Game Development Community

Rex's Forum Threads

Combat Starter Kit

Topic Author Replies Last Post
Turret Limits on transHeli.dts and Multiple collisionDetails Rex 0 06/02/2009 (1:35 am)

Torque Game Engine

Topic Author Replies Last Post
Dsq: Blends & 'root-pose Rex 14 11/09/2009 (12:35 am)
Decal Objects & DTS/DSQ formats: Anyone using them[still]? Rex 1 07/02/2009 (4:58 pm)
Interiors: Constructor: 'constructor' Test.dif Rex 1 11/25/2008 (3:21 pm)
1.5.2: torqueDemo.exe -game -dedicated Rex 2 11/11/2008 (1:25 pm)
WheeledVehicle: TireData: log or long?? Rex 3 03/10/2008 (3:51 am)
MaxSteeringAngle: deprecated in 1.5.2? Rex 0 01/02/2008 (2:17 pm)
ExplosionData: PlayerData: VehicleData Rex 3 09/20/2007 (7:35 pm)
My first Theora experience Rex 4 12/14/2006 (6:16 pm)
V1.5: MaterialMapping: Terrain vs. Interior Rex 0 11/03/2006 (10:26 pm)
Torque/1.5/WhatsNew Rex 187 08/31/2006 (12:34 am)
Tgev1.4++: Pathed Shape: Rigid Shape Rex 3 06/11/2006 (6:19 pm)
Milkshape3D v1.7.8 releases new modelling features Rex 5 04/26/2006 (12:12 pm)
Menus & dialogs: Options dialog/Mission Editor Inspector menu Rex 0 04/16/2006 (5:51 pm)
Envrionment Pack I Rex 22 04/12/2006 (1:34 pm)
V14: Cam: Jerky Rex 0 03/10/2006 (5:53 pm)
Pentium D: TGE engine: runspeed Rex 7 02/27/2006 (10:35 pm)
Advanced Version: SimGroups Rex 13 02/03/2006 (6:28 pm)
AI setSkinName: another shortmilemarker for Rex Rex 1 12/10/2005 (6:51 pm)
StaticShape: Damage: onDamage: playThread Rex 7 10/11/2005 (8:28 pm)
Console warning: QuitGui.Gui?? Rex 1 08/30/2005 (9:32 am)
Font Size: joinServerGui.gui: No Server Found... Rex 0 08/08/2005 (1:18 am)
DTS: v1.4: Backwards/Forwards compatibility Rex 6 05/20/2005 (11:05 pm)
JoinServrer.gui: queryMaster: Demo vs. Starter.FPS Rex 0 05/05/2005 (11:19 pm)
Threads: Starting/Stopping: Rex 2 04/23/2005 (12:56 am)
Chapter18: OpenAL32/sound: no function Rex 3 08/19/2004 (10:37 am)
Triggers: thru Scripting? Rex 0 07/21/2004 (8:19 pm)
Projectile: Timed & Bounce Rex 3 05/23/2004 (11:51 pm)
Wheeled Vehicle Triggered Sounds Rex 7 12/20/2003 (3:41 pm)
Total Novice attempts fate: success? or utter fool? Rex 5 11/21/2003 (1:44 pm)
Adding sound to a projectile's explosion Rex 3 11/14/2003 (4:00 pm)

Artist Corner

Topic Author Replies Last Post
FreeWare Ms3d 'clone' Rex 2 03/16/2009 (9:16 pm)
Advanced Tutorials for DTS/DSQ export in Milkshape3D Rex 1 03/01/2009 (2:50 pm)
AutoDetails: DTSPlus!...and a new host Rex 11 01/22/2009 (9:58 pm)
LowEnd Modeling Program Source Files Rex 3 10/13/2008 (12:28 am)
Version 1.02[or3] VS. version 1.4:: Trigger Data Rex 9 08/22/2008 (7:54 pm)
Loading external animation into existing shape. Rex 1 07/03/2008 (8:17 pm)
IK for imported rigs: any luck yet? Rex 0 06/29/2008 (2:37 pm)
FBX: Import: cRegions 'color Rex 1 06/26/2008 (5:18 am)
ROP/exporter 'Help': Example Files Rex 8 06/25/2008 (4:28 am)
AutoRig: Biped: KORK Rex 2 05/16/2008 (6:11 pm)
Multiple Bone Influences: Skinned Meshes Rex 1 04/23/2008 (7:38 pm)
Environmental Variables: Setting up Rex 2 04/06/2008 (5:49 pm)
IFL: Imported objects Rex 4 04/03/2008 (7:28 pm)
SkinnedMesh::DTS::dancingKORK Rex 4 04/01/2008 (3:49 am)
Porting: Existing content: Hierarchy & Exporter Rex 6 03/25/2008 (8:17 pm)
Recent IK stuf...ragDoll is it? Rex 2 11/26/2007 (4:46 pm)
Got Radian? : Nifty Gizmo Rex 0 09/05/2007 (3:00 pm)
Ultimate Unwrap3D 2 Milkshape3D NEWS Rex 4 06/02/2007 (5:11 pm)
MS3D v1.8.0 Released: Vertext Weighting Visualized Rex 1 03/13/2007 (5:12 pm)
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