Game Development Community

Phil Carlisle's Forum Threads

Torque Game Builder

Topic Author Replies Last Post
Post your Behavior Requests here Phil Carlisle 44 09/21/2008 (2:51 am)
Getting torsion to run with TGB 1.5 release? Phil Carlisle 6 07/28/2007 (11:57 am)
TGB 1.5 - Gui open not working Phil Carlisle 5 07/19/2007 (9:45 pm)
TGB 1.5 Weird bug.. fade button? Phil Carlisle 0 07/12/2007 (8:20 pm)
1.5 release - Templated object not un-templating :) Phil Carlisle 0 07/11/2007 (5:03 pm)
1.5 Beta 3 crash Phil Carlisle 2 06/04/2007 (8:17 am)
Tilemap collision not working? Phil Carlisle 2 06/02/2007 (11:05 am)
Sound Behaviors Phil Carlisle 4 04/23/2007 (12:10 pm)
Adding new behaviors to TDN Phil Carlisle 0 04/21/2007 (12:25 pm)
Unusual lockup when starting the .exe Phil Carlisle 9 04/12/2007 (12:38 am)
Behaviors need events Phil Carlisle 12 04/09/2007 (6:50 pm)
2D spline path class Phil Carlisle 9 06/16/2006 (8:06 am)
Rigid link and gravity Phil Carlisle 3 10/28/2005 (5:56 pm)
T2D version Phil Carlisle 3 10/24/2005 (11:31 pm)

Torque Game Engine

Topic Author Replies Last Post
Few simple scripting problems. Phil Carlisle 8 08/11/2008 (11:46 am)
Third person control and Camera. Phil Carlisle 10 01/12/2007 (7:49 pm)
Making a "Fat connection Phil Carlisle 14 04/06/2006 (11:22 am)
Item based object scale not working for collisions Phil Carlisle 0 11/19/2005 (1:28 pm)
Demo recording, so far.. Phil Carlisle 31 11/06/2005 (2:03 pm)
TCP Project - Collision - Discussion Phil Carlisle 20 08/05/2005 (6:12 am)
Bitmap button class done. Phil Carlisle 10 06/29/2005 (2:02 pm)
TCP Project - AI - Update Phil Carlisle 20 08/13/2004 (7:29 am)
Stability of the version. Phil Carlisle 1 04/19/2004 (6:07 pm)
TCP Project - UI - Discussion Phil Carlisle 25 03/28/2004 (1:02 pm)
Net variables.. why not? Phil Carlisle 15 02/07/2004 (8:10 pm)
Additive alpha lighting Phil Carlisle 6 01/02/2004 (6:37 pm)
Making some objects "always render" Phil Carlisle 3 12/07/2003 (10:27 pm)
Torque crash during bitmap load Phil Carlisle 1 11/28/2003 (7:57 pm)
Simple specularity Phil Carlisle 7 11/21/2003 (6:24 pm)
Player collisions revisited. Phil Carlisle 3 03/04/2003 (1:07 am)
Vehicle station done.. vehicle tutorial almost ready. Phil Carlisle 32 02/28/2003 (1:38 pm)
Physical Zone delayed? Phil Carlisle 2 02/22/2003 (4:58 pm)
Cleanly scripting game types. Phil Carlisle 8 01/14/2003 (9:36 pm)
Fundamental dif info. Phil Carlisle 7 01/05/2003 (6:59 am)
Throwing stuff.. Phil Carlisle 7 01/01/2003 (6:20 pm)
Strange non-smooth movement. Phil Carlisle 0 12/30/2002 (1:25 pm)
Moving objects Phil Carlisle 5 08/25/2002 (8:00 pm)
Curved paths and splines Phil Carlisle 12 08/10/2002 (4:51 pm)
Check new water out. Phil Carlisle 8 05/10/2002 (6:24 pm)
TCP Project - AI - Discussion Phil Carlisle 93 05/08/2002 (4:18 pm)
Client Only Effects. Best Approach? Phil Carlisle 24 05/03/2002 (8:40 pm)
TCP Project - UI - Admin Phil Carlisle 9 04/17/2002 (3:51 pm)
TCP Project - Terrain - Discussion Phil Carlisle 16 04/14/2002 (8:51 pm)
TCP Project - Bug Fix - Discussion Phil Carlisle 1 04/13/2002 (2:00 pm)
Ladders and climbing. Phil Carlisle 8 04/08/2002 (11:00 am)
Easy one.. how does a client know its got an active player? Phil Carlisle 3 03/16/2002 (1:53 pm)
Spawning weirdness. Phil Carlisle 9 03/07/2002 (9:35 am)
Player animation movement. Phil Carlisle 1 02/20/2002 (1:29 am)
What makes the player animate its legs? Phil Carlisle 0 02/18/2002 (10:54 pm)
TCP Project - Terrain - Admin Phil Carlisle 0 02/14/2002 (11:29 pm)
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