGEA 1.0.3 - Sunlight color wrong on atlas Jeff Faust 2 09/01/2007 (11:08 pm)
Snapping Atlas Geometry Morphs Jeff Faust 6 08/30/2007 (12:25 pm)
Bad Dynamic Lighting Jeff Faust 8 07/26/2007 (1:21 pm)
Default Material as CustomMaterial Jeff Faust 17 07/02/2007 (8:02 am)
Sneaky LightInfo initialization Jeff Faust 2 06/28/2007 (1:52 pm)
Atlas -- mSkirtSkipCount Jeff Faust 0 06/22/2007 (12:21 pm)
TGEA and TGE Lighting -- Comparable? Jeff Faust 13 04/28/2007 (5:23 pm)
Lighting Textures Leave Out-of-bounds Artifacts Jeff Faust 2 04/23/2007 (1:10 pm)
TGEA Particles versus TGE Particles Jeff Faust 18 01/27/2007 (4:08 pm)
Pref::Interior::DynamicLights -- Missing or Replaced? Jeff Faust 2 12/31/2006 (11:46 am)
Legacy Orc Materials Jeff Faust 2 12/30/2006 (5:23 pm)

General Discussion

Topic Author Replies Last Post
AFX on other engines Jeff Faust 5 07/02/2007 (11:54 am)

Jobs

Topic Author Replies Last Post
[Revenue Sharing] Looking for effects artist for Unity collaboration Jeff Faust 0 11/11/2010 (7:31 pm)

Torque 3D (Private)

Topic Author Replies Last Post
T3D 1.1 Final -- DIF Interior Zoning Problems - LOGGED (THREED-1969) Jeff Faust 25 03/02/2012 (12:25 pm)
T3D 1.2 - Minor Issues From ParticleData Times Change - LOGGED (THREED-3143) Jeff Faust 2 01/11/2012 (10:13 am)
T3D 1.2 - AITurretShape Inheritance Path Uses All MaskBits - LOGGED (THREED-3124) Jeff Faust 6 12/11/2011 (2:29 pm)
[T3D 1.1 Final] More script callback argument corruption (DECLARE_CALLBACK) - LOGGED (THREED-2100) Jeff Faust 4 07/10/2011 (9:25 am)
T3D 1.1 Final - Problems with fxFoliageReplicator - LOGGED (THREED-1971) Jeff Faust 10 06/15/2011 (11:24 am)
T3D 1.1 Preview - Only 1 SimObjectTypes bit left - RESOLVED (THREED-1581) Jeff Faust 48 05/06/2011 (5:01 pm)
T3D 1.1 Beta 2 - Clouds not fogged - CONFIRMED Jeff Faust 2 08/12/2010 (8:49 pm)
[Bug 1.0.1] RenderTranslucentMgr improperly skips fading objects Jeff Faust 12 12/12/2009 (5:49 am)
Datablock Editor Compatibility With Advanced TorqueScript Jeff Faust 4 12/08/2009 (6:57 pm)
Turning off shader generation produces shader errors Jeff Faust 6 09/04/2009 (6:32 pm)
Lighting Flare Texture Orientation Jeff Faust 0 08/21/2009 (2:33 pm)
Strange Player loading interdependencies Jeff Faust 15 07/09/2009 (5:25 pm)
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