Guy Allard's Forum Threads
Arcane FX (Private)
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Dependancy on ShapeBase | Guy Allard | 2 | 09/27/2009 (5:08 am) |
RTS Starter Kit
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| RTSKit and TGE1.5 how-to | Guy Allard | 81 | 10/09/2007 (12:52 am) |
| Multiplayer and network | Guy Allard | 4 | 07/10/2007 (4:35 am) |
| Minimap Re-draw enhancement | Guy Allard | 1 | 06/02/2007 (1:54 am) |
| 1.5 and RTS Kit | Guy Allard | 13 | 12/07/2006 (12:22 pm) |
| Setting initial camera position | Guy Allard | 0 | 10/07/2006 (8:37 am) |
| Framerate hit, number of visible units | Guy Allard | 15 | 09/30/2006 (3:01 pm) |
| Selection circles | Guy Allard | 0 | 09/12/2006 (4:53 pm) |
Torque Game Engine
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Restricting mouse cursor | Guy Allard | 0 | 06/12/2008 (7:18 pm) |
| NPC class | Guy Allard | 1 | 02/15/2008 (5:00 pm) |
| Texture loading messages | Guy Allard | 0 | 10/26/2006 (9:36 am) |
| 1.5 - dsprintf assertion failure | Guy Allard | 1 | 10/25/2006 (2:47 pm) |
| GG site issues? | Guy Allard | 4 | 10/02/2006 (8:42 pm) |
| Water blocks and square size | Guy Allard | 3 | 10/02/2006 (3:06 am) |
| Floating 3rd person crosshair | Guy Allard | 0 | 02/07/2003 (7:24 pm) |
Torque Game Engine Advanced
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| TGEA 1.7.1 Bug: sgShadowProjector bad pointer after db swap | Guy Allard | 3 | 11/06/2008 (2:47 pm) |
| TGEA 1.7 FXSunlight funkyness | Guy Allard | 2 | 07/21/2008 (8:17 pm) |
| Resticting the mouse cursor | Guy Allard | 2 | 06/14/2008 (8:34 am) |
| Getting terrain block with mega terrain | Guy Allard | 2 | 05/08/2008 (4:49 pm) |
Torque 3D (Private)
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| getTerrainHeight and getTerrainHeightBelowPosition | Guy Allard | 0 | 10/07/2009 (6:18 am) |
| Platform::setWindowLocked | Guy Allard | 2 | 10/06/2009 (4:09 pm) |
| Basic lighting shadows | Guy Allard | 2 | 09/26/2009 (5:25 pm) |